diff --git a/website/common/locales/en@pirate/quests.json b/website/common/locales/en@pirate/quests.json index a8892503ca..8f8da3b63a 100644 --- a/website/common/locales/en@pirate/quests.json +++ b/website/common/locales/en@pirate/quests.json @@ -10,7 +10,7 @@ "questDetails": "Adventure Details", "questDetailsTitle": "Adventure Details", "questDescription": "Adventures allow players t' focus on long-term, in-game goals wit' th' members o' thar crew.", - "invitations": "Invitations", + "invitations": "Inv'tations", "completed": "Successfully Plundered!", "rewardsAllParticipants": "Loot fer all Adventure Participants", "rewardsQuestOwner": "Additional Loot fer Adventure Owner", @@ -26,21 +26,21 @@ "questInvitationTitle": "Adventure Invitation", "questInvitationInfo": "Ye 'ave plundered th' adventure <%= quest %>", "invitedToQuest": "Ye been invited t' th' Adventure <%= quest %>", - "askLater": "Ask Later", + "askLater": "Ask Lat'r", "questLater": "Adventure Later", "buyQuest": "Buy Adventure Scroll", - "accepted": "Accepted", - "declined": "Declined", - "rejected": "Rejected", + "accepted": "Accept'd", + "declined": "Declin'd", + "rejected": "Reject'd", "pending": "Pendin'", "questStart": "Once all members have either accepted or rejected, th' adventure begins. Only them that clicked \"accept\" gunna be able to participate in th' adventure 'n receive th' loot. If members be pendin' too long (inactive?), th' adventure owner can start th' adventure without them by clickin' \"Begin\". th' adventure owner can also cancel th' adventure 'n regain th' adventure scroll by clickin' \"Cancel\".", "questStartBroken": "Once all yer mates have accepted or rejected, th' quest begins... Only those that clicked \"accept\" will be able to participate in th' quest an' receive th' drops... If yer mates are pending too long (inactive?), the quest owner c'n start th' quest wit'out 'em by clickin' \"Begin\"... The quest owner c'n also cancel th' quest an' regain the' quest scroll by clickin' \"Cancel\"...", "questCollection": "+ <%= val %> adventure item(s) plundered", "questDamage": "+ <%= val %> damage t' boss", "begin": "Embark", - "bossHP": "Boss HP", + "bossHP": "Enemy HP", "bossStrength": "Strength", - "rage": "Rage", + "rage": "Cannon Fire", "collect": "Plunder", "collected": "Stolen", "collectionItems": "<%= number %> <%= items %>", @@ -85,7 +85,7 @@ "doubleSureAbort": "Arrr ye double sure? Make sure they won't hate ye forever!", "questWarning": "If new players join th' crew before th' quest starts, they gunna also receive an invitation. However once th' quest has started, no new crew members can join th' quest.", "questWarningBroken": "If new mates join th' crew afore th' quest starts, they'll also be receivin' an invitation... But once th' quest be started, no new crew members can join th' quest...", - "bossRageTitle": "Rage", + "bossRageTitle": "Cannon Fire", "bossRageDescription": "When 'tis bar fills, the boss will unleash a special attack!", "startAQuest": "START AN ADVENTURE", "startQuest": "Start Adventure", @@ -113,18 +113,18 @@ "onlyLeaderCancelQuest": "Only th' crew or adventure leader can cancel th' quest.", "questNotPending": "There be no adventure t' start.", "questOrGroupLeaderOnlyStartQuest": "Only th' adventure leader or crew leader can force start th' adventure", - "createAccountReward": "Create Account", + "createAccountReward": "Build Account", "loginIncentiveQuest": "T' unlock this adventure, check in t' Habitica on <%= count %> different days!", "loginIncentiveQuestObtained": "Ye earned this adventure by checkin' in t' Habitica on <%= count %> different days!", - "loginReward": "<%= count %> Check-ins", + "loginReward": "<%= count %> Check-Ins", "createAccountQuest": "Ye received this adventure when ye joined Habitica! If a mate joins, they'll get one too.", "questBundles": "Discounted Adventure Bundles", "buyQuestBundle": "Buy Adventure Bundle", "noQuestToStart": "Can'€™t find a adventure t' start? Try checkin' out th' Adventure Shop in th' Market fer new releases!", "pendingDamage": "<%= damage %> pendin' damage", "pendingDamageLabel": "pendin' damage", - "bossHealth": "<%= currentHealth %> / <%= maxHealth %> Health", - "rageAttack": "Rage Attack:", - "bossRage": "<%= currentRage %> / <%= maxRage %> Rage", - "rageStrikes": "Rage Strikes" + "bossHealth": "<%= currentHealth %> / <%= maxHealth %> Wellness", + "rageAttack": "Cannon Fire Attack:", + "bossRage": "<%= currentRage %> / <%= maxRage %> Cannon Fire", + "rageStrikes": "Cannon Fire Strikes" }