item pinning (#8918)

* toggle pinned state of items server + client

* pin quests / add pin src

* add officially pinned items and api to get in app rewards

* update schema and get items deatils

* update pin actions to the new logic

* show countBadge only with a number

* extract getPinKey - pin seasonal items

* togglePinned in buy-dialogs

* add pinKey to shop items

* wip

* wip

* fix path

* togglePinnedItem as common.op / use in client

* fix linting

* pinning: getItemInfo and save in db path and type

* make api more consistent, fix bugs

* updates

* fix bugs

* update actions to current api

* marketGear

* change to pinType

* add mystery_set to getItemInfo

* fix isPinned

* ignore animals

* list shopItems (initial)

* shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear

* show buyModal for the rewards

* show mystery_set icon

* add info whether item is suggested

* write migration, fix style issues

* pin potion and armoire

* make potion, armoire not unpinnable

* show notes for armoire and potion, add default items for new users

* show unpin notification

* add/remove pinned gear on class-change

* remove pinned & add new gear on purchase - refactoring pinning methods - fixes

* always allow to purchase armoire

* highlight item if suggested
This commit is contained in:
negue
2017-08-14 19:15:32 +02:00
committed by GitHub
parent fcea1ecbc2
commit 87f39b4273
34 changed files with 955 additions and 274 deletions

View File

@@ -90,6 +90,23 @@ function _populateDefaultTasks (user, taskTypes) {
});
}
function pinBaseItems (user) {
const itemsPaths = [
'weapon_warrior_0', 'armor_warrior_1',
'shield_warrior_1', 'head_warrior_1',
];
itemsPaths.map(p => user.pinnedItems.push({
type: 'marketGear',
path: `gear.flat.${p}`,
}));
user.pinnedItems.push(
{type: 'potion', path: 'potion'},
{type: 'armoire', path: 'armoire'},
);
}
function _setUpNewUser (user) {
let taskTypes;
let iterableFlags = user.flags.toObject();
@@ -137,6 +154,7 @@ function _setUpNewUser (user) {
}
}
pinBaseItems(user);
return _populateDefaultTasks(user, taskTypes);
}