add tests for fns/ultimateGear, fns/handleTwoHanded, fns/randomVal, fns/predictableRandom and partial tests for ops/buy

This commit is contained in:
Matteo Pagliazzi
2016-03-19 18:05:02 +01:00
parent ff72706cae
commit 957e1d26d6
12 changed files with 341 additions and 137 deletions

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@@ -1,7 +1,7 @@
import content from '../content/index';
import i18n from '../i18n';
module.exports = function handleTwoHanded (user, item, type = 'equipped', req) {
module.exports = function handleTwoHanded (user, item, type = 'equipped', req = {}) {
let currentShield = content.gear.flat[user.items.gear[type].shield];
let currentWeapon = content.gear.flat[user.items.gear[type].weapon];

View File

@@ -2,16 +2,7 @@ import content from '../content/index';
import _ from 'lodash';
module.exports = function ultimateGear (user) {
let owned = window ? user.items.gear.owned : user.items.gear.owned.toObject();
if (!user.achievements.ultimateGearSets) {
user.achievements.ultimateGearSets = {
healer: false,
wizard: false,
rogue: false,
warrior: false,
};
}
let owned = typeof window !== 'undefined' ? user.items.gear.owned : user.items.gear.owned.toObject();
content.classes.forEach((klass) => {
if (user.achievements.ultimateGearSets[klass] !== true) {
@@ -24,9 +15,6 @@ module.exports = function ultimateGear (user) {
}
});
// TODO
if (user.markModified) user.markModified('achievements.ultimateGearSets');
if (_.contains(user.achievements.ultimateGearSets, true) && user.flags.armoireEnabled !== true) {
user.flags.armoireEnabled = true;
}

View File

@@ -155,6 +155,12 @@ api.wrap = function wrapUser (user, main = true) {
if (user._wrapped) return;
user._wrapped = true;
// Make markModified available on the client side as a noop function
// TODO move to client?
if (!user.markModified) {
user.markModified = function noopMarkModified () {};
}
if (main) {
user.ops = {
update: _.partial(importedOps.update, user),
@@ -183,14 +189,10 @@ api.wrap = function wrapUser (user, main = true) {
deletePM: _.partial(importedOps.deletePM, user),
blockUser: _.partial(importedOps.blockUser, user),
feed: _.partial(importedOps.feed, user),
buySpecialSpell: _.partial(importedOps.buySpecialSpell, user),
purchase: _.partial(importedOps.purchase, user),
releasePets: _.partial(importedOps.releasePets, user),
releaseMounts: _.partial(importedOps.releaseMounts, user),
releaseBoth: _.partial(importedOps.releaseBoth, user),
buy: _.partial(importedOps.buy, user),
buyQuest: _.partial(importedOps.buyQuest, user),
buyMysterySet: _.partial(importedOps.buyMysterySet, user),
hourglassPurchase: _.partial(importedOps.hourglassPurchase, user),
sell: _.partial(importedOps.sell, user),
equip: _.partial(importedOps.equip, user),
@@ -207,10 +209,7 @@ api.wrap = function wrapUser (user, main = true) {
user.fns = {
getItem: _.partial(importedFns.getItem, user),
handleTwoHanded: _.partial(importedFns.handleTwoHanded, user),
predictableRandom: _.partial(importedFns.predictableRandom, user),
crit: _.partial(importedFns.crit, user),
randomVal: _.partial(importedFns.randomVal, user),
dotSet: _.partial(importedFns.dotSet, user),
dotGet: _.partial(importedFns.dotGet, user),
randomDrop: _.partial(importedFns.randomDrop, user),
@@ -218,7 +217,6 @@ api.wrap = function wrapUser (user, main = true) {
updateStats: _.partial(importedFns.updateStats, user),
cron: _.partial(importedFns.cron, user),
preenUserHistory: _.partial(importedFns.preenUserHistory, user),
ultimateGear: _.partial(importedFns.ultimateGear, user),
nullify: _.partial(importedFns.nullify, user),
};

View File

@@ -102,7 +102,7 @@ module.exports = function buy (user, req = {}, analytics) {
} else {
if (user.preferences.autoEquip) {
user.items.gear.equipped[item.type] = item.key;
message = handleTwoHanded(user, item, null, req);
message = handleTwoHanded(user, item, undefined, req);
}
user.items.gear.owned[item.key] = true;

View File

@@ -23,7 +23,7 @@ module.exports = function buyMysterySet (user, req = {}, analytics) {
throw new NotFound(i18n.t('mysterySetNotFound', req.language));
}
if (window && window.confirm) { // TODO move to client
if (typeof window !== 'undefined' && window.confirm) { // TODO move to client
if (!window.confirm(i18n.t('hourglassBuyEquipSetConfirm'))) return;
}

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@@ -0,0 +1,38 @@
import handleTwoHanded from '../../../common/script/fns/handleTwoHanded';
import content from '../../../common/script/content/index';
import i18n from '../../../common/script/i18n';
import {
generateUser,
} from '../../helpers/common.helper';
describe('shared.fns.handleTwoHanded', () => {
let user;
beforeEach(() => {
user = generateUser();
});
it('uses "messageTwoHandedUnequip" message if item is a shield and current weapon is two handed (and sets the user\'s weapon to the base one)', () => {
let item = content.gear.tree.shield.warrior['2'];
let currentWeapon = content.gear.tree.weapon.armoire.rancherLasso;
user.items.gear.equipped.weapon = 'weapon_armoire_rancherLasso';
let message = handleTwoHanded(user, item);
expect(message).to.equal(i18n.t('messageTwoHandedUnequip', {
twoHandedText: currentWeapon.text(), offHandedText: item.text(),
}));
expect(user.items.gear.equipped.weapon).to.equal('weapon_base_0');
});
it('uses "messageTwoHandedEquip" message if item is two handed and currentShield exists but is not "shield_base_0" (and sets the user\'s shield to the base one)', () => {
let item = content.gear.tree.weapon.armoire.rancherLasso;
let currentShield = content.gear.tree.shield.armoire.gladiatorShield;
user.items.gear.equipped.shield = 'shield_armoire_gladiatorShield';
let message = handleTwoHanded(user, item);
expect(message).to.equal(i18n.t('messageTwoHandedEquip', {
twoHandedText: item.text(), offHandedText: currentShield.text(),
}));
expect(user.items.gear.equipped.shield).to.equal('shield_base_0');
});
});

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@@ -0,0 +1,51 @@
import predictableRandom from '../../../common/script/fns/predictableRandom';
import {
generateUser,
} from '../../helpers/common.helper';
describe('shared.fns.predictableRandom', () => {
let user;
beforeEach(() => {
user = generateUser();
});
it('returns a number', () => {
expect(predictableRandom(user)).to.be.a('number');
});
it('returns the same value when user.stats is the same and no seed is passed', () => {
user.stats.hp = 43;
user.stats.gp = 34;
let val1 = predictableRandom(user);
let val2 = predictableRandom(user);
expect(val2).to.equal(val1);
});
it('returns a different value when user.stats is not the same and no seed is passed', () => {
user.stats.hp = 43;
user.stats.gp = 34;
let val1 = predictableRandom(user);
user.stats.gp = 35;
let val2 = predictableRandom(user);
expect(val2).to.not.equal(val1);
});
it('returns the same value when the same seed is passed', () => {
let val1 = predictableRandom(user, 4452673762);
let val2 = predictableRandom(user, 4452673762);
expect(val2).to.equal(val1);
});
it('returns a different value when a different seed is passed', () => {
let val1 = predictableRandom(user, 4452673761);
let val2 = predictableRandom(user, 4452673762);
expect(val2).to.not.equal(val1);
});
});

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@@ -0,0 +1,119 @@
import randomVal from '../../../common/script/fns/randomVal';
import {
generateUser,
} from '../../helpers/common.helper';
describe('shared.fns.randomVal', () => {
let user;
let obj = {
a: 1,
b: 2,
c: 3,
d: 4,
};
beforeEach(() => {
user = generateUser();
});
describe('returns a random property value from an object', () => {
it('returns the same value when the seed is the same', () => {
let val1 = randomVal(user, obj, {
seed: 222,
});
let val2 = randomVal(user, obj, {
seed: 222,
});
expect(val2).to.equal(val1);
});
it('returns the same value when user.stats is the same', () => {
user.stats.gp = 34;
let val1 = randomVal(user, obj);
let val2 = randomVal(user, obj);
expect(val2).to.equal(val1);
});
it('returns a different value when the seed is different', () => {
let val1 = randomVal(user, obj, {
seed: 222,
});
let val2 = randomVal(user, obj, {
seed: 333,
});
expect(val2).to.not.equal(val1);
});
it('returns a different value when user.stats is different', () => {
user.stats.gp = 34;
let val1 = randomVal(user, obj);
user.stats.gp = 343;
let val2 = randomVal(user, obj);
expect(val2).to.not.equal(val1);
});
});
describe('returns a random key from an object', () => {
it('returns the same key when the seed is the same', () => {
let key1 = randomVal(user, obj, {
key: true,
seed: 222,
});
let key2 = randomVal(user, obj, {
key: true,
seed: 222,
});
expect(key2).to.equal(key1);
});
it('returns the same key when user.stats is the same', () => {
user.stats.gp = 45;
let key1 = randomVal(user, obj, {
key: true,
});
let key2 = randomVal(user, obj, {
key: true,
});
expect(key2).to.equal(key1);
});
it('returns a different key when the seed is different', () => {
let key1 = randomVal(user, obj, {
key: true,
seed: 222,
});
let key2 = randomVal(user, obj, {
key: true,
seed: 333,
});
expect(key2).to.not.equal(key1);
});
it('returns a different key when user.stats is different', () => {
user.stats.gp = 45;
let key1 = randomVal(user, obj, {
key: true,
});
user.stats.gp = 43;
let key2 = randomVal(user, obj, {
key: true,
});
expect(key2).to.not.equal(key1);
});
});
});

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@@ -0,0 +1,33 @@
import ultimateGear from '../../../common/script/fns/ultimateGear';
import {
generateUser,
} from '../../helpers/common.helper';
describe('shared.fns.ultimateGear', () => {
let user;
beforeEach(() => {
user = generateUser();
});
it('sets armoirEnabled when partial achievement already achieved', () => {
let items = {
gear: {
owned: {
toObject: () => {
return {
armor_warrior_5: true, // eslint-disable-line camelcase
shield_warrior_5: true, // eslint-disable-line camelcase
head_warrior_5: true, // eslint-disable-line camelcase
weapon_warrior_6: true, // eslint-disable-line camelcase
};
},
},
},
};
user.items = items;
ultimateGear(user);
expect(user.flags.armoireEnabled).to.equal(true);
});
});

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@@ -1,14 +1,28 @@
/* eslint-disable camelcase */
import sinon from 'sinon'; // eslint-disable-line no-shadow
import {
generateUser,
} from '../../helpers/common.helper';
import count from '../../../common/script/count';
import buy from '../../../common/script/ops/buy';
import predictableRandom from '../../../common/script/fns/predictableRandom';
import randomVal from '../../../common/script/fns/randomVal';
import content from '../../../common/script/content/index';
import {
NotAuthorized,
} from '../../../common/script/libs/errors';
import i18n from '../../../common/script/i18n';
let shared = require('../../common/script/index.js');
describe('user.fns.buy', () => {
describe.only('shared.ops.buy', () => {
let user;
let fns = {
predictableRandom,
randomVal,
};
beforeEach(() => {
user = {
user = generateUser({
items: {
gear: {
owned: {
@@ -19,39 +33,34 @@ describe('user.fns.buy', () => {
},
},
},
preferences: {},
stats: { gp: 200 },
achievements: { },
flags: { },
};
});
shared.wrap(user);
sinon.stub(user.fns, 'randomVal');
sinon.stub(user.fns, 'predictableRandom');
sinon.stub(fns, 'randomVal');
sinon.stub(fns, 'predictableRandom');
});
afterEach(() => {
user.fns.randomVal.restore();
user.fns.predictableRandom.restore();
fns.randomVal.restore();
fns.predictableRandom.restore();
});
context('Potion', () => {
it('recovers 15 hp', () => {
user.stats.hp = 30;
user.ops.buy({params: {key: 'potion'}});
buy(user, {params: {key: 'potion'}});
expect(user.stats.hp).to.eql(45);
});
it('does not increase hp above 50', () => {
user.stats.hp = 45;
user.ops.buy({params: {key: 'potion'}});
buy(user, {params: {key: 'potion'}});
expect(user.stats.hp).to.eql(50);
});
it('deducts 25 gp', () => {
user.stats.hp = 45;
user.ops.buy({params: {key: 'potion'}});
buy(user, {params: {key: 'potion'}});
expect(user.stats.gp).to.eql(175);
});
@@ -59,7 +68,11 @@ describe('user.fns.buy', () => {
it('does not purchase if not enough gp', () => {
user.stats.hp = 45;
user.stats.gp = 5;
user.ops.buy({params: {key: 'potion'}});
try {
expect(buy(user, {params: {key: 'potion'}})).to.throw(NotAuthorized);
} catch (err) {
expect(err.message).to.equal(i18n.t('messageNotEnoughGold'));
}
expect(user.stats.hp).to.eql(45);
expect(user.stats.gp).to.eql(5);
@@ -70,7 +83,7 @@ describe('user.fns.buy', () => {
it('adds equipment to inventory', () => {
user.stats.gp = 31;
user.ops.buy({params: {key: 'armor_warrior_1'}});
buy(user, {params: {key: 'armor_warrior_1'}});
expect(user.items.gear.owned).to.eql({ weapon_warrior_0: true, armor_warrior_1: true });
});
@@ -78,7 +91,7 @@ describe('user.fns.buy', () => {
it('deducts gold from user', () => {
user.stats.gp = 31;
user.ops.buy({params: {key: 'armor_warrior_1'}});
buy(user, {params: {key: 'armor_warrior_1'}});
expect(user.stats.gp).to.eql(1);
});
@@ -87,7 +100,7 @@ describe('user.fns.buy', () => {
user.stats.gp = 31;
user.preferences.autoEquip = true;
user.ops.buy({params: {key: 'armor_warrior_1'}});
buy(user, {params: {key: 'armor_warrior_1'}});
expect(user.items.gear.equipped).to.have.property('armor', 'armor_warrior_1');
});
@@ -96,34 +109,36 @@ describe('user.fns.buy', () => {
user.stats.gp = 31;
user.preferences.autoEquip = false;
user.ops.buy({params: {key: 'armor_warrior_1'}});
buy(user, {params: {key: 'armor_warrior_1'}});
expect(user.items.gear.equipped).to.not.have.property('armor');
expect(user.items.gear.equipped.property).to.not.equal('armor_warrior_1');
});
it('removes one-handed weapon and shield if auto-equip is on and a two-hander is bought', () => {
// TODO after user.ops.equip is done
xit('removes one-handed weapon and shield if auto-equip is on and a two-hander is bought', () => {
user.stats.gp = 100;
user.preferences.autoEquip = true;
user.ops.buy({params: {key: 'shield_warrior_1'}});
buy(user, {params: {key: 'shield_warrior_1'}});
user.ops.equip({params: {key: 'shield_warrior_1'}});
user.ops.buy({params: {key: 'weapon_warrior_1'}});
buy(user, {params: {key: 'weapon_warrior_1'}});
user.ops.equip({params: {key: 'weapon_warrior_1'}});
user.ops.buy({params: {key: 'weapon_wizard_1'}});
buy(user, {params: {key: 'weapon_wizard_1'}});
expect(user.items.gear.equipped).to.have.property('shield', 'shield_base_0');
expect(user.items.gear.equipped).to.have.property('weapon', 'weapon_wizard_1');
});
it('buys two-handed equipment but does not automatically remove sword or shield', () => {
// TODO after user.ops.equip is done
xit('buys two-handed equipment but does not automatically remove sword or shield', () => {
user.stats.gp = 100;
user.preferences.autoEquip = false;
user.ops.buy({params: {key: 'shield_warrior_1'}});
buy(user, {params: {key: 'shield_warrior_1'}});
user.ops.equip({params: {key: 'shield_warrior_1'}});
user.ops.buy({params: {key: 'weapon_warrior_1'}});
buy(user, {params: {key: 'weapon_warrior_1'}});
user.ops.equip({params: {key: 'weapon_warrior_1'}});
user.ops.buy({params: {key: 'weapon_wizard_1'}});
buy(user, {params: {key: 'weapon_wizard_1'}});
expect(user.items.gear.equipped).to.have.property('shield', 'shield_warrior_1');
expect(user.items.gear.equipped).to.have.property('weapon', 'weapon_warrior_1');
@@ -132,22 +147,16 @@ describe('user.fns.buy', () => {
it('does not buy equipment without enough Gold', () => {
user.stats.gp = 20;
user.ops.buy({params: {key: 'armor_warrior_1'}});
try {
expect(buy(user, {params: {key: 'armor_warrior_1'}})).to.throw(NotAuthorized);
} catch (err) {
expect(err.message).to.equal(i18n.t('messageNotEnoughGold'));
}
expect(user.items.gear.owned).to.not.have.property('armor_warrior_1');
});
});
context('Quests', () => {
it('buys a Quest scroll');
it('does not buy Quests without enough Gold');
it('does not buy nonexistent Quests');
it('does not buy Gem-premium Quests');
});
context('Enchanted Armoire', () => {
let YIELD_EQUIPMENT = 0.5;
let YIELD_FOOD = 0.7;
@@ -155,8 +164,8 @@ describe('user.fns.buy', () => {
let fullArmoire = {};
_(shared.content.gearTypes).each((type) => {
_(shared.content.gear.tree[type].armoire).each((gearObject) => {
_(content.gearTypes).each((type) => {
_(content.gear.tree[type].armoire).each((gearObject) => {
let armoireKey = gearObject.key;
fullArmoire[armoireKey] = true;
@@ -171,38 +180,40 @@ describe('user.fns.buy', () => {
});
context('failure conditions', () => {
it('does not open if user does not have enough gold', (done) => {
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
it('does not open if user does not have enough gold', () => {
fns.predictableRandom.returns(YIELD_EQUIPMENT);
user.stats.gp = 50;
user.ops.buy({params: {key: 'armoire'}}, (response) => {
expect(response.message).to.eql('Not Enough Gold');
try {
expect(buy(user, {params: {key: 'armoire'}})).to.throw(NotAuthorized);
} catch (err) {
expect(err.message).to.equal(i18n.t('messageNotEnoughGold'));
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true});
expect(user.items.food).to.be.empty;
expect(user.stats.exp).to.eql(0);
done();
});
}
});
it('does not open without Ultimate Gear achievement', (done) => {
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
it('does not open without Ultimate Gear achievement', () => {
fns.predictableRandom.returns(YIELD_EQUIPMENT);
user.achievements.ultimateGearSets = {healer: false, wizard: false, rogue: false, warrior: false};
user.ops.buy({params: {key: 'armoire'}}, (response) => {
expect(response.message).to.eql('You can\'t buy this item');
try {
expect(buy(user, {params: {key: 'armoire'}})).to.throw(NotAuthorized);
} catch (err) {
expect(err.message).to.equal(i18n.t('cannoyBuyItem'));
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true});
expect(user.items.food).to.be.empty;
expect(user.stats.exp).to.eql(0);
done();
});
}
});
});
context('non-gear awards', () => {
it('gives Experience', () => {
user.fns.predictableRandom.returns(YIELD_EXP);
fns.predictableRandom.returns(YIELD_EXP);
user.ops.buy({params: {key: 'armoire'}});
buy(user, {params: {key: 'armoire'}});
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true});
expect(user.items.food).to.be.empty;
@@ -211,12 +222,12 @@ describe('user.fns.buy', () => {
});
it('gives food', () => {
let honey = shared.content.food.Honey;
let honey = content.food.Honey;
user.fns.randomVal.returns(honey);
user.fns.predictableRandom.returns(YIELD_FOOD);
fns.randomVal.returns(honey);
fns.predictableRandom.returns(YIELD_FOOD);
user.ops.buy({params: {key: 'armoire'}});
buy(user, {params: {key: 'armoire'}});
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true});
expect(user.items.food).to.eql({Honey: 1});
@@ -225,14 +236,14 @@ describe('user.fns.buy', () => {
});
it('does not give equipment if all equipment has been found', () => {
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
fns.predictableRandom.returns(YIELD_EQUIPMENT);
user.items.gear.owned = fullArmoire;
user.stats.gp = 150;
user.ops.buy({params: {key: 'armoire'}});
buy(user, {params: {key: 'armoire'}});
expect(user.items.gear.owned).to.eql(fullArmoire);
let armoireCount = shared.count.remainingGearInSet(user.items.gear.owned, 'armoire');
let armoireCount = count.remainingGearInSet(user.items.gear.owned, 'armoire');
expect(armoireCount).to.eql(0);
@@ -243,23 +254,23 @@ describe('user.fns.buy', () => {
context('gear awards', () => {
beforeEach(() => {
let shield = shared.content.gear.tree.shield.armoire.gladiatorShield;
let shield = content.gear.tree.shield.armoire.gladiatorShield;
user.fns.randomVal.returns(shield);
fns.randomVal.returns(shield);
});
it('always drops equipment the first time', () => {
delete user.flags.armoireOpened;
user.fns.predictableRandom.returns(YIELD_EXP);
fns.predictableRandom.returns(YIELD_EXP);
user.ops.buy({params: {key: 'armoire'}});
buy(user, {params: {key: 'armoire'}});
expect(user.items.gear.owned).to.eql({
weapon_warrior_0: true,
shield_armoire_gladiatorShield: true,
});
let armoireCount = shared.count.remainingGearInSet(user.items.gear.owned, 'armoire');
let armoireCount = count.remainingGearInSet(user.items.gear.owned, 'armoire');
expect(armoireCount).to.eql(_.size(fullArmoire) - 1);
expect(user.items.food).to.be.empty;
@@ -268,17 +279,17 @@ describe('user.fns.buy', () => {
});
it('gives more equipment', () => {
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
fns.predictableRandom.returns(YIELD_EQUIPMENT);
user.items.gear.owned = {
weapon_warrior_0: true,
head_armoire_hornedIronHelm: true,
};
user.stats.gp = 200;
user.ops.buy({params: {key: 'armoire'}});
buy(user, {params: {key: 'armoire'}});
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true, shield_armoire_gladiatorShield: true, head_armoire_hornedIronHelm: true});
let armoireCount = shared.count.remainingGearInSet(user.items.gear.owned, 'armoire');
let armoireCount = count.remainingGearInSet(user.items.gear.owned, 'armoire');
expect(armoireCount).to.eql(_.size(fullArmoire) - 2);
expect(user.stats.gp).to.eql(100);

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@@ -1,37 +0,0 @@
/* eslint-disable camelcase */
let shared = require('../../common/script/index.js');
shared.i18n.translations = require('../../website/src/libs/api-v2/i18n.js').translations;
require('./test_helper');
describe('User.fns.ultimateGear', () => {
it('sets armoirEnabled when partial achievement already achieved', () => {
let items = {
gear: {
owned: {
toObject: () => {
return {
armor_warrior_5: true,
shield_warrior_5: true,
head_warrior_5: true,
weapon_warrior_6: true,
};
},
},
},
};
let user = shared.wrap({
items,
achievements: {
ultimateGearSets: {},
},
flags: {},
});
user.fns.ultimateGear();
expect(user.flags.armoireEnabled).to.equal(true);
});
});

View File

@@ -51,9 +51,12 @@ export let schema = new Schema({
achievements: {
originalUser: Boolean,
habitSurveys: Number,
ultimateGearSets: {type: Schema.Types.Mixed, default: () => {
return {};
}},
ultimateGearSets: {
healer: {type: Boolean, default: false},
wizard: {type: Boolean, default: false},
rogue: {type: Boolean, default: false},
warrior: {type: Boolean, default: false},
},
beastMaster: Boolean,
beastMasterCount: Number,
mountMaster: Boolean,