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Update Party / Group Sidebar / Quest states (#12793)
* move groups/sidebar to groupSidebar.vue * lint files * extract group/party sidebar to rightSidebar.vue * wip stories with example data * update stories - wip sidebar re-styling * message party / group leader + move items to the menu * update paddings /place for quest section * invite to party / guild * update labels (* Party / Guild ) * guild-background to group-background * correct menu order + missing a label based on the group type * no quest - styles / layout applied * quest owner / not started - styles applied + extracted questActions from questDetailsModal.vue to a mixin * no challenge style * hover with underlines * quest-pending area layout / margins * "Collection Quest/Quest Owner Participating" Styling Done * group sidebar menu with icons / background * remove most participate button styles * fix quest-invite panel * move "Start Quest" + add "Leave Quest" * Not Participating + Boss + Rage Quests restyling * party quest changes - invitedToQuest + button styles + no-items style + view details * fix icons + rage value + colors * fix duplicate key * hide items label if 0 items found + hide pending damage if there is none + sidebar section margin + fix percent calculation 0 => 0% * combine quest abandon / cancel to one call + hide begin if quest has already started + close modal if quest was canceled * remove unused translate string * allow leaving an accepted but inactive quest + disable leave when user is quest leader * update "are you sure" questions - remove "doubleSureAbort" - add "sureLeaveInactive" * sidebar margins + menu icon color * refactored css rules * improve some styles * fix button spacing * fix dropmenu with icon hover * hide leave quest for leaders + fix quest buttons spacing * add pending items label * remove "X items found" label * first round of fixes * last v-once * Update Quest Dialogs (#13112) * new quest rewards panel + extract questPopover and itemWithLabel * WIP: questInfo still not applying the row-height.. * split up start-quest-modal into select and detail modal - also rename the current quest-details to be the group-quest-details modal * remove start-quest-modal from modal-scss * update package-lock * WIP before using the quest sidebar branch as a base * move quest detail actions to the "new" details dialog * quest details layout for owner / participant * fix quest rewards - open details modal from sidebar * apply quest-details dialog styles to the buyQuestModal one * fix quest reward icons / popover / texts * WIP back to quest selection * fix lint * merge selectQuestModal.vue with questDetailModal.vue + UI for the select quest * fix margins / layout / labels * fix quest detail + wip invitationListModal.vue / participantListModal.vue * fix questmodal user label centered * fix centered reward items + grouping items and adding a count-badge * sort quests by AZ or quantity * invitations modal * remove console.info * complete participantListModal.vue + extracted getClassName * missed a file for getClassName extraction * fix invitations * select the actual quest on details * fix margins on invite to party / start quest buttons * replace buyQuestModal close button and title * fix recursion due to the same name * missing import * sort quantity by highest first * fix "Can't find a Quest to start" styles * fix "your balance" padding * fix quest collections / drop items * fix member details in participants list * fix quest info * remove nullable because the build doesn't like it (on this file..) * add questCompleted to the stories + fix getDropName * replace quest-rewards in questCompleted.vue * fix questCompleted.vue style * delete obsolete components * add missing spritesheets to storebook * requested pr changes * refactored fetchMember * revert optional chaining * fix merge conflicts * fix rightSidebar hover colors - $scss var to css var * overflow auto instead of scroll * prevent wrapping of quest collections * rollback to multi line quest items * use min-width for the quest popover
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@@ -219,39 +219,7 @@
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@click="selectItem(item)"
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>
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<span slot="popoverContent">
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<div class="questPopover">
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<div></div>
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<h4
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v-if="item.locked"
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class="popover-content-title"
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>{{ `${$t('lockedItem')}` }}</h4>
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<h4
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v-else
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class="popover-content-title"
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>{{ item.text }}</h4>
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<div
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v-if="item.locked && item.key === 'lostMasterclasser1'"
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class="popover-content-text"
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>{{ `${$t('questUnlockLostMasterclasser')}` }}</div>
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<div
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v-if="item.locked && item.unlockCondition
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&& item.unlockCondition.incentiveThreshold"
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class="popover-content-text"
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>{{ `${$t('loginIncentiveQuest', {
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count: item.unlockCondition.incentiveThreshold})}` }}</div>
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<div
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v-if="item.locked && item.previous && isBuyingDependentOnPrevious(item)"
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class="popover-content-text"
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>{{ `${$t('unlockByQuesting', {title: item.previous})}` }}</div>
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<div
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v-if="item.lvl > user.stats.lvl"
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class="popover-content-text"
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>{{ `${$t('mustLvlQuest', {level: item.lvl})}` }}</div>
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<questInfo
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v-if="!item.locked"
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:quest="item"
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/>
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</div>
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<quest-popover :item="item" />
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</span>
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<template
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slot="itemBadge"
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@@ -456,10 +424,12 @@ import isPinned from '@/../../common/script/libs/isPinned';
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import FilterSidebar from '@/components/ui/filterSidebar';
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import FilterGroup from '@/components/ui/filterGroup';
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import SelectTranslatedArray from '@/components/tasks/modal-controls/selectTranslatedArray';
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import QuestPopover from './questPopover';
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export default {
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components: {
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QuestPopover,
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SelectTranslatedArray,
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FilterGroup,
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FilterSidebar,
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@@ -597,11 +567,6 @@ export default {
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this.$root.$emit('bv::show::modal', 'buy-quest-modal');
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},
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isBuyingDependentOnPrevious (item) {
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const questsNotDependentToPrevious = ['moon2', 'moon3'];
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if (item.key in questsNotDependentToPrevious) return false;
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return true;
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},
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},
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};
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</script>
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