Upgrade lodash to v4 and lint more files (#8495)

* common: import lodash modules separately

* remove test/content from .eslintignore, fix with eslint --fix content/index

* lint test/content

* lint content/index except for lodash methods

* upgrade server/models

* upgrade server/middlewares and server/libs

* port server/controllers/top-level

* port server/controllers/api-v3

* port views and tests

* client old port lodash and _(, missing _.

* upgrade client-old

* port common/script (root level files only)

* port common/script/fns

* port common/libs

* port common/script/ops

* port common/script/content and common/script/libs/shops.js

* misc fixes

* misc fixes

* misc fixes

* more tests fixes

* fix payments test stubbing, down to 2 failing tests

* remove more instances of lodash wrapping

* fix bug where toObject does not clone object

* fix tests

* upgrade migration or add lodash 4 note

* update shrinkwrap

* fix linting

* upgrade eslint-config-habitrpg

* update shrinkwrap

* recompile shrinkwrap
This commit is contained in:
Matteo Pagliazzi
2017-03-01 17:10:48 +01:00
committed by GitHub
parent ef02e59590
commit 98c019a0b6
150 changed files with 4996 additions and 1533 deletions

View File

@@ -1,4 +1,5 @@
import _ from 'lodash';
import values from 'lodash/values';
import keys from 'lodash/keys';
function trueRandom () {
return Math.random();
@@ -7,7 +8,7 @@ function trueRandom () {
// Get a random property from an object
// returns random property (the value)
module.exports = function randomVal (obj, options = {}) {
let array = options.key ? _.keys(obj) : _.values(obj);
let array = options.key ? keys(obj) : values(obj);
let random = options.predictableRandom || trueRandom();
array.sort();