mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-18 23:27:26 +01:00
Teams UI Redesign and A11y Updates (#12142)
* WIP(a11y): task modal updates * fix(tasks): borders in modal * fix(tasks): circley locks * fix(task-modal): placeholders * WIP(task-modal): disabled states, hide empty options, +/- restyle * fix(task-modal): box shadows instead of borders, habit control pointer * fix(task-modal): button states? * fix(modal): tighten up layout, new spacing utils * fix(tasks): more stylin * fix(tasks): habit hovers * fix(css): checklist labels, a11y colors * fix(css): one more missed hover issue * fix(css): lock Challenges, label fixes * fix(css): scope input/textarea changes * fix(style): task tweakies * fix(style): more button fixage * WIP(component): start select list story * working example of a templated selectList * fix(style): more button corrections * fix(lint): EOL * fix(buttons): factor btn-secondary to better override Bootstrap * fix(styles): standardize more buttons * wip: difficulty select - style fixes * selectDifficulty works! 🎉 - fix styles * change the dropdown-item sizes only for the selectList ones * selectTranslatedArray * changed many label margins * more correct dropdown style * fix(modals): button corrections * input-group styling + datetime picker without today button * Style/margins for "repeat every" - extract selectTag.vue * working tag-selection / update - cleanup * fix stories * fix svg color on create modal (purple) * fix task modal bottom padding * correct dropdown shadow * update dropdown-toggle caret size / color * fixed checklist style * sync checked state * selectTag padding * fix spacing between positive/negative streak inputs * toggle-checkbox + fix some spacings * disable repeat-on when its a groupTask * fix new checklist-item * fix toggle-checkbox style - fix difficulty style * fix checklist ui * add tags label , when there arent any tags selected * WORKING select-tag component 🎉 * fix taglist story * show max 5 items in tag dropdown + "X more" label * fix datetime clear button * replace m-b-xs to mb-1 (bootstrap) - fix input-group-text style * fix styles of advanced settings * fix delete task styles * always show grippy on hover of the item * extract modal-text-input mixin + fix the borders/dropshadow * fix(spacing): revert most to Bootstrap * feat(checklists): make local copy of master checklist non-editable also aggressively update checklists because they weren't syncing?? * fix(checklists): handle add/remove options better * feat(teams): manager notes field * fix select/dropdown styles * input border + icon colors * delete task underline color * fix checklist "delete icon" vertical position * selectTag fixes - normal open/close toggle working again - remove icon color * fixing icons: Trash can - Delete Little X - Remove Big X - Close Block - Block * fix taglist margins / icon sizes * wip margin overview (in storybook) * fix routerlink * remove unused method * new selectTag style + add markdown inside tagList + scrollable tag selection * fix selectTag / selectList active border * fix difficulty select (svg default color) * fix input padding-left + fix reset habit streak fullwidth / padding + "repeat every" gray text (no border) * feat(teams): improved approval request > approve > reward flow * fix(tests): address failures * fix(lint): oops only * fix(tasks): short-circuit group related logic * fix(tasks): more short circuiting * fix(tasks): more lines, less lint * fix(tasks): how do i keep missing these * feat(teams): provide assigning user summary * fix(teams): don't attempt to record assiging user if not supplied * fix advanced-settings styling / margin * fix merge + hide advanced streak settings when none enabled * fix styles * set Roboto font for advanced settings * Add Challenge flag to the tag list * add tag with enter, when no other tag is found * fix styles + tag cancel button * refactor footer / margin * split repeat fields into option mt-3 groups * button all the things * fix(tasks): style updates * no hover state for non-editable tasks on team board * keep assign/claim footer on task after requesting approval * disable more fields on user copy of team task, and remove hover states for them * fix(tasks): functional revisions * "Claim Rewards" instead of "x" in task approved notif * Remove default transition supplied by Bootstrap, apply individually to some elements * Delete individual tasks and related notifications when master task deleted from team board * Manager notes now save when supplied at task initial creation * Can no longer dismiss rewards from approved task by hitting Dismiss All * fix(tasks): clean tasksOrder also adjust related test expectation * fix(tests): adjust integration expectations * fix(test): ratzen fratzen only * fix(teams): checklist, notes * fix(teams): improve disabled states * fix(teams): more style fixage * BREAKING(teams): return 202 instead of 401 for approval request * fix(teams): better taskboard sync also re-re-fix checklist borders * fix(tests): update expectations for breaking change * refactor(task-modal): lockable label component * refactor(teams): move task scoring to mixin * fix(teams): style corrections * fix(tasks): spacing and wording corrections * fix(teams): don't bork manager notes * fix(teams): assignment fix and more approval flow revisions * WIP(teams): use tag dropdown control for assignment * refactor(tasks): better spacing, generic multi select * fix(tasks): various visual and behavior updates * fix(tasks): incidental style tweaks * fix(teams): standardize approval request response * refactor(teams): correct test, use res.respond message param * fix(storybook): renamed component * fix(teams): age approval-required To Do's Fixes #8730 * fix(teams): sync personal data as well as team on mixin sync * fix(teams): hide unclaim button, not whole footer; fix switch focus * fix(achievements): unrevert width fix Co-authored-by: Sabe Jones <sabrecat@gmail.com>
This commit is contained in:
@@ -1,8 +1,12 @@
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<template>
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<div class="task-wrapper">
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<div
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class="task"
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:class="[{'groupTask': task.group.id}, `type_${task.type}`]"
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class="task transition"
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:class="[{
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'groupTask': task.group.id,
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'task-not-editable': !teamManagerAccess},
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`type_${task.type}`
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]"
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@click="castEnd($event, task)"
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>
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<approval-header
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@@ -12,12 +16,13 @@
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/>
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<div
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class="d-flex"
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:class="{'task-not-scoreable': isUser !== true}"
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:class="{'task-not-scoreable': isUser !== true || task.group.approval.requested
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&& !(task.group.approval.approved && task.type === 'habit')}"
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>
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<!-- Habits left side control-->
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<div
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v-if="task.type === 'habit'"
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class="left-control d-flex align-items-center justify-content-center"
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class="left-control d-flex justify-content-center pt-3"
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:class="[{
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'control-bottom-box': task.group.id,
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'control-top-box': approvalsClass
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@@ -28,8 +33,11 @@
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:class="[{
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'habit-control-positive-enabled': task.up && isUser,
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'habit-control-positive-disabled': !task.up && isUser,
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'task-not-scoreable': isUser !== true
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|| (task.group.approval.requested && !task.group.approval.approved),
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}, controlClass.up.inner]"
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@click="(isUser && task.up) ? score('up') : null"
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@click="(isUser && task.up && (!task.group.approval.requested
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|| task.group.approval.approved)) ? score('up') : null"
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>
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<div
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v-if="!isUser"
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@@ -55,7 +63,8 @@
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<div
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class="task-control daily-todo-control"
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:class="controlClass.inner"
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@click="isUser ? score(task.completed ? 'down' : 'up') : null"
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@click="isUser && !task.group.approval.requested
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? score(task.completed ? 'down' : 'up' ) : null"
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>
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<div
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v-if="!isUser"
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@@ -66,7 +75,10 @@
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<div
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v-else
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class="svg-icon check"
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:class="{'display-check-icon': task.completed, [controlClass.checkbox]: true}"
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:class="{
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'display-check-icon': task.completed || task.group.approval.requested,
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[controlClass.checkbox]: true,
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}"
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v-html="icons.check"
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></div>
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</div>
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@@ -74,7 +86,7 @@
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<!-- Task title, description and icons-->
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<div
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class="task-content"
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:class="contentClass"
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:class="[{'cursor-auto': !teamManagerAccess}, contentClass]"
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>
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<div
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class="task-clickable-area"
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@@ -85,7 +97,7 @@
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<h3
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v-markdown="task.text"
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class="task-title"
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:class="{ 'has-notes': task.notes }"
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:class="{ 'has-notes': task.notes || (!isUser && task.group.managerNotes)}"
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></h3>
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<menu-dropdown
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v-if="!isRunningYesterdailies && showOptions"
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@@ -157,7 +169,7 @@
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</menu-dropdown>
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</div>
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<div
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v-markdown="task.notes"
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v-markdown="displayNotes"
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class="task-notes small-text"
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:class="{'has-checklist': task.notes && hasChecklist}"
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></div>
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@@ -171,13 +183,13 @@
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<div
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v-b-tooltip.hover.right="$t(`${task.collapseChecklist
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? 'expand': 'collapse'}Checklist`)"
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class="collapse-checklist d-flex align-items-center expand-toggle"
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class="collapse-checklist mb-2 d-flex align-items-center expand-toggle"
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:class="{open: !task.collapseChecklist}"
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@click="collapseChecklist(task)"
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>
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<div
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class="svg-icon"
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v-html="icons.checklist"
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<div v-once
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class="svg-icon"
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v-html="icons.checklist"
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></div>
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<span>{{ checklistProgress }}</span>
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</div>
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@@ -302,7 +314,7 @@
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<!-- Habits right side control-->
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<div
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v-if="task.type === 'habit'"
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class="right-control d-flex align-items-center justify-content-center"
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class="right-control d-flex justify-content-center pt-3"
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:class="[{
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'control-bottom-box': task.group.id,
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'control-top-box': approvalsClass}, controlClass.down.bg]"
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@@ -312,8 +324,11 @@
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:class="[{
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'habit-control-negative-enabled': task.down && isUser,
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'habit-control-negative-disabled': !task.down && isUser,
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'task-not-scoreable': isUser !== true
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|| (task.group.approval.requested && !task.group.approval.approved),
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}, controlClass.down.inner]"
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@click="(isUser && task.down) ? score('down') : null"
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@click="(isUser && task.down && (!task.group.approval.requested
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|| task.group.approval.approved)) ? score('down') : null"
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>
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<div
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v-if="!isUser"
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@@ -348,6 +363,7 @@
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v-if="task.group.id"
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:task="task"
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:group="group"
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@claimRewards="score('up')"
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/>
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</div>
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</div>
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@@ -368,7 +384,7 @@
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}
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.cursor-auto {
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cursor: auto;
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cursor: auto !important;
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}
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.task {
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@@ -378,7 +394,7 @@
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border-radius: 2px;
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position: relative;
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&:hover {
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&:hover:not(.task-not-editable) {
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box-shadow: 0 1px 8px 0 rgba($black, 0.12), 0 4px 4px 0 rgba($black, 0.16);
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z-index: 11;
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}
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@@ -393,8 +409,7 @@
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}
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.task.groupTask {
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&:hover {
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&:hover:not(.task-not-editable) {
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border: $purple-400 solid 1px;
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border-radius: 3px;
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margin: -1px; // to counter the border width
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@@ -551,7 +566,6 @@
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line-height: 1.2;
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text-align: center;
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color: $gray-200;
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margin-bottom: 9px;
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&.open {
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}
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@@ -795,13 +809,9 @@
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<script>
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import moment from 'moment';
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import axios from 'axios';
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import Vue from 'vue';
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import { v4 as uuid } from 'uuid';
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import isEmpty from 'lodash/isEmpty';
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import { mapState, mapGetters, mapActions } from '@/libs/store';
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import scoreTask from '@/../../common/script/ops/scoreTask';
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import * as Analytics from '@/libs/analytics';
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import positiveIcon from '@/assets/svg/positive.svg';
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import negativeIcon from '@/assets/svg/negative.svg';
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@@ -820,7 +830,7 @@ import checklistIcon from '@/assets/svg/checklist.svg';
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import lockIcon from '@/assets/svg/lock.svg';
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import menuIcon from '@/assets/svg/menu.svg';
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import markdownDirective from '@/directives/markdown';
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import notifications from '@/mixins/notifications';
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import scoreTask from '@/mixins/scoreTask';
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import approvalHeader from './approvalHeader';
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import approvalFooter from './approvalFooter';
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import MenuDropdown from '../ui/customMenuDropdown';
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@@ -834,7 +844,7 @@ export default {
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directives: {
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markdown: markdownDirective,
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},
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mixins: [notifications],
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mixins: [scoreTask],
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props: ['task', 'isUser', 'group', 'challenge', 'dueDate'], // @TODO: maybe we should store the group on state?
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data () {
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return {
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@@ -918,6 +928,7 @@ export default {
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return classes;
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},
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showStreak () {
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if (!this.task.userId) return false;
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if (this.task.streak !== undefined) return true;
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if (this.task.type === 'habit' && (this.task.up || this.task.down)) return true;
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return false;
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@@ -948,7 +959,7 @@ export default {
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return this.task.challenge.shortName ? this.task.challenge.shortName.toString() : '';
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},
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isChallangeTask () {
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isChallengeTask () {
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return !isEmpty(this.task.challenge);
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},
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isGroupTask () {
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@@ -957,7 +968,7 @@ export default {
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taskCategory () {
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let taskCategory = 'default';
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if (this.isGroupTask) taskCategory = 'group';
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else if (this.isChallangeTask) taskCategory = 'challenge';
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else if (this.isChallengeTask) taskCategory = 'challenge';
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return taskCategory;
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},
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showDelete () {
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@@ -969,6 +980,14 @@ export default {
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showOptions () {
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return this.showEdit || this.showDelete || this.isUser;
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},
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teamManagerAccess () {
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if (!this.isGroupTask || !this.group) return true;
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return (this.group.leader._id === this.user._id || this.group.managers[this.user._id]);
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},
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displayNotes () {
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if (this.isGroupTask && !this.isUser) return this.task.group.managerNotes;
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return this.task.notes;
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},
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},
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methods: {
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...mapActions({
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@@ -1021,125 +1040,8 @@ export default {
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castEnd (e, task) {
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setTimeout(() => this.$root.$emit('castEnd', task, 'task', e), 0);
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},
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async score (direction) {
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if (this.castingSpell) return;
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// TODO move to an action
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const Content = this.$store.state.content;
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const { user } = this;
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const { task } = this;
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if (task.group.approval.required) {
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task.group.approval.requested = true;
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const groupResponse = await axios.get(`/api/v4/groups/${task.group.id}`);
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const managers = Object.keys(groupResponse.data.data.managers);
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managers.push(groupResponse.data.data.leader._id);
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if (managers.indexOf(user._id) !== -1) {
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task.group.approval.approved = true;
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}
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}
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try {
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scoreTask({ task, user, direction });
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} catch (err) {
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this.text(err.message);
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return;
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}
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switch (this.task.type) { // eslint-disable-line default-case
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case 'habit':
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this.$root.$emit('playSound', direction === 'up' ? 'Plus_Habit' : 'Minus_Habit');
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break;
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case 'todo':
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this.$root.$emit('playSound', 'Todo');
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break;
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case 'daily':
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this.$root.$emit('playSound', 'Daily');
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break;
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case 'reward':
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this.$root.$emit('playSound', 'Reward');
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break;
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}
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Analytics.updateUser();
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const response = await axios.post(`/api/v4/tasks/${task._id}/score/${direction}`);
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// used to notify drops, critical hits and other bonuses
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const tmp = response.data.data._tmp || {};
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const { crit } = tmp;
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const { drop } = tmp;
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const { firstDrops } = tmp;
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const { quest } = tmp;
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if (crit) {
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const critBonus = crit * 100 - 100;
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this.crit(critBonus);
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}
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if (quest && user.party.quest && user.party.quest.key) {
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const userQuest = Content.quests[user.party.quest.key];
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if (quest.progressDelta && userQuest.boss) {
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this.damage(quest.progressDelta.toFixed(1));
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} else if (quest.collection && userQuest.collect) {
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user.party.quest.progress.collectedItems += 1;
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this.quest('questCollection', quest.collection);
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}
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}
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if (firstDrops) {
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if (!user.items.eggs[firstDrops.egg]) Vue.set(user.items.eggs, firstDrops.egg, 0);
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if (!user.items.hatchingPotions[firstDrops.hatchingPotion]) {
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Vue.set(user.items.hatchingPotions, firstDrops.hatchingPotion, 0);
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}
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user.items.eggs[firstDrops.egg] += 1;
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user.items.hatchingPotions[firstDrops.hatchingPotion] += 1;
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}
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if (drop) {
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let dropText;
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let dropNotes;
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let type;
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this.$root.$emit('playSound', 'Item_Drop');
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// Note: For Mystery Item gear, drop.type will be 'head', 'armor', etc
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// so we use drop.notificationType below.
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if (drop.type !== 'gear' && drop.type !== 'Quest' && drop.notificationType !== 'Mystery') {
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if (drop.type === 'Food') {
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type = 'food';
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} else if (drop.type === 'HatchingPotion') {
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type = 'hatchingPotions';
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} else {
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type = `${drop.type.toLowerCase()}s`;
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}
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if (!user.items[type][drop.key]) {
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Vue.set(user.items[type], drop.key, 0);
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}
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user.items[type][drop.key] += 1;
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}
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if (drop.type === 'HatchingPotion') {
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dropText = Content.hatchingPotions[drop.key].text();
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dropNotes = Content.hatchingPotions[drop.key].notes();
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this.drop(this.$t('messageDropPotion', { dropText, dropNotes }), drop);
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} else if (drop.type === 'Egg') {
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dropText = Content.eggs[drop.key].text();
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dropNotes = Content.eggs[drop.key].notes();
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this.drop(this.$t('messageDropEgg', { dropText, dropNotes }), drop);
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} else if (drop.type === 'Food') {
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dropText = Content.food[drop.key].textA();
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dropNotes = Content.food[drop.key].notes();
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this.drop(this.$t('messageDropFood', { dropText, dropNotes }), drop);
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} else if (drop.type === 'Quest') {
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// TODO $rootScope.selectedQuest = Content.quests[drop.key];
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// $rootScope.openModal('questDrop', {controller:'PartyCtrl', size:'sm'});
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} else {
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// Keep support for another type of drops that might be added
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this.drop(drop.dialog);
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}
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}
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score (direction) {
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this.taskScore(this.task, direction);
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},
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handleBrokenTask (task) {
|
||||
if (this.$store.state.isRunningYesterdailies) return;
|
||||
|
||||
Reference in New Issue
Block a user