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Upgrade lodash to v4 and lint more files (#8495)
* common: import lodash modules separately * remove test/content from .eslintignore, fix with eslint --fix content/index * lint test/content * lint content/index except for lodash methods * upgrade server/models * upgrade server/middlewares and server/libs * port server/controllers/top-level * port server/controllers/api-v3 * port views and tests * client old port lodash and _(, missing _. * upgrade client-old * port common/script (root level files only) * port common/script/fns * port common/libs * port common/script/ops * port common/script/content and common/script/libs/shops.js * misc fixes * misc fixes * misc fixes * more tests fixes * fix payments test stubbing, down to 2 failing tests * remove more instances of lodash wrapping * fix bug where toObject does not clone object * fix tests * upgrade migration or add lodash 4 note * update shrinkwrap * fix linting * upgrade eslint-config-habitrpg * update shrinkwrap * recompile shrinkwrap
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@@ -1,4 +1,5 @@
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import _ from 'lodash';
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import values from 'lodash/values';
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import keys from 'lodash/keys';
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function trueRandom () {
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return Math.random();
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@@ -7,7 +8,7 @@ function trueRandom () {
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// Get a random property from an object
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// returns random property (the value)
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module.exports = function randomVal (obj, options = {}) {
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let array = options.key ? _.keys(obj) : _.values(obj);
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let array = options.key ? keys(obj) : values(obj);
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let random = options.predictableRandom || trueRandom();
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array.sort();
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