fix test lint

This commit is contained in:
Matteo Pagliazzi
2019-10-08 20:45:38 +02:00
parent e37f4467f8
commit 85fb5f33aa
367 changed files with 6635 additions and 6080 deletions

View File

@@ -14,8 +14,8 @@ import {
describe('shared.ops.rebirth', () => {
let user;
let animal = 'Wolf-Base';
let userStats = ['per', 'int', 'con', 'str', 'points', 'gp', 'exp', 'mp'];
const animal = 'Wolf-Base';
const userStats = ['per', 'int', 'con', 'str', 'points', 'gp', 'exp', 'mp'];
let tasks = [];
beforeEach(() => {
@@ -24,7 +24,7 @@ describe('shared.ops.rebirth', () => {
tasks = [generateHabit(), generateDaily(), generateTodo(), generateReward()];
});
it('returns an error when user balance is too low and user is less than max level', (done) => {
it('returns an error when user balance is too low and user is less than max level', done => {
user.balance = 0;
try {
@@ -37,7 +37,7 @@ describe('shared.ops.rebirth', () => {
});
it('rebirths a user with enough gems', () => {
let [, message] = rebirth(user);
const [, message] = rebirth(user);
expect(message).to.equal(i18n.t('rebirthComplete'));
});
@@ -46,7 +46,7 @@ describe('shared.ops.rebirth', () => {
user.balance = 0;
user.stats.lvl = MAX_LEVEL;
let [, message] = rebirth(user);
const [, message] = rebirth(user);
expect(message).to.equal(i18n.t('rebirthComplete'));
expect(user.flags.lastFreeRebirth).to.exist;
@@ -56,7 +56,7 @@ describe('shared.ops.rebirth', () => {
user.balance = 0;
user.stats.lvl = MAX_LEVEL + 1;
let [, message] = rebirth(user);
const [, message] = rebirth(user);
expect(message).to.equal(i18n.t('rebirthComplete'));
});
@@ -65,7 +65,7 @@ describe('shared.ops.rebirth', () => {
user.stats.lvl = MAX_LEVEL + 1;
user.flags.lastFreeRebirth = new Date();
let [, message] = rebirth(user);
const [, message] = rebirth(user);
expect(message).to.equal(i18n.t('rebirthComplete'));
expect(user.balance).to.equal(0);
@@ -98,7 +98,7 @@ describe('shared.ops.rebirth', () => {
});
it('resets a user\'s buffs', () => {
user.stats.buffs = {test: 'test'};
user.stats.buffs = { test: 'test' };
rebirth(user);
@@ -123,21 +123,21 @@ describe('shared.ops.rebirth', () => {
it('resets a user\'s stats', () => {
user.stats.class = 'rouge';
_.each(userStats, function setUsersStats (value) {
_.each(userStats, value => {
user.stats[value] = 10;
});
rebirth(user);
_.each(userStats, function resetUserStats (value) {
_.each(userStats, value => {
user.stats[value] = 0;
});
});
it('retains a user\'s gear', () => {
let prevGearEquipped = user.items.gear.equipped;
let prevGearCostume = user.items.gear.costume;
let prevPrefCostume = user.preferences.costume;
const prevGearEquipped = user.items.gear.equipped;
const prevGearCostume = user.items.gear.costume;
const prevPrefCostume = user.preferences.costume;
rebirth(user);
@@ -148,7 +148,7 @@ describe('shared.ops.rebirth', () => {
it('retains a user\'s gear owned', () => {
user.items.gear.owned.weapon_warrior_1 = true; // eslint-disable-line camelcase
let prevGearOwned = user.items.gear.owned;
const prevGearOwned = user.items.gear.owned;
rebirth(user);
@@ -176,7 +176,7 @@ describe('shared.ops.rebirth', () => {
user.flags.dropsEnabled = true;
user.flags.classSelected = true;
user.flags.rebirthEnabled = true;
user.flags.levelDrops = {test: 'test'};
user.flags.levelDrops = { test: 'test' };
rebirth(user);
@@ -228,7 +228,8 @@ describe('shared.ops.rebirth', () => {
it('always increments rebirth achievements when level is MAX_LEVEL', () => {
user.stats.lvl = MAX_LEVEL;
user.achievements.rebirths = 1;
user.achievements.rebirthLevel = MAX_LEVEL + 1; // this value is not actually possible (actually capped at MAX_LEVEL) but makes a good test
// this value is not actually possible (actually capped at MAX_LEVEL) but makes a good test
user.achievements.rebirthLevel = MAX_LEVEL + 1;
rebirth(user);
@@ -239,7 +240,8 @@ describe('shared.ops.rebirth', () => {
it('always increments rebirth achievements when level is greater than MAX_LEVEL', () => {
user.stats.lvl = MAX_LEVEL + 1;
user.achievements.rebirths = 1;
user.achievements.rebirthLevel = MAX_LEVEL + 2; // this value is not actually possible (actually capped at MAX_LEVEL) but makes a good test
// this value is not actually possible (actually capped at MAX_LEVEL) but makes a good test
user.achievements.rebirthLevel = MAX_LEVEL + 2;
rebirth(user);