mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-17 06:37:23 +01:00
client lint first pass
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@@ -433,11 +433,14 @@ export default {
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}
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},
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checkUserAchievements () {
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if (this.user.needsCron) return;
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if (this.user.needsCron) return null;
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// List of prompts for user on changes. Sounds like we may need a refactor here, but it is clean for now
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// List of prompts for user on changes.
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// Sounds like we may need a refactor here, but it is clean for now
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if (!this.user.flags.welcomed) {
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if (this.$store.state.avatarEditorOptions) this.$store.state.avatarEditorOptions.editingUser = false;
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if (this.$store.state.avatarEditorOptions) {
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this.$store.state.avatarEditorOptions.editingUser = false;
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}
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return this.$root.$emit('bv::show::modal', 'avatar-modal');
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}
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@@ -458,6 +461,8 @@ export default {
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this.playSound('Achievement_Unlocked');
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return this.$root.$emit('bv::show::modal', 'choose-class');
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}
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return null;
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},
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showLevelUpNotifications (newlevel) {
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this.lvl();
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@@ -470,7 +475,11 @@ export default {
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this.$root.$emit('playSound', sound);
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},
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checkNextCron: throttle(function checkNextCron () {
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if (!this.$store.state.isRunningYesterdailies && this.nextCron && Date.now() > this.nextCron) {
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if (
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!this.$store.state.isRunningYesterdailies
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&& this.nextCron
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&& Date.now() > this.nextCron
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) {
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Promise.all([
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this.$store.dispatch('user:fetch', { forceLoad: true }),
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this.$store.dispatch('tasks:fetchUserTasks', { forceLoad: true }),
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@@ -540,7 +549,10 @@ export default {
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this.$store.state.isRunningYesterdailies = false;
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if (this.levelBeforeYesterdailies > 0 && this.levelBeforeYesterdailies < this.user.stats.lvl) {
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if (
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this.levelBeforeYesterdailies > 0
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&& this.levelBeforeYesterdailies < this.user.stats.lvl
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) {
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this.showLevelUpNotifications(this.user.stats.lvl);
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}
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@@ -571,7 +583,7 @@ export default {
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let markAsRead = true;
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// @TODO: Use factory function instead
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switch (notification.type) {
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switch (notification.type) { // eslint-disable-line default-case
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case 'GUILD_PROMPT':
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// @TODO: I'm pretty sure we can find better names for these
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if (notification.data.textletiant === -1) {
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@@ -619,7 +631,7 @@ export default {
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break;
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case 'SCORED_TASK':
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// Search if it is a read notification
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for (let i = 0; i < this.alreadyReadNotification.length; i++) {
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for (let i = 0; i < this.alreadyReadNotification.length; i += 1) {
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if (this.alreadyReadNotification[i] === notification.id) {
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markAsRead = false; // Do not let it be read again
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break;
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@@ -659,7 +671,7 @@ export default {
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// Only run this code for scoring approved tasks
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if (scoreTaskNotification.length > 0) {
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const approvedTasks = [];
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for (let i = 0; i < scoreTaskNotification.length; i++) {
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for (let i = 0; i < scoreTaskNotification.length; i += 1) {
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// Array with all approved tasks
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const scoreData = scoreTaskNotification[i].data;
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let direction = 'up';
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