mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-16 22:27:26 +01:00
item pinning (#8918)
* toggle pinned state of items server + client * pin quests / add pin src * add officially pinned items and api to get in app rewards * update schema and get items deatils * update pin actions to the new logic * show countBadge only with a number * extract getPinKey - pin seasonal items * togglePinned in buy-dialogs * add pinKey to shop items * wip * wip * fix path * togglePinnedItem as common.op / use in client * fix linting * pinning: getItemInfo and save in db path and type * make api more consistent, fix bugs * updates * fix bugs * update actions to current api * marketGear * change to pinType * add mystery_set to getItemInfo * fix isPinned * ignore animals * list shopItems (initial) * shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear * show buyModal for the rewards * show mystery_set icon * add info whether item is suggested * write migration, fix style issues * pin potion and armoire * make potion, armoire not unpinnable * show notes for armoire and potion, add default items for new users * show unpin notification * add/remove pinned gear on class-change * remove pinned & add new gear on purchase - refactoring pinning methods - fixes * always allow to purchase armoire * highlight item if suggested
This commit is contained in:
119
website/common/script/ops/pinnedGearUtils.js
Normal file
119
website/common/script/ops/pinnedGearUtils.js
Normal file
@@ -0,0 +1,119 @@
|
||||
import content from '../content/index';
|
||||
import getItemInfo from '../libs/getItemInfo';
|
||||
import get from 'lodash/get';
|
||||
import { BadRequest } from '../libs/errors';
|
||||
import i18n from '../i18n';
|
||||
|
||||
const officialPinnedItems = content.officialPinnedItems;
|
||||
|
||||
import updateStore from '../libs/updateStore';
|
||||
|
||||
function addPinnedGearByClass (user) {
|
||||
if (user.flags.classSelected) {
|
||||
let newPinnedItems = updateStore(user);
|
||||
|
||||
for (let item of newPinnedItems) {
|
||||
let itemInfo = getItemInfo(user, 'marketGear', item);
|
||||
|
||||
user.pinnedItems.push({
|
||||
type: 'marketGear',
|
||||
path: itemInfo.path,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function removeItemByPath (user, path) {
|
||||
const foundIndex = user.pinnedItems.findIndex(pinnedItem => {
|
||||
return pinnedItem.path === path;
|
||||
});
|
||||
|
||||
if (foundIndex >= 0) {
|
||||
user.pinnedItems.splice(foundIndex, 1);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function removePinnedGearByClass (user) {
|
||||
if (user.flags.classSelected) {
|
||||
let currentPinnedItems = updateStore(user);
|
||||
|
||||
for (let item of currentPinnedItems) {
|
||||
let itemInfo = getItemInfo(user, 'marketGear', item);
|
||||
|
||||
removeItemByPath(user, itemInfo.path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function removePinnedGearAddPossibleNewOnes (user, itemPath) {
|
||||
let currentPinnedItems = updateStore(user);
|
||||
let removeAndAddAllItems = false;
|
||||
|
||||
for (let item of currentPinnedItems) {
|
||||
let itemInfo = getItemInfo(user, 'marketGear', item);
|
||||
|
||||
if (itemInfo.path === itemPath) {
|
||||
removeAndAddAllItems = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
removeItemByPath(user, itemPath);
|
||||
|
||||
if (removeAndAddAllItems) {
|
||||
// an item of the users current "new" gear was bought
|
||||
// remove the old pinned gear items and add the new gear back
|
||||
removePinnedGearByClass(user);
|
||||
addPinnedGearByClass(user);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns {boolean} TRUE added the item / FALSE removed it
|
||||
*/
|
||||
function togglePinnedItem (user, {item, type, path}, req = {}) {
|
||||
let arrayToChange;
|
||||
|
||||
if (!path) { // If path isn't passed it means an item was passed
|
||||
path = getItemInfo(user, type, item, req.language).path;
|
||||
}
|
||||
|
||||
if (!item) item = get(content, path);
|
||||
|
||||
if (path === 'armoire' || path === 'potion') {
|
||||
throw new BadRequest(i18n.t('cannotUpinArmoirPotion', req.language));
|
||||
}
|
||||
|
||||
let isOfficialPinned = officialPinnedItems.find(officialPinnedItem => {
|
||||
return officialPinnedItem.path === path;
|
||||
}) !== undefined;
|
||||
|
||||
if (isOfficialPinned) {
|
||||
arrayToChange = user.unpinnedItems;
|
||||
} else {
|
||||
arrayToChange = user.pinnedItems;
|
||||
}
|
||||
|
||||
const foundIndex = arrayToChange.findIndex(pinnedItem => {
|
||||
return pinnedItem.path === path;
|
||||
});
|
||||
|
||||
if (foundIndex >= 0) {
|
||||
arrayToChange.splice(foundIndex, 1);
|
||||
return isOfficialPinned;
|
||||
} else {
|
||||
arrayToChange.push({path, type});
|
||||
return !isOfficialPinned;
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
addPinnedGearByClass,
|
||||
removePinnedGearByClass,
|
||||
removePinnedGearAddPossibleNewOnes,
|
||||
togglePinnedItem,
|
||||
removeItemByPath,
|
||||
};
|
||||
Reference in New Issue
Block a user