Clean up references to repo as HabitRPG/habitrpg (#8742)

* Confirmed changes

* Removed bad link
This was apparantly missed in #8051

* Confirmed changes

* Fixed links to milestones
This commit is contained in:
Rick Kasten
2017-06-06 21:51:54 -04:00
committed by Keith Holliday
parent be948a1bf2
commit 97a38e68c5
17 changed files with 28 additions and 30 deletions

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@@ -1,6 +1,6 @@
# Reporting Bugs # Reporting Bugs
[Please see these instructions for reporting bugs](https://github.com/HabitRPG/habitrpg/issues/2760) [Please see these instructions for reporting bugs](https://github.com/HabitRPG/habitica/issues/2760)
# Pull Request # Pull Request

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@@ -4,7 +4,7 @@
[//]: # (If you have a feature request, use "Help > Request a Feature", not GitHub or the Report a Bug guild.) [//]: # (If you have a feature request, use "Help > Request a Feature", not GitHub or the Report a Bug guild.)
[//]: # (For more guidelines see https://github.com/HabitRPG/habitrpg/issues/2760) [//]: # (For more guidelines see https://github.com/HabitRPG/habitica/issues/2760)
[//]: # (Fill out relevant information - UUID is found in Settings -> API) [//]: # (Fill out relevant information - UUID is found in Settings -> API)
### General Info ### General Info

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@@ -3,7 +3,7 @@ var authorUuid = 'd904bd62-da08-416b-a816-ba797c9ee265'; //... own data is done
/** /**
* database_reports/count_users_who_own_specified_gear.js * database_reports/count_users_who_own_specified_gear.js
* https://github.com/HabitRPG/habitrpg/pull/3884 * https://github.com/HabitRPG/habitica/pull/3884
*/ */
var thingsOfInterest = { var thingsOfInterest = {

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@@ -49,7 +49,7 @@ gulp.task('sprites:checkCompiledDimensions', ['sprites:main', 'sprites:largeSpri
}); });
if (numberOfSheetsThatAreTooBig > 0) { if (numberOfSheetsThatAreTooBig > 0) {
console.error(`${numberOfSheetsThatAreTooBig} sheets might too big for mobile Safari to be able to handle them, but there is a margin of error in these calculations so it is probably okay. Mention this to an admin so they can test a staging site on mobile Safari after your PR is merged.`); // https://github.com/HabitRPG/habitrpg/pull/6683#issuecomment-185462180 console.error(`${numberOfSheetsThatAreTooBig} sheets might too big for mobile Safari to be able to handle them, but there is a margin of error in these calculations so it is probably okay. Mention this to an admin so they can test a staging site on mobile Safari after your PR is merged.`); // https://github.com/HabitRPG/habitica/pull/6683#issuecomment-185462180
} else { } else {
console.log('All images are within the correct dimensions'); console.log('All images are within the correct dimensions');
} }

View File

@@ -228,7 +228,7 @@ describe('Group Model', () => {
}); });
it('applies damage only to participating members of party even under buggy conditions', async () => { it('applies damage only to participating members of party even under buggy conditions', async () => {
// stops unfair damage from mbugs like https://github.com/HabitRPG/habitrpg/issues/7653 // stops unfair damage from mbugs like https://github.com/HabitRPG/habitica/issues/7653
party.quest.members = { party.quest.members = {
[questLeader._id]: true, [questLeader._id]: true,
[participatingMember._id]: true, [participatingMember._id]: true,

View File

@@ -2,7 +2,7 @@
## Babel Paths for Production Environment ## Babel Paths for Production Environment
In development, we [transpile at server start](https://github.com/HabitRPG/habitrpg/blob/1ed7e21542519abe7a3c601f396e1a07f9b050ae/website/server/index.js#L6-L8). This allows us to work quickly while developing, but is not suitable for production. So, in production we transpile the server code before the app starts. In development, we [transpile at server start](https://github.com/HabitRPG/habitica/blob/1ed7e21542519abe7a3c601f396e1a07f9b050ae/website/server/index.js#L6-L8). This allows us to work quickly while developing, but is not suitable for production. So, in production we transpile the server code before the app starts.
This system means that requiring any files from `website/common/script` in `website/server/**/*.js` must be done through the `website/common/index.js` module. In development, it'll pass through to the pre-transpiled files, but in production it'll point to the transpiled versions. If you try to require or import a file directly, it will error in production as the server doesn't know what to do with some es2015isms (such as the import statement). This system means that requiring any files from `website/common/script` in `website/server/**/*.js` must be done through the `website/common/index.js` module. In development, it'll pass through to the pre-transpiled files, but in production it'll point to the transpiled versions. If you try to require or import a file directly, it will error in production as the server doesn't know what to do with some es2015isms (such as the import statement).

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@@ -19,7 +19,7 @@ $(document).on('mousemove keydown mousedown touchstart', awaitIdle);
window.habitrpg = angular.module('habitrpg', window.habitrpg = angular.module('habitrpg',
['ui.bootstrap', 'ui.keypress', 'ui.router', 'chieffancypants.loadingBar', 'At', 'infinite-scroll', 'ui.select2', 'angular.filter', 'ngResource', 'ngSanitize']) ['ui.bootstrap', 'ui.keypress', 'ui.router', 'chieffancypants.loadingBar', 'At', 'infinite-scroll', 'ui.select2', 'angular.filter', 'ngResource', 'ngSanitize'])
// @see https://github.com/angular-ui/ui-router/issues/110 and https://github.com/HabitRPG/habitrpg/issues/1705 // @see https://github.com/angular-ui/ui-router/issues/110 and https://github.com/HabitRPG/habitica/issues/1705
// temporary hack until they have a better solution // temporary hack until they have a better solution
.constant("API_URL", "") .constant("API_URL", "")

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@@ -10,7 +10,7 @@
span(v-if="user.stats.buffs[item]", :class="klass") span(v-if="user.stats.buffs[item]", :class="klass")
// Show flower ALL THE TIME!!! // Show flower ALL THE TIME!!!
// See https://github.com/HabitRPG/habitrpg/issues/7133 // See https://github.com/HabitRPG/habitica/issues/7133
span(:class="'hair_flower_' + user.preferences.hair.flower") span(:class="'hair_flower_' + user.preferences.hair.flower")
// Show avatar only if not currently affected by visual buff // Show avatar only if not currently affected by visual buff

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@@ -1,5 +1,3 @@
Do not edit any files in this directory! Do not edit any files in this directory!
For more information read README.md in the parent `locales` directory. For more information read README.md in the parent `locales` directory.
https://github.com/HabitRPG/habitrpg/blob/develop/common/locales/README.md

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@@ -111,7 +111,7 @@ function performSleepTasks (user, tasksByType, now) {
let thatDay = moment(now).subtract({days: 1}); let thatDay = moment(now).subtract({days: 1});
if (shouldDo(thatDay.toDate(), daily, user.preferences) || completed) { if (shouldDo(thatDay.toDate(), daily, user.preferences) || completed) {
// TODO also untick checklists if the Daily was due on previous missed days, if two or more days were missed at once -- https://github.com/HabitRPG/habitrpg/pull/7218#issuecomment-219256016 // TODO also untick checklists if the Daily was due on previous missed days, if two or more days were missed at once -- https://github.com/HabitRPG/habitica/pull/7218#issuecomment-219256016
if (daily.checklist) { if (daily.checklist) {
daily.checklist.forEach(box => box.completed = false); daily.checklist.forEach(box => box.completed = false);
} }
@@ -391,7 +391,7 @@ export function cron (options = {}) {
// preen user history so that it doesn't become a performance problem // preen user history so that it doesn't become a performance problem
// also for subscribed users but differently // also for subscribed users but differently
// TODO also do while resting in the inn. Note that later we'll be allowing the value/color of tasks to change while sleeping (https://github.com/HabitRPG/habitrpg/issues/5232), so the code in performSleepTasks() might be best merged back into here for that. Perhaps wait until then to do preen history for sleeping users. // TODO also do while resting in the inn. Note that later we'll be allowing the value/color of tasks to change while sleeping (https://github.com/HabitRPG/habitica/issues/5232), so the code in performSleepTasks() might be best merged back into here for that. Perhaps wait until then to do preen history for sleeping users.
preenUserHistory(user, tasksByType, user.preferences.timezoneOffset); preenUserHistory(user, tasksByType, user.preferences.timezoneOffset);
if (perfect && atLeastOneDailyDue) { if (perfect && atLeastOneDailyDue) {

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@@ -81,7 +81,7 @@ schema.methods.syncToUser = async function syncChallengeToUser (user) {
// Add challenge to user.challenges // Add challenge to user.challenges
if (!_.includes(user.challenges, challenge._id)) { if (!_.includes(user.challenges, challenge._id)) {
// using concat because mongoose's protection against concurrent array modification isn't working as expected. // using concat because mongoose's protection against concurrent array modification isn't working as expected.
// see https://github.com/HabitRPG/habitrpg/pull/7787#issuecomment-232972394 // see https://github.com/HabitRPG/habitica/pull/7787#issuecomment-232972394
user.challenges = user.challenges.concat([challenge._id]); user.challenges = user.challenges.concat([challenge._id]);
} }
// Sync tags // Sync tags

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@@ -122,7 +122,7 @@ let schema = new Schema({
}, },
contributor: { contributor: {
// 1-9, see https://trello.com/c/wkFzONhE/277-contributor-gear https://github.com/HabitRPG/habitrpg/issues/3801 // 1-9, see https://trello.com/c/wkFzONhE/277-contributor-gear https://github.com/HabitRPG/habitica/issues/3801
level: { level: {
type: Number, type: Number,
min: 0, min: 0,

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@@ -35,7 +35,7 @@ script(type='text/ng-template', id='partials/options.social.hall.heroes.html')
|  | 
a(target='_blank', href='https://trello.com/c/wkFzONhE/277-contributor-gear')=env.t('moreDetails') a(target='_blank', href='https://trello.com/c/wkFzONhE/277-contributor-gear')=env.t('moreDetails')
|,  |, 
a(target='_blank', href='https://github.com/HabitRPG/habitrpg/issues/3801')=env.t('moreDetails2') a(target='_blank', href='https://github.com/HabitRPG/habitica/issues/3801')=env.t('moreDetails2')
.form-group .form-group
textarea.form-control(cols=5, placeholder=env.t('contributions'), ng-model='hero.contributor.contributions') textarea.form-control(cols=5, placeholder=env.t('contributions'), ng-model='hero.contributor.contributions')
include ../../shared/formatting-help include ../../shared/formatting-help

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@@ -16,7 +16,7 @@ mixin avatar(opts)
span(ng-if='profile.stats.buffs.#{item}', class='#{klass}') span(ng-if='profile.stats.buffs.#{item}', class='#{klass}')
// Show flower ALL THE TIME!!! // Show flower ALL THE TIME!!!
// See https://github.com/HabitRPG/habitrpg/issues/7133 // See https://github.com/HabitRPG/habitica/issues/7133
span(class='hair_flower_{{profile.preferences.hair.flower}}') span(class='hair_flower_{{profile.preferences.hair.flower}}')
// Show avatar only if not currently affected by visual buff // Show avatar only if not currently affected by visual buff

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@@ -1877,7 +1877,7 @@ mixin oldNews
h3 Important Info for Developers h3 Important Info for Developers
p Important news for Habitica developers: we're going to deactivate API v2 on July 15th. <a href='http://devs.habitica.com/api-v2-deprecation-notice/' target='_blank'>Learn more here</a>. p Important news for Habitica developers: we're going to deactivate API v2 on July 15th. <a href='http://devs.habitica.com/api-v2-deprecation-notice/' target='_blank'>Learn more here</a>.
br br
p We've put together a <a href='http://devs.habitica.com/api-v2-v3-migration-guide/' target='_blank'>migration guide</a> to help you make the switch for any of the integrations that you are coding. If you have any questions, feel free to reach out to us on <a href='https://github.com/HabitRPG/habitrpg/issues' target='_blank'>GitHub</a> or the <a href='/#/options/groups/guilds/68d4a01e-db97-4786-8ee3-05d612c5af6f'>Aspiring Coders Guild</a> and we'll be happy to assist. Thanks for contributing to Habitica! p We've put together a <a href='http://devs.habitica.com/api-v2-v3-migration-guide/' target='_blank'>migration guide</a> to help you make the switch for any of the integrations that you are coding. If you have any questions, feel free to reach out to us on <a href='https://github.com/HabitRPG/habitica/issues' target='_blank'>GitHub</a> or the <a href='/#/options/groups/guilds/68d4a01e-db97-4786-8ee3-05d612c5af6f'>Aspiring Coders Guild</a> and we'll be happy to assist. Thanks for contributing to Habitica!
h2 6/2/2016 - JUNE BACKGROUNDS AND ARMOIRE ITEMS REVEALED! PLUS, JUNE CHALLENGE SPOTLIGHT h2 6/2/2016 - JUNE BACKGROUNDS AND ARMOIRE ITEMS REVEALED! PLUS, JUNE CHALLENGE SPOTLIGHT
tr tr
td td
@@ -3379,7 +3379,7 @@ mixin oldNews
li All in-game references to HabitRPG will become references to Habitica. li All in-game references to HabitRPG will become references to Habitica.
li The HabitRPG chest logo will change to the new Habitica logo. li The HabitRPG chest logo will change to the new Habitica logo.
li Our affiliated sites, such as the Wiki, Trello, Twitter, etc. will use the new Habitica name. li Our affiliated sites, such as the Wiki, Trello, Twitter, etc. will use the new Habitica name.
li We don't anticipate any issues with third-party tools, but we will be actively working with developers to help them make any necessary updates. You can help us by reporting broken third-party tools at <a href='https://github.com/HabitRPG/habitrpg/issues/2760' target='_blank'>Help -&gt; Report a Bug</a>. li We don't anticipate any issues with third-party tools, but we will be actively working with developers to help them make any necessary updates. You can help us by reporting broken third-party tools at <a href='https://github.com/HabitRPG/habitica/issues/2760' target='_blank'>Help -&gt; Report a Bug</a>.
tr tr
td td
h3 When will it change? h3 When will it change?
@@ -3755,7 +3755,7 @@ mixin oldNews
td td
h3 GIVING FEEDBACK h3 GIVING FEEDBACK
p We understand that these changes may be disruptive to some of you. We're sorry! We hope that with time, you will find them to be a drastic improvement. We will be waiting two weeks (so that everyone can get used to the new system), and then on May 15th will open up a new Trello card for comments and feedback. p We understand that these changes may be disruptive to some of you. We're sorry! We hope that with time, you will find them to be a drastic improvement. We will be waiting two weeks (so that everyone can get used to the new system), and then on May 15th will open up a new Trello card for comments and feedback.
p For those of you who want to reallocate stats now that you have the new system, please post your User ID in this <a href='https://github.com/HabitRPG/habitrpg/issues/5082' target='_blank'>Github ticket</a>. (Your UUID is found under Settings > API; do NOT post your API Token.) That ticket is also being used to debate a possibility to make it so that reallocating stats does not cost gems. If that's a feature you would like (or would hate), definitely drop by that ticket and let us know! p For those of you who want to reallocate stats now that you have the new system, please post your User ID in this <a href='https://github.com/HabitRPG/habitica/issues/5082' target='_blank'>Github ticket</a>. (Your UUID is found under Settings > API; do NOT post your API Token.) That ticket is also being used to debate a possibility to make it so that reallocating stats does not cost gems. If that's a feature you would like (or would hate), definitely drop by that ticket and let us know!
p.small.muted by Alys, Verabird, brandonjreid, ShilohT, betaveros, SabreCat, chimericdream, and everyone who commented with feedback on Trello and Github. You all are great! p.small.muted by Alys, Verabird, brandonjreid, ShilohT, betaveros, SabreCat, chimericdream, and everyone who commented with feedback on Trello and Github. You all are great!
h2 4/30/2015 - LAST CHANCE FOR BUSY BEE AND SPRING FLING ITEMS, AND SOON-TO-APPEAR NEW EQUIPMENT! h2 4/30/2015 - LAST CHANCE FOR BUSY BEE AND SPRING FLING ITEMS, AND SOON-TO-APPEAR NEW EQUIPMENT!
@@ -4010,7 +4010,7 @@ mixin oldNews
tr tr
td td
h3 h3
p As most of you probably noticed, the site was down yesterday. We got a surge of new users from Imgur who absolutely flattened the servers by registering all at once, and it proved very difficult to start up again. You can read the technical details <a href="https://github.com/HabitRPG/habitrpg/issues/4737" target="_blank">in this Github ticket</a>. We're sorry about all of the frustration! p As most of you probably noticed, the site was down yesterday. We got a surge of new users from Imgur who absolutely flattened the servers by registering all at once, and it proved very difficult to start up again. You can read the technical details <a href="https://github.com/HabitRPG/habitica/issues/4737" target="_blank">in this Github ticket</a>. We're sorry about all of the frustration!
br br
p At about midnight PST we checked all active users into the inn, "freezing" their accounts so that their incomplete Dailies would not hurt them, in hopes that this would prevent most of the undeserved deaths due to server troubles. That's why your avatar is sleeping! To check yourself out of the inn, go to Social > Tavern > Check out of inn. p At about midnight PST we checked all active users into the inn, "freezing" their accounts so that their incomplete Dailies would not hurt them, in hopes that this would prevent most of the undeserved deaths due to server troubles. That's why your avatar is sleeping! To check yourself out of the inn, go to Social > Tavern > Check out of inn.
br br
@@ -4248,7 +4248,7 @@ mixin oldNews
tr tr
td td
h3 Testing Fix for Cron Bug h3 Testing Fix for Cron Bug
p Today we will be testing a possible fix for a bug that sometimes causes Dailies to not reset correctly on the following day. It's a big change, so we will be keeping a close watch on the site to make sure that it doesn't break anything. If you experience any problems with day start or Dailies reseting in the next few days, please let us know immediately on <a href='https://github.com/HabitRPG/habitrpg/issues/1057' target='_blank'>GitHub</a>. Thanks! p Today we will be testing a possible fix for a bug that sometimes causes Dailies to not reset correctly on the following day. It's a big change, so we will be keeping a close watch on the site to make sure that it doesn't break anything. If you experience any problems with day start or Dailies reseting in the next few days, please let us know immediately on <a href='https://github.com/HabitRPG/habitica/issues/1057' target='_blank'>GitHub</a>. Thanks!
tr tr
td td
h3 Date Format Adjustment h3 Date Format Adjustment
@@ -4650,7 +4650,7 @@ mixin oldNews
tr tr
td td
h3 Memory Leaks Almost Fixed h3 Memory Leaks Almost Fixed
p It took a ton of effort, but Tyler has fixed the largest memory leak that was crashing our servers! There are a few smaller ones that hes still conquering one by one, but the fiercest monster has been slain. Ten thousand cheers for Tyler! You can read the technical description of how were fixing the leaks <a href='https://github.com/HabitRPG/habitrpg/issues/4079' target='_blank'>here</a>, and for any JavaScript developers out there: we'd love your help! Well let you all know when weve fixed the problem for once and for all. p It took a ton of effort, but Tyler has fixed the largest memory leak that was crashing our servers! There are a few smaller ones that hes still conquering one by one, but the fiercest monster has been slain. Ten thousand cheers for Tyler! You can read the technical description of how were fixing the leaks <a href='https://github.com/HabitRPG/habitica/issues/4079' target='_blank'>here</a>, and for any JavaScript developers out there: we'd love your help! Well let you all know when weve fixed the problem for once and for all.
p.small.muted by lefnire p.small.muted by lefnire
h2 10/1/2014 - Seasonal Edition Skins, Seasonal Edition Hair Colors, Community Costume Challenge, Release Pets, and October Mystery Item! h2 10/1/2014 - Seasonal Edition Skins, Seasonal Edition Hair Colors, Community Costume Challenge, Release Pets, and October Mystery Item!
@@ -4688,7 +4688,7 @@ mixin oldNews
tr tr
td td
h3 Update: Diagnosing Server Problems h3 Update: Diagnosing Server Problems
p Our servers have been under a massive strain recently, and so we've created a <a href='https://github.com/HabitRPG/habitrpg/issues/4079' target='_blank'>Github ticket</a> that you can follow for updates on the things we're doing to fix the problem. We've also written a <a href='http://blog.habitrpg.com/post/98367930371/update-diagnosing-server-problems' target='_blank'>blog post</a>. We'll keep you updated with new developments as we strive to solve this problem. p Our servers have been under a massive strain recently, and so we've created a <a href='https://github.com/HabitRPG/habitica/issues/4079' target='_blank'>Github ticket</a> that you can follow for updates on the things we're doing to fix the problem. We've also written a <a href='http://blog.habitrpg.com/post/98367930371/update-diagnosing-server-problems' target='_blank'>blog post</a>. We'll keep you updated with new developments as we strive to solve this problem.
p If you've lost any of your stats during this time, you can restore them using Settings > Site > Fix Character Values. Thank you so much for your patience and encouragement as we work to fight this fearsome foe! p If you've lost any of your stats during this time, you can restore them using Settings > Site > Fix Character Values. Thank you so much for your patience and encouragement as we work to fight this fearsome foe!
p.small.muted by lefnire, Lemoness p.small.muted by lefnire, Lemoness
tr tr
@@ -4914,7 +4914,7 @@ mixin oldNews
br br
p The Dragon also caused some glitches with party boss damage, but they should be repaired now. p The Dragon also caused some glitches with party boss damage, but they should be repaired now.
br br
p For a detailed breakdown of what happened, follow the issue <a href='https://github.com/HabitRPG/habitrpg/issues/3712' target='_blank'>here</a>! p For a detailed breakdown of what happened, follow the issue <a href='https://github.com/HabitRPG/habitica/issues/3712' target='_blank'>here</a>!
br br
p Now let's fight this monster for real. p Now let's fight this monster for real.
@@ -5329,7 +5329,7 @@ mixin oldNews
h3 Critical Hammer Of Bug-Crushing h3 Critical Hammer Of Bug-Crushing
p p
.pull-right.weapon_special_critical .pull-right.weapon_special_critical
| Some of you may have noticed that we periodically have some bugs that are nastier than the norm - the dreaded critical bugs. These monstrous apparitions have been snapping at the heels of many a player. For updates on what we're currently working on to improve site stability, read <a href='https://github.com/HabitRPG/habitrpg/issues/milestones' target='_blank'>this link</a> - and then jump in to help! Not only will programming assistance reward you with the usual contributor levels, but if you actually manage to fix a bug marked <a href='http://goo.gl/v4DnzB' target='_blank'>"critical,"</a> you will now receive the <em>Critical Hammer of Bug-Crushing</em> as your reward! | Some of you may have noticed that we periodically have some bugs that are nastier than the norm - the dreaded critical bugs. These monstrous apparitions have been snapping at the heels of many a player. For updates on what we're currently working on to improve site stability, read <a href='https://github.com/HabitRPG/habitica/issues/milestones' target='_blank'>this link</a> - and then jump in to help! Not only will programming assistance reward you with the usual contributor levels, but if you actually manage to fix a bug marked <a href='http://goo.gl/v4DnzB' target='_blank'>"critical,"</a> you will now receive the <em>Critical Hammer of Bug-Crushing</em> as your reward!
tr tr
td td
@@ -5340,9 +5340,9 @@ mixin oldNews
tr tr
td td
h3 Stability Update h3 Stability Update
p We've stabilized the site a lot (we're still working out kinks, but we're way better now). Follow the <a href='https://github.com/HabitRPG/habitrpg/issues/milestones' target='_blank'>progress here</a>, but here are some workarounds for now: p We've stabilized the site a lot (we're still working out kinks, but we're way better now). Follow the <a href='https://github.com/HabitRPG/habitica/issues/milestones' target='_blank'>progress here</a>, but here are some workarounds for now:
ul ul
li Click slower. <a href='https://github.com/HabitRPG/habitrpg/issues/2301#issuecomment-34398206' target='_blank'>VersionError</a> is caused by clicking things off too fast (we're working on a fix). li Click slower. <a href='https://github.com/HabitRPG/habitica/issues/2301#issuecomment-34398206' target='_blank'>VersionError</a> is caused by clicking things off too fast (we're working on a fix).
li If you see an error, refresh before proceeding. li If you see an error, refresh before proceeding.
p p
@@ -5463,7 +5463,7 @@ mixin oldNews
tr tr
td td
h3 Rebirth h3 Rebirth
p Nothing says New Year like a fresh start. Now when you reach level 50, Ultimate Gear, or BeastMaster, you can begin anew with the most prestigious of achievements: Rebirth. <a href='https://trello.com/c/SLiq4enr/333-rebirth-new-game' target='_blank'>Read more here</a>. But take heed! Scouts have reported <a href='https://github.com/HabitRPG/habitrpg/issues/945#issuecomment-31355229' target='_blank'>monster sightings</a>, harbinged by Trapper Santa. You may need all the strength you can muster come late January, Rebirth is for the hard-core. p Nothing says New Year like a fresh start. Now when you reach level 50, Ultimate Gear, or BeastMaster, you can begin anew with the most prestigious of achievements: Rebirth. <a href='https://trello.com/c/SLiq4enr/333-rebirth-new-game' target='_blank'>Read more here</a>. But take heed! Scouts have reported <a href='https://github.com/HabitRPG/habitica/issues/945#issuecomment-31355229' target='_blank'>monster sightings</a>, harbinged by Trapper Santa. You may need all the strength you can muster come late January, Rebirth is for the hard-core.
small.muted by @SabreCat small.muted by @SabreCat
tr tr
td td

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@@ -21,4 +21,4 @@ block content
popover-trigger='mouseover', popover=env.t('localStorageClearExplanation')) popover-trigger='mouseover', popover=env.t('localStorageClearExplanation'))
=env.t('localStorageClear') =env.t('localStorageClear')
br br
p!=env.t('localStorageTryNext', {linkStart: "<a href='https://github.com/HabitRPG/habitrpg/issues/2760' target='_blank'>", linkEnd: "</a>"}) p!=env.t('localStorageTryNext', {linkStart: "<a href='https://github.com/HabitRPG/habitica/issues/2760' target='_blank'>", linkEnd: "</a>"})

View File

@@ -19,7 +19,7 @@ block content
br br
=env.t('reportBug') =env.t('reportBug')
| &colon;&nbsp; | &colon;&nbsp;
a(target='_blank', href='https://github.com/HabitRPG/habitrpg/issues?q=is%3Aopen') GitHub a(target='_blank', href='https://github.com/HabitRPG/habitica/issues?q=is%3Aopen') GitHub
br br
=env.t('reportCommunityIssues') =env.t('reportCommunityIssues')
| &colon;&nbsp; | &colon;&nbsp;