Upgrade lodash to v4 and lint more files (#8495)

* common: import lodash modules separately

* remove test/content from .eslintignore, fix with eslint --fix content/index

* lint test/content

* lint content/index except for lodash methods

* upgrade server/models

* upgrade server/middlewares and server/libs

* port server/controllers/top-level

* port server/controllers/api-v3

* port views and tests

* client old port lodash and _(, missing _.

* upgrade client-old

* port common/script (root level files only)

* port common/script/fns

* port common/libs

* port common/script/ops

* port common/script/content and common/script/libs/shops.js

* misc fixes

* misc fixes

* misc fixes

* more tests fixes

* fix payments test stubbing, down to 2 failing tests

* remove more instances of lodash wrapping

* fix bug where toObject does not clone object

* fix tests

* upgrade migration or add lodash 4 note

* update shrinkwrap

* fix linting

* upgrade eslint-config-habitrpg

* update shrinkwrap

* recompile shrinkwrap
This commit is contained in:
Matteo Pagliazzi
2017-03-01 17:10:48 +01:00
committed by GitHub
parent ef02e59590
commit 98c019a0b6
150 changed files with 4996 additions and 1533 deletions

View File

@@ -1,10 +1,10 @@
import _ from 'lodash';
import each from 'lodash/each';
import content from '../content/index';
module.exports = function resetGear (user) {
let gear = user.items.gear;
_.each(['equipped', 'costume'], function resetUserGear (type) {
each(['equipped', 'costume'], function resetUserGear (type) {
gear[type] = {};
gear[type].armor = 'armor_base_0';
gear[type].weapon = 'weapon_warrior_0';
@@ -14,7 +14,7 @@ module.exports = function resetGear (user) {
// Gear.owned is a Mongo object so the _.each function iterates over hidden properties.
// The content.gear.flat[k] check should prevent this causing an error
_.each(gear.owned, function resetOwnedGear (v, k) {
each(gear.owned, function resetOwnedGear (v, k) {
if (gear.owned[k] && content.gear.flat[k] && content.gear.flat[k].value) {
gear.owned[k] = false;
}