feat(Armoire): Updates from feedback

Adds images to Armoire drop notifications, refreshes the Rewards column when the Armoire is enabled, adds Armoire items to Costume customization, and introduces a migration for granting the new style Ultimate Gear achievement to those who have already earned it.
This commit is contained in:
Sabe Jones
2015-06-03 11:58:30 -05:00
parent c90f7e2c34
commit af3ee8cfcd
5 changed files with 103 additions and 6 deletions

View File

@@ -0,0 +1,97 @@
/**
* Created by Sabe on 6/3/2015.
*/
var migrationName = '20150604_ultimateGearSets';
var authorName = 'Sabe'; // in case script author needs to know when their ...
var authorUuid = '7f14ed62-5408-4e1b-be83-ada62d504931'; //... own data is done
/*
* grant the new ultimateGearSets achievement for existing users' collected equipment
*/
var dbserver = 'localhost:27017'; // CHANGE THIS FOR PRODUCTION DATABASE
var mongo = require('mongoskin');
var _ = require('lodash');
var dbUsers = mongo.db(dbserver + '/habitrpg?auto_reconnect').collection('users');
var query = {
'items.gear.owned.weapon_wizard_6':true,
'items.gear.owned.armor_wizard_5':true,
'items.gear.owned.head_wizard_5':true
};
var fields = {
'achievements.ultimateGearSets.wizard':true
};
/* var query = {
'items.gear.owned.weapon_warrior_6':true,
'items.gear.owned.armor_warrior_5':true,
'items.gear.owned.head_warrior_5':true,
'items.gear.owned.shield_warrior_5':true
};
var fields = {
'achievements.ultimateGearSets.warrior':true
}; */
/* var query = {
'items.gear.owned.weapon_healer_6':true,
'items.gear.owned.armor_healer_5':true,
'items.gear.owned.head_healer_5':true,
'items.gear.owned.shield_healer_5':true
};
var fields = {
'achievements.ultimateGearSets.healer':true
}; */
/* var query = {
'items.gear.owned.weapon_rogue_6':true,
'items.gear.owned.armor_rogue_5':true,
'items.gear.owned.head_rogue_5':true,
'items.gear.owned.shield_rogue_6':true
};
var fields = {
'achievements.ultimateGearSets.rogue':true
}; */
console.warn('Updating users...');
var progressCount = 1000;
var count = 0;
dbUsers.findEach(query, fields, {batchSize:250}, function(err, user) {
if (err) { return exiting(1, 'ERROR! ' + err); }
if (!user) {
console.warn('All appropriate users found and modified.');
return displayData();
}
count++;
var set = {'migration':migrationName, 'achievements.ultimateGearSets':{'wizard':true} }; // Change per class
dbUsers.update({_id:user._id}, {$set:set});
if (count%progressCount == 0) console.warn(count + ' ' + user._id);
if (user._id == authorUuid) console.warn(authorName + ' processed');
if (user._id == '9' ) console.warn('lefnire' + ' processed');
});
function displayData() {
console.warn('\n' + count + ' users processed\n');
return exiting(0);
}
function exiting(code, msg) {
code = code || 0; // 0 = success
if (code && !msg) { msg = 'ERROR!'; }
if (msg) {
if (code) { console.error(msg); }
else { console.log( msg); }
}
process.exit(code);
}