mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-17 14:47:53 +01:00
add tests for fns/ultimateGear, fns/handleTwoHanded, fns/randomVal, fns/predictableRandom and partial tests for ops/buy
This commit is contained in:
@@ -1,7 +1,7 @@
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import content from '../content/index';
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import i18n from '../i18n';
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module.exports = function handleTwoHanded (user, item, type = 'equipped', req) {
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module.exports = function handleTwoHanded (user, item, type = 'equipped', req = {}) {
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let currentShield = content.gear.flat[user.items.gear[type].shield];
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let currentWeapon = content.gear.flat[user.items.gear[type].weapon];
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@@ -2,16 +2,7 @@ import content from '../content/index';
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import _ from 'lodash';
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module.exports = function ultimateGear (user) {
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let owned = window ? user.items.gear.owned : user.items.gear.owned.toObject();
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if (!user.achievements.ultimateGearSets) {
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user.achievements.ultimateGearSets = {
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healer: false,
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wizard: false,
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rogue: false,
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warrior: false,
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};
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}
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let owned = typeof window !== 'undefined' ? user.items.gear.owned : user.items.gear.owned.toObject();
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content.classes.forEach((klass) => {
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if (user.achievements.ultimateGearSets[klass] !== true) {
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@@ -24,9 +15,6 @@ module.exports = function ultimateGear (user) {
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}
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});
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// TODO
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if (user.markModified) user.markModified('achievements.ultimateGearSets');
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if (_.contains(user.achievements.ultimateGearSets, true) && user.flags.armoireEnabled !== true) {
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user.flags.armoireEnabled = true;
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}
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@@ -155,6 +155,12 @@ api.wrap = function wrapUser (user, main = true) {
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if (user._wrapped) return;
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user._wrapped = true;
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// Make markModified available on the client side as a noop function
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// TODO move to client?
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if (!user.markModified) {
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user.markModified = function noopMarkModified () {};
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}
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if (main) {
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user.ops = {
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update: _.partial(importedOps.update, user),
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@@ -183,14 +189,10 @@ api.wrap = function wrapUser (user, main = true) {
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deletePM: _.partial(importedOps.deletePM, user),
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blockUser: _.partial(importedOps.blockUser, user),
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feed: _.partial(importedOps.feed, user),
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buySpecialSpell: _.partial(importedOps.buySpecialSpell, user),
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purchase: _.partial(importedOps.purchase, user),
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releasePets: _.partial(importedOps.releasePets, user),
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releaseMounts: _.partial(importedOps.releaseMounts, user),
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releaseBoth: _.partial(importedOps.releaseBoth, user),
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buy: _.partial(importedOps.buy, user),
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buyQuest: _.partial(importedOps.buyQuest, user),
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buyMysterySet: _.partial(importedOps.buyMysterySet, user),
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hourglassPurchase: _.partial(importedOps.hourglassPurchase, user),
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sell: _.partial(importedOps.sell, user),
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equip: _.partial(importedOps.equip, user),
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@@ -207,10 +209,7 @@ api.wrap = function wrapUser (user, main = true) {
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user.fns = {
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getItem: _.partial(importedFns.getItem, user),
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handleTwoHanded: _.partial(importedFns.handleTwoHanded, user),
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predictableRandom: _.partial(importedFns.predictableRandom, user),
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crit: _.partial(importedFns.crit, user),
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randomVal: _.partial(importedFns.randomVal, user),
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dotSet: _.partial(importedFns.dotSet, user),
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dotGet: _.partial(importedFns.dotGet, user),
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randomDrop: _.partial(importedFns.randomDrop, user),
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@@ -218,7 +217,6 @@ api.wrap = function wrapUser (user, main = true) {
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updateStats: _.partial(importedFns.updateStats, user),
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cron: _.partial(importedFns.cron, user),
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preenUserHistory: _.partial(importedFns.preenUserHistory, user),
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ultimateGear: _.partial(importedFns.ultimateGear, user),
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nullify: _.partial(importedFns.nullify, user),
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};
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@@ -102,7 +102,7 @@ module.exports = function buy (user, req = {}, analytics) {
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} else {
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if (user.preferences.autoEquip) {
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user.items.gear.equipped[item.type] = item.key;
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message = handleTwoHanded(user, item, null, req);
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message = handleTwoHanded(user, item, undefined, req);
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}
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user.items.gear.owned[item.key] = true;
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@@ -23,7 +23,7 @@ module.exports = function buyMysterySet (user, req = {}, analytics) {
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throw new NotFound(i18n.t('mysterySetNotFound', req.language));
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}
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if (window && window.confirm) { // TODO move to client
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if (typeof window !== 'undefined' && window.confirm) { // TODO move to client
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if (!window.confirm(i18n.t('hourglassBuyEquipSetConfirm'))) return;
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}
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38
test/common/fns/handleTwoHanded.js
Normal file
38
test/common/fns/handleTwoHanded.js
Normal file
@@ -0,0 +1,38 @@
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import handleTwoHanded from '../../../common/script/fns/handleTwoHanded';
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import content from '../../../common/script/content/index';
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import i18n from '../../../common/script/i18n';
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import {
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generateUser,
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} from '../../helpers/common.helper';
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describe('shared.fns.handleTwoHanded', () => {
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let user;
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beforeEach(() => {
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user = generateUser();
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});
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it('uses "messageTwoHandedUnequip" message if item is a shield and current weapon is two handed (and sets the user\'s weapon to the base one)', () => {
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let item = content.gear.tree.shield.warrior['2'];
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let currentWeapon = content.gear.tree.weapon.armoire.rancherLasso;
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user.items.gear.equipped.weapon = 'weapon_armoire_rancherLasso';
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let message = handleTwoHanded(user, item);
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expect(message).to.equal(i18n.t('messageTwoHandedUnequip', {
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twoHandedText: currentWeapon.text(), offHandedText: item.text(),
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}));
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expect(user.items.gear.equipped.weapon).to.equal('weapon_base_0');
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});
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it('uses "messageTwoHandedEquip" message if item is two handed and currentShield exists but is not "shield_base_0" (and sets the user\'s shield to the base one)', () => {
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let item = content.gear.tree.weapon.armoire.rancherLasso;
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let currentShield = content.gear.tree.shield.armoire.gladiatorShield;
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user.items.gear.equipped.shield = 'shield_armoire_gladiatorShield';
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let message = handleTwoHanded(user, item);
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expect(message).to.equal(i18n.t('messageTwoHandedEquip', {
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twoHandedText: item.text(), offHandedText: currentShield.text(),
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}));
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expect(user.items.gear.equipped.shield).to.equal('shield_base_0');
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});
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});
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51
test/common/fns/predictableRandom.js
Normal file
51
test/common/fns/predictableRandom.js
Normal file
@@ -0,0 +1,51 @@
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import predictableRandom from '../../../common/script/fns/predictableRandom';
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import {
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generateUser,
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} from '../../helpers/common.helper';
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describe('shared.fns.predictableRandom', () => {
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let user;
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beforeEach(() => {
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user = generateUser();
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});
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it('returns a number', () => {
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expect(predictableRandom(user)).to.be.a('number');
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});
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it('returns the same value when user.stats is the same and no seed is passed', () => {
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user.stats.hp = 43;
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user.stats.gp = 34;
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let val1 = predictableRandom(user);
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let val2 = predictableRandom(user);
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expect(val2).to.equal(val1);
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});
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it('returns a different value when user.stats is not the same and no seed is passed', () => {
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user.stats.hp = 43;
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user.stats.gp = 34;
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let val1 = predictableRandom(user);
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user.stats.gp = 35;
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let val2 = predictableRandom(user);
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expect(val2).to.not.equal(val1);
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});
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it('returns the same value when the same seed is passed', () => {
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let val1 = predictableRandom(user, 4452673762);
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let val2 = predictableRandom(user, 4452673762);
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expect(val2).to.equal(val1);
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});
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it('returns a different value when a different seed is passed', () => {
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let val1 = predictableRandom(user, 4452673761);
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let val2 = predictableRandom(user, 4452673762);
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expect(val2).to.not.equal(val1);
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});
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});
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119
test/common/fns/randomVal.js
Normal file
119
test/common/fns/randomVal.js
Normal file
@@ -0,0 +1,119 @@
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import randomVal from '../../../common/script/fns/randomVal';
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import {
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generateUser,
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} from '../../helpers/common.helper';
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describe('shared.fns.randomVal', () => {
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let user;
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let obj = {
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a: 1,
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b: 2,
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c: 3,
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d: 4,
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};
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beforeEach(() => {
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user = generateUser();
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});
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describe('returns a random property value from an object', () => {
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it('returns the same value when the seed is the same', () => {
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let val1 = randomVal(user, obj, {
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seed: 222,
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});
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let val2 = randomVal(user, obj, {
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seed: 222,
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});
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expect(val2).to.equal(val1);
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});
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it('returns the same value when user.stats is the same', () => {
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user.stats.gp = 34;
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let val1 = randomVal(user, obj);
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let val2 = randomVal(user, obj);
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expect(val2).to.equal(val1);
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});
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it('returns a different value when the seed is different', () => {
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let val1 = randomVal(user, obj, {
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seed: 222,
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});
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let val2 = randomVal(user, obj, {
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seed: 333,
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});
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expect(val2).to.not.equal(val1);
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});
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it('returns a different value when user.stats is different', () => {
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user.stats.gp = 34;
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let val1 = randomVal(user, obj);
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user.stats.gp = 343;
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let val2 = randomVal(user, obj);
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expect(val2).to.not.equal(val1);
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});
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});
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describe('returns a random key from an object', () => {
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it('returns the same key when the seed is the same', () => {
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let key1 = randomVal(user, obj, {
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key: true,
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seed: 222,
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});
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let key2 = randomVal(user, obj, {
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key: true,
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seed: 222,
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});
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expect(key2).to.equal(key1);
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});
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it('returns the same key when user.stats is the same', () => {
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user.stats.gp = 45;
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let key1 = randomVal(user, obj, {
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key: true,
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});
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let key2 = randomVal(user, obj, {
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key: true,
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});
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expect(key2).to.equal(key1);
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});
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it('returns a different key when the seed is different', () => {
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let key1 = randomVal(user, obj, {
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key: true,
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seed: 222,
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});
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let key2 = randomVal(user, obj, {
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key: true,
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seed: 333,
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});
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expect(key2).to.not.equal(key1);
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});
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it('returns a different key when user.stats is different', () => {
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user.stats.gp = 45;
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let key1 = randomVal(user, obj, {
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key: true,
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});
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user.stats.gp = 43;
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let key2 = randomVal(user, obj, {
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key: true,
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});
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expect(key2).to.not.equal(key1);
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});
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});
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});
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33
test/common/fns/ultimateGear.js
Normal file
33
test/common/fns/ultimateGear.js
Normal file
@@ -0,0 +1,33 @@
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import ultimateGear from '../../../common/script/fns/ultimateGear';
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import {
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generateUser,
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} from '../../helpers/common.helper';
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describe('shared.fns.ultimateGear', () => {
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let user;
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beforeEach(() => {
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user = generateUser();
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});
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it('sets armoirEnabled when partial achievement already achieved', () => {
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let items = {
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gear: {
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owned: {
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toObject: () => {
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return {
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armor_warrior_5: true, // eslint-disable-line camelcase
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shield_warrior_5: true, // eslint-disable-line camelcase
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head_warrior_5: true, // eslint-disable-line camelcase
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weapon_warrior_6: true, // eslint-disable-line camelcase
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};
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},
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},
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},
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};
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user.items = items;
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ultimateGear(user);
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expect(user.flags.armoireEnabled).to.equal(true);
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});
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});
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@@ -1,14 +1,28 @@
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/* eslint-disable camelcase */
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import sinon from 'sinon'; // eslint-disable-line no-shadow
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import {
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generateUser,
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} from '../../helpers/common.helper';
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import count from '../../../common/script/count';
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import buy from '../../../common/script/ops/buy';
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import predictableRandom from '../../../common/script/fns/predictableRandom';
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import randomVal from '../../../common/script/fns/randomVal';
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import content from '../../../common/script/content/index';
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import {
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NotAuthorized,
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} from '../../../common/script/libs/errors';
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import i18n from '../../../common/script/i18n';
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let shared = require('../../common/script/index.js');
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describe('user.fns.buy', () => {
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describe.only('shared.ops.buy', () => {
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let user;
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let fns = {
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predictableRandom,
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randomVal,
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};
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beforeEach(() => {
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user = {
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user = generateUser({
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items: {
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gear: {
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owned: {
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@@ -19,39 +33,34 @@ describe('user.fns.buy', () => {
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},
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},
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},
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preferences: {},
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stats: { gp: 200 },
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achievements: { },
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flags: { },
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};
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});
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shared.wrap(user);
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sinon.stub(user.fns, 'randomVal');
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sinon.stub(user.fns, 'predictableRandom');
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sinon.stub(fns, 'randomVal');
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sinon.stub(fns, 'predictableRandom');
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});
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afterEach(() => {
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user.fns.randomVal.restore();
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user.fns.predictableRandom.restore();
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fns.randomVal.restore();
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fns.predictableRandom.restore();
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});
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context('Potion', () => {
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it('recovers 15 hp', () => {
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user.stats.hp = 30;
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user.ops.buy({params: {key: 'potion'}});
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buy(user, {params: {key: 'potion'}});
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expect(user.stats.hp).to.eql(45);
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});
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it('does not increase hp above 50', () => {
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user.stats.hp = 45;
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user.ops.buy({params: {key: 'potion'}});
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buy(user, {params: {key: 'potion'}});
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expect(user.stats.hp).to.eql(50);
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});
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it('deducts 25 gp', () => {
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user.stats.hp = 45;
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user.ops.buy({params: {key: 'potion'}});
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buy(user, {params: {key: 'potion'}});
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expect(user.stats.gp).to.eql(175);
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});
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@@ -59,7 +68,11 @@ describe('user.fns.buy', () => {
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it('does not purchase if not enough gp', () => {
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user.stats.hp = 45;
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user.stats.gp = 5;
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user.ops.buy({params: {key: 'potion'}});
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try {
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expect(buy(user, {params: {key: 'potion'}})).to.throw(NotAuthorized);
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} catch (err) {
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expect(err.message).to.equal(i18n.t('messageNotEnoughGold'));
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}
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expect(user.stats.hp).to.eql(45);
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expect(user.stats.gp).to.eql(5);
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@@ -70,7 +83,7 @@ describe('user.fns.buy', () => {
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it('adds equipment to inventory', () => {
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user.stats.gp = 31;
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user.ops.buy({params: {key: 'armor_warrior_1'}});
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buy(user, {params: {key: 'armor_warrior_1'}});
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expect(user.items.gear.owned).to.eql({ weapon_warrior_0: true, armor_warrior_1: true });
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});
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@@ -78,7 +91,7 @@ describe('user.fns.buy', () => {
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it('deducts gold from user', () => {
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user.stats.gp = 31;
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user.ops.buy({params: {key: 'armor_warrior_1'}});
|
||||
buy(user, {params: {key: 'armor_warrior_1'}});
|
||||
|
||||
expect(user.stats.gp).to.eql(1);
|
||||
});
|
||||
@@ -87,7 +100,7 @@ describe('user.fns.buy', () => {
|
||||
user.stats.gp = 31;
|
||||
user.preferences.autoEquip = true;
|
||||
|
||||
user.ops.buy({params: {key: 'armor_warrior_1'}});
|
||||
buy(user, {params: {key: 'armor_warrior_1'}});
|
||||
|
||||
expect(user.items.gear.equipped).to.have.property('armor', 'armor_warrior_1');
|
||||
});
|
||||
@@ -96,34 +109,36 @@ describe('user.fns.buy', () => {
|
||||
user.stats.gp = 31;
|
||||
user.preferences.autoEquip = false;
|
||||
|
||||
user.ops.buy({params: {key: 'armor_warrior_1'}});
|
||||
buy(user, {params: {key: 'armor_warrior_1'}});
|
||||
|
||||
expect(user.items.gear.equipped).to.not.have.property('armor');
|
||||
expect(user.items.gear.equipped.property).to.not.equal('armor_warrior_1');
|
||||
});
|
||||
|
||||
it('removes one-handed weapon and shield if auto-equip is on and a two-hander is bought', () => {
|
||||
// TODO after user.ops.equip is done
|
||||
xit('removes one-handed weapon and shield if auto-equip is on and a two-hander is bought', () => {
|
||||
user.stats.gp = 100;
|
||||
user.preferences.autoEquip = true;
|
||||
user.ops.buy({params: {key: 'shield_warrior_1'}});
|
||||
buy(user, {params: {key: 'shield_warrior_1'}});
|
||||
user.ops.equip({params: {key: 'shield_warrior_1'}});
|
||||
user.ops.buy({params: {key: 'weapon_warrior_1'}});
|
||||
buy(user, {params: {key: 'weapon_warrior_1'}});
|
||||
user.ops.equip({params: {key: 'weapon_warrior_1'}});
|
||||
|
||||
user.ops.buy({params: {key: 'weapon_wizard_1'}});
|
||||
buy(user, {params: {key: 'weapon_wizard_1'}});
|
||||
|
||||
expect(user.items.gear.equipped).to.have.property('shield', 'shield_base_0');
|
||||
expect(user.items.gear.equipped).to.have.property('weapon', 'weapon_wizard_1');
|
||||
});
|
||||
|
||||
it('buys two-handed equipment but does not automatically remove sword or shield', () => {
|
||||
// TODO after user.ops.equip is done
|
||||
xit('buys two-handed equipment but does not automatically remove sword or shield', () => {
|
||||
user.stats.gp = 100;
|
||||
user.preferences.autoEquip = false;
|
||||
user.ops.buy({params: {key: 'shield_warrior_1'}});
|
||||
buy(user, {params: {key: 'shield_warrior_1'}});
|
||||
user.ops.equip({params: {key: 'shield_warrior_1'}});
|
||||
user.ops.buy({params: {key: 'weapon_warrior_1'}});
|
||||
buy(user, {params: {key: 'weapon_warrior_1'}});
|
||||
user.ops.equip({params: {key: 'weapon_warrior_1'}});
|
||||
|
||||
user.ops.buy({params: {key: 'weapon_wizard_1'}});
|
||||
buy(user, {params: {key: 'weapon_wizard_1'}});
|
||||
|
||||
expect(user.items.gear.equipped).to.have.property('shield', 'shield_warrior_1');
|
||||
expect(user.items.gear.equipped).to.have.property('weapon', 'weapon_warrior_1');
|
||||
@@ -132,22 +147,16 @@ describe('user.fns.buy', () => {
|
||||
it('does not buy equipment without enough Gold', () => {
|
||||
user.stats.gp = 20;
|
||||
|
||||
user.ops.buy({params: {key: 'armor_warrior_1'}});
|
||||
try {
|
||||
expect(buy(user, {params: {key: 'armor_warrior_1'}})).to.throw(NotAuthorized);
|
||||
} catch (err) {
|
||||
expect(err.message).to.equal(i18n.t('messageNotEnoughGold'));
|
||||
}
|
||||
|
||||
expect(user.items.gear.owned).to.not.have.property('armor_warrior_1');
|
||||
});
|
||||
});
|
||||
|
||||
context('Quests', () => {
|
||||
it('buys a Quest scroll');
|
||||
|
||||
it('does not buy Quests without enough Gold');
|
||||
|
||||
it('does not buy nonexistent Quests');
|
||||
|
||||
it('does not buy Gem-premium Quests');
|
||||
});
|
||||
|
||||
context('Enchanted Armoire', () => {
|
||||
let YIELD_EQUIPMENT = 0.5;
|
||||
let YIELD_FOOD = 0.7;
|
||||
@@ -155,8 +164,8 @@ describe('user.fns.buy', () => {
|
||||
|
||||
let fullArmoire = {};
|
||||
|
||||
_(shared.content.gearTypes).each((type) => {
|
||||
_(shared.content.gear.tree[type].armoire).each((gearObject) => {
|
||||
_(content.gearTypes).each((type) => {
|
||||
_(content.gear.tree[type].armoire).each((gearObject) => {
|
||||
let armoireKey = gearObject.key;
|
||||
|
||||
fullArmoire[armoireKey] = true;
|
||||
@@ -171,38 +180,40 @@ describe('user.fns.buy', () => {
|
||||
});
|
||||
|
||||
context('failure conditions', () => {
|
||||
it('does not open if user does not have enough gold', (done) => {
|
||||
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
|
||||
it('does not open if user does not have enough gold', () => {
|
||||
fns.predictableRandom.returns(YIELD_EQUIPMENT);
|
||||
user.stats.gp = 50;
|
||||
|
||||
user.ops.buy({params: {key: 'armoire'}}, (response) => {
|
||||
expect(response.message).to.eql('Not Enough Gold');
|
||||
try {
|
||||
expect(buy(user, {params: {key: 'armoire'}})).to.throw(NotAuthorized);
|
||||
} catch (err) {
|
||||
expect(err.message).to.equal(i18n.t('messageNotEnoughGold'));
|
||||
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true});
|
||||
expect(user.items.food).to.be.empty;
|
||||
expect(user.stats.exp).to.eql(0);
|
||||
done();
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
it('does not open without Ultimate Gear achievement', (done) => {
|
||||
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
|
||||
it('does not open without Ultimate Gear achievement', () => {
|
||||
fns.predictableRandom.returns(YIELD_EQUIPMENT);
|
||||
user.achievements.ultimateGearSets = {healer: false, wizard: false, rogue: false, warrior: false};
|
||||
|
||||
user.ops.buy({params: {key: 'armoire'}}, (response) => {
|
||||
expect(response.message).to.eql('You can\'t buy this item');
|
||||
try {
|
||||
expect(buy(user, {params: {key: 'armoire'}})).to.throw(NotAuthorized);
|
||||
} catch (err) {
|
||||
expect(err.message).to.equal(i18n.t('cannoyBuyItem'));
|
||||
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true});
|
||||
expect(user.items.food).to.be.empty;
|
||||
expect(user.stats.exp).to.eql(0);
|
||||
done();
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
context('non-gear awards', () => {
|
||||
it('gives Experience', () => {
|
||||
user.fns.predictableRandom.returns(YIELD_EXP);
|
||||
fns.predictableRandom.returns(YIELD_EXP);
|
||||
|
||||
user.ops.buy({params: {key: 'armoire'}});
|
||||
buy(user, {params: {key: 'armoire'}});
|
||||
|
||||
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true});
|
||||
expect(user.items.food).to.be.empty;
|
||||
@@ -211,12 +222,12 @@ describe('user.fns.buy', () => {
|
||||
});
|
||||
|
||||
it('gives food', () => {
|
||||
let honey = shared.content.food.Honey;
|
||||
let honey = content.food.Honey;
|
||||
|
||||
user.fns.randomVal.returns(honey);
|
||||
user.fns.predictableRandom.returns(YIELD_FOOD);
|
||||
fns.randomVal.returns(honey);
|
||||
fns.predictableRandom.returns(YIELD_FOOD);
|
||||
|
||||
user.ops.buy({params: {key: 'armoire'}});
|
||||
buy(user, {params: {key: 'armoire'}});
|
||||
|
||||
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true});
|
||||
expect(user.items.food).to.eql({Honey: 1});
|
||||
@@ -225,14 +236,14 @@ describe('user.fns.buy', () => {
|
||||
});
|
||||
|
||||
it('does not give equipment if all equipment has been found', () => {
|
||||
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
|
||||
fns.predictableRandom.returns(YIELD_EQUIPMENT);
|
||||
user.items.gear.owned = fullArmoire;
|
||||
user.stats.gp = 150;
|
||||
|
||||
user.ops.buy({params: {key: 'armoire'}});
|
||||
buy(user, {params: {key: 'armoire'}});
|
||||
|
||||
expect(user.items.gear.owned).to.eql(fullArmoire);
|
||||
let armoireCount = shared.count.remainingGearInSet(user.items.gear.owned, 'armoire');
|
||||
let armoireCount = count.remainingGearInSet(user.items.gear.owned, 'armoire');
|
||||
|
||||
expect(armoireCount).to.eql(0);
|
||||
|
||||
@@ -243,23 +254,23 @@ describe('user.fns.buy', () => {
|
||||
|
||||
context('gear awards', () => {
|
||||
beforeEach(() => {
|
||||
let shield = shared.content.gear.tree.shield.armoire.gladiatorShield;
|
||||
let shield = content.gear.tree.shield.armoire.gladiatorShield;
|
||||
|
||||
user.fns.randomVal.returns(shield);
|
||||
fns.randomVal.returns(shield);
|
||||
});
|
||||
|
||||
it('always drops equipment the first time', () => {
|
||||
delete user.flags.armoireOpened;
|
||||
user.fns.predictableRandom.returns(YIELD_EXP);
|
||||
fns.predictableRandom.returns(YIELD_EXP);
|
||||
|
||||
user.ops.buy({params: {key: 'armoire'}});
|
||||
buy(user, {params: {key: 'armoire'}});
|
||||
|
||||
expect(user.items.gear.owned).to.eql({
|
||||
weapon_warrior_0: true,
|
||||
shield_armoire_gladiatorShield: true,
|
||||
});
|
||||
|
||||
let armoireCount = shared.count.remainingGearInSet(user.items.gear.owned, 'armoire');
|
||||
let armoireCount = count.remainingGearInSet(user.items.gear.owned, 'armoire');
|
||||
|
||||
expect(armoireCount).to.eql(_.size(fullArmoire) - 1);
|
||||
expect(user.items.food).to.be.empty;
|
||||
@@ -268,17 +279,17 @@ describe('user.fns.buy', () => {
|
||||
});
|
||||
|
||||
it('gives more equipment', () => {
|
||||
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
|
||||
fns.predictableRandom.returns(YIELD_EQUIPMENT);
|
||||
user.items.gear.owned = {
|
||||
weapon_warrior_0: true,
|
||||
head_armoire_hornedIronHelm: true,
|
||||
};
|
||||
user.stats.gp = 200;
|
||||
|
||||
user.ops.buy({params: {key: 'armoire'}});
|
||||
buy(user, {params: {key: 'armoire'}});
|
||||
|
||||
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true, shield_armoire_gladiatorShield: true, head_armoire_hornedIronHelm: true});
|
||||
let armoireCount = shared.count.remainingGearInSet(user.items.gear.owned, 'armoire');
|
||||
let armoireCount = count.remainingGearInSet(user.items.gear.owned, 'armoire');
|
||||
|
||||
expect(armoireCount).to.eql(_.size(fullArmoire) - 2);
|
||||
expect(user.stats.gp).to.eql(100);
|
||||
@@ -1,37 +0,0 @@
|
||||
/* eslint-disable camelcase */
|
||||
|
||||
let shared = require('../../common/script/index.js');
|
||||
|
||||
shared.i18n.translations = require('../../website/src/libs/api-v2/i18n.js').translations;
|
||||
|
||||
require('./test_helper');
|
||||
|
||||
describe('User.fns.ultimateGear', () => {
|
||||
it('sets armoirEnabled when partial achievement already achieved', () => {
|
||||
let items = {
|
||||
gear: {
|
||||
owned: {
|
||||
toObject: () => {
|
||||
return {
|
||||
armor_warrior_5: true,
|
||||
shield_warrior_5: true,
|
||||
head_warrior_5: true,
|
||||
weapon_warrior_6: true,
|
||||
};
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
let user = shared.wrap({
|
||||
items,
|
||||
achievements: {
|
||||
ultimateGearSets: {},
|
||||
},
|
||||
flags: {},
|
||||
});
|
||||
|
||||
user.fns.ultimateGear();
|
||||
expect(user.flags.armoireEnabled).to.equal(true);
|
||||
});
|
||||
});
|
||||
@@ -51,9 +51,12 @@ export let schema = new Schema({
|
||||
achievements: {
|
||||
originalUser: Boolean,
|
||||
habitSurveys: Number,
|
||||
ultimateGearSets: {type: Schema.Types.Mixed, default: () => {
|
||||
return {};
|
||||
}},
|
||||
ultimateGearSets: {
|
||||
healer: {type: Boolean, default: false},
|
||||
wizard: {type: Boolean, default: false},
|
||||
rogue: {type: Boolean, default: false},
|
||||
warrior: {type: Boolean, default: false},
|
||||
},
|
||||
beastMaster: Boolean,
|
||||
beastMasterCount: Number,
|
||||
mountMaster: Boolean,
|
||||
|
||||
Reference in New Issue
Block a user