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https://github.com/HabitRPG/habitica.git
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refactor: Make quest methods private instance methods
This commit is contained in:
@@ -50,6 +50,318 @@ describe('Group Model', () => {
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]);
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});
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describe('Static Methods', () => {
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describe('processQuestProgress', () => {
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let progress;
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beforeEach(async () => {
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progress = {
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up: 5,
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down: -5,
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collect: 5,
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};
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party.quest.members = {
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[questLeader._id]: true,
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[participatingMember._id]: true,
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[nonParticipatingMember._id]: false,
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[undecidedMember._id]: null,
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};
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await party.save();
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});
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context('early returns', () => {
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beforeEach(() => {
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sandbox.stub(Group.prototype, '_processBossQuest').returns(Promise.resolve());
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sandbox.stub(Group.prototype, '_processCollectionQuest').returns(Promise.resolve());
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});
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it('returns early if user is not in a party', async () => {
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let userWithoutParty = new User();
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await userWithoutParty.save();
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await Group.processQuestProgress(userWithoutParty, progress);
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party = await Group.findOne({_id: party._id});
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expect(party._processBossQuest).to.not.be.called;
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expect(party._processCollectionQuest).to.not.be.called;
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});
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it('returns early if party is not on quest', async () => {
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party.quest.active = false;
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await party.save();
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(party._processBossQuest).to.not.be.called;
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expect(party._processCollectionQuest).to.not.be.called;
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});
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it('returns early if user is not on quest', async () => {
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await Group.processQuestProgress(nonParticipatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(party._processBossQuest).to.not.be.called;
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expect(party._processCollectionQuest).to.not.be.called;
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});
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it('returns early if user has made no progress', async () => {
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await Group.processQuestProgress(participatingMember, null);
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party = await Group.findOne({_id: party._id});
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expect(party._processBossQuest).to.not.be.called;
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expect(party._processCollectionQuest).to.not.be.called;
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});
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it('returns early if quest does not exist', async () => {
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party.quest.key = 'foobar';
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await party.save();
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(party._processBossQuest).to.not.be.called;
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expect(party._processCollectionQuest).to.not.be.called;
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});
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it('calls _processBossQuest if quest is a boss quest', async () => {
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party.quest.key = 'whale';
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await party.startQuest(questLeader);
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await party.save();
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(Group.prototype._processBossQuest).to.be.calledOnce;
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expect(party._processCollectionQuest).to.not.be.called;
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});
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it('calls _processCollectionQuest if quest is a collection quest', async () => {
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party.quest.key = 'evilsanta2';
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await party.startQuest(questLeader);
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await party.save();
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(party._processBossQuest).to.not.be.called;
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expect(Group.prototype._processCollectionQuest).to.be.calledOnce;
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});
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});
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context('Boss Quests', () => {
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beforeEach(async () => {
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party.quest.key = 'whale';
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await party.startQuest(questLeader);
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await party.save();
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sandbox.stub(Group.prototype, 'sendChat');
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});
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it('applies user\'s progress to quest boss hp', async () => {
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(party.quest.progress.hp).to.eql(495);
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});
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it('sends a chat message about progress', async () => {
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(Group.prototype.sendChat).to.be.calledOnce;
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expect(Group.prototype.sendChat).to.be.calledWith('`Participating Member attacks Wailing Whale for 5.0 damage.` `Wailing Whale attacks party for 7.5 damage.`');
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});
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it('applies damage only to participating members of party', async () => {
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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let [
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updatedLeader,
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updatedParticipatingMember,
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updatedNonParticipatingMember,
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updatedUndecidedMember,
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] = await Promise.all([
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User.findById(questLeader._id),
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User.findById(participatingMember._id),
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User.findById(nonParticipatingMember._id),
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User.findById(undecidedMember._id),
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]);
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expect(updatedLeader.stats.hp).to.eql(42.5);
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expect(updatedParticipatingMember.stats.hp).to.eql(42.5);
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expect(updatedNonParticipatingMember.stats.hp).to.eql(50);
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expect(updatedUndecidedMember.stats.hp).to.eql(50);
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});
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it('sends message about victory', async () => {
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progress.up = 999;
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(Group.prototype.sendChat).to.be.calledTwice;
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expect(Group.prototype.sendChat).to.be.calledWith('`You defeated Wailing Whale! Questing party members receive the rewards of victory.`');
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});
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it('calls finishQuest when boss has <= 0 hp', async () => {
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let quest = questScrolls[party.quest.key];
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let finishQuest = sandbox.spy(Group.prototype, 'finishQuest');
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progress.up = 999;
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await Group.processQuestProgress(participatingMember, progress);
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expect(finishQuest).to.be.calledOnce;
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expect(finishQuest).to.be.calledWith(quest);
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});
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context('with Rage', () => {
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beforeEach(async () => {
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party.quest.active = false;
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party.quest.key = 'trex_undead';
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await party.startQuest(questLeader);
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await party.save();
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});
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it('applies down progress to boss rage', async () => {
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(party.quest.progress.rage).to.eql(10);
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});
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it('activates rage when progress.down triggers rage bar', async () => {
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let quest = questScrolls[party.quest.key];
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progress.down = -999;
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party.quest.progress.hp = 300;
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await party.save();
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(Group.prototype.sendChat).to.be.calledWith(quest.boss.rage.effect('en'));
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expect(party.quest.progress.hp).to.eql(383.5);
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expect(party.quest.progress.rage).to.eql(0);
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});
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it('rage sets boss hp to max hp if raging would have caused hp to be higher than the max', async () => {
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progress.down = -999;
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party.quest.progress.hp = 490;
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(party.quest.progress.hp).to.eql(500);
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});
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});
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});
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context('Collection Quests', () => {
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beforeEach(async () => {
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party.quest.key = 'atom1';
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await party.startQuest(questLeader);
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await party.save();
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sandbox.stub(Group.prototype, 'sendChat');
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});
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it('applies user\'s progress to found quest items', async () => {
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(party.quest.progress.collect.soapBars).to.eq(5);
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});
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it('sends a chat message about progress', async () => {
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(Group.prototype.sendChat).to.be.calledOnce;
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expect(Group.prototype.sendChat).to.be.calledWith('`Participating Member found 5 Bars of Soap.`');
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});
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it('sends a chat message if no progress is made', async () => {
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progress.collect = 0;
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(Group.prototype.sendChat).to.be.calledOnce;
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expect(Group.prototype.sendChat).to.be.calledWith('`Participating Member found nothing.`');
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});
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it('handles collection quests with multiple items', async () => {
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progress.collect = 10;
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party.quest.key = 'evilsanta2';
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party.quest.active = false;
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await party.startQuest(questLeader);
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await party.save();
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(Group.prototype.sendChat).to.be.calledOnce;
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expect(Group.prototype.sendChat).to.be.calledWithMatch(/`Participating Member found/);
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expect(Group.prototype.sendChat).to.be.calledWithMatch(/\d* (Tracks|Broken Twigs)/);
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});
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it('sends message about victory', async () => {
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progress.collect = 500;
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await Group.processQuestProgress(participatingMember, progress);
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party = await Group.findOne({_id: party._id});
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expect(Group.prototype.sendChat).to.be.calledTwice;
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expect(Group.prototype.sendChat).to.be.calledWith('`All items found! Party has received their rewards.`');
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});
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it('calls finishQuest when all items are found', async () => {
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let quest = questScrolls[party.quest.key];
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let finishQuest = sandbox.spy(Group.prototype, 'finishQuest');
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progress.collect = 999;
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await Group.processQuestProgress(participatingMember, progress);
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expect(finishQuest).to.be.calledOnce;
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expect(finishQuest).to.be.calledWith(quest);
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});
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});
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});
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});
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context('Instance Methods', () => {
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describe('#startQuest', () => {
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context('Failure Conditions', () => {
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@@ -300,363 +612,5 @@ describe('Group Model', () => {
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});
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});
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});
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describe('processQuestProgress', () => {
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let progress;
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beforeEach(async () => {
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progress = {
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up: 5,
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down: -5,
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};
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party.quest.active = true;
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party.quest.members = {
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[questLeader._id]: true,
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[participatingMember._id]: true,
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[nonParticipatingMember._id]: false,
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[undecidedMember._id]: null,
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};
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await party.save();
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sandbox.stub(Group, 'processBossQuest').returns(Promise.resolve());
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sandbox.stub(Group, 'processCollectionQuest').returns(Promise.resolve());
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});
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it('returns early if user is not in a party', async () => {
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let userWithoutParty = new User();
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await userWithoutParty.save();
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await Group.processQuestProgress(userWithoutParty, progress);
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expect(Group.processBossQuest).to.not.be.called;
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expect(Group.processCollectionQuest).to.not.be.called;
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});
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it('returns early if party is not on quest', async () => {
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party.quest.active = false;
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await party.save();
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await Group.processQuestProgress(participatingMember, progress);
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expect(Group.processBossQuest).to.not.be.called;
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expect(Group.processCollectionQuest).to.not.be.called;
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});
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it('returns early if user is not on quest', async () => {
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await Group.processQuestProgress(nonParticipatingMember, progress);
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expect(Group.processBossQuest).to.not.be.called;
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expect(Group.processCollectionQuest).to.not.be.called;
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});
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it('returns early if user has made no progress', async () => {
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await Group.processQuestProgress(participatingMember, null);
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expect(Group.processBossQuest).to.not.be.called;
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expect(Group.processCollectionQuest).to.not.be.called;
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});
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it('returns early if quest does not exist', async () => {
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party.quest.key = 'foobar';
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await party.save();
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await Group.processQuestProgress(participatingMember, progress);
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expect(Group.processBossQuest).to.not.be.called;
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expect(Group.processCollectionQuest).to.not.be.called;
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});
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it('calls processBossQuest if quest is a boss quest', async () => {
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party.quest.key = 'whale';
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await party.save();
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await Group.processQuestProgress(participatingMember, progress);
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expect(Group.processBossQuest).to.be.calledOnce;
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expect(Group.processCollectionQuest).to.not.be.called;
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});
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it('calls processCollectionQuest if quest is a collection quest', async () => {
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party.quest.key = 'evilsanta2';
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await party.save();
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await Group.processQuestProgress(participatingMember, progress);
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expect(Group.processBossQuest).to.not.be.called;
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expect(Group.processCollectionQuest).to.be.calledOnce;
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});
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});
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describe('processBossQuest', () => {
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let progress, quest;
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beforeEach(async () => {
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progress = {
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up: 5,
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down: -5,
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};
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quest = questScrolls.whale;
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party.quest.members = {
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[questLeader._id]: true,
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[participatingMember._id]: true,
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[nonParticipatingMember._id]: false,
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[undecidedMember._id]: null,
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};
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party.quest.key = 'whale';
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await party.save();
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await party.startQuest(questLeader);
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sandbox.stub(party, 'sendChat');
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});
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it('applies user\'s progress to quest boss hp', async () => {
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await Group.processBossQuest({
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user: participatingMember,
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progress,
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quest,
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group: party,
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});
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expect(party.quest.progress.hp).to.eql(495);
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});
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it('sends a chat message about progress', async () => {
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await Group.processBossQuest({
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user: participatingMember,
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progress,
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quest,
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group: party,
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});
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expect(party.sendChat).to.be.calledOnce;
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expect(party.sendChat).to.be.calledWith('`Participating Member attacks Wailing Whale for 5.0 damage.` `Wailing Whale attacks party for 7.5 damage.`');
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});
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it('applies damage only to participating members of party', async () => {
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await Group.processBossQuest({
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user: participatingMember,
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progress,
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quest,
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group: party,
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});
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let [
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updatedLeader,
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updatedParticipatingMember,
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updatedNonParticipatingMember,
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updatedUndecidedMember,
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] = await Promise.all([
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User.findById(questLeader._id),
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User.findById(participatingMember._id),
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User.findById(nonParticipatingMember._id),
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User.findById(undecidedMember._id),
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]);
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expect(updatedLeader.stats.hp).to.eql(42.5);
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expect(updatedParticipatingMember.stats.hp).to.eql(42.5);
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expect(updatedNonParticipatingMember.stats.hp).to.eql(50);
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expect(updatedUndecidedMember.stats.hp).to.eql(50);
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});
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it('sends message about victory', async () => {
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progress.up = 999;
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await Group.processBossQuest({
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user: participatingMember,
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progress,
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quest,
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group: party,
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});
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expect(party.sendChat).to.be.calledTwice;
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expect(party.sendChat).to.be.calledWith('`You defeated Wailing Whale! Questing party members receive the rewards of victory.`');
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});
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it('calls finishQuest when boss has <= 0 hp', async () => {
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progress.up = 999;
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sandbox.spy(party, 'finishQuest');
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await Group.processBossQuest({
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user: participatingMember,
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progress,
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quest,
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group: party,
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});
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|
||||
expect(party.finishQuest).to.be.calledOnce;
|
||||
expect(party.finishQuest).to.be.calledWith(quest);
|
||||
});
|
||||
|
||||
context('rage quests', () => {
|
||||
beforeEach(async () => {
|
||||
party.quest.active = false;
|
||||
party.quest.key = 'trex_undead';
|
||||
quest = questScrolls[party.quest.key];
|
||||
|
||||
await party.save();
|
||||
|
||||
await party.startQuest(questLeader);
|
||||
});
|
||||
|
||||
it('applies down progress to boss rage', async () => {
|
||||
await Group.processBossQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.quest.progress.rage).to.eql(10);
|
||||
});
|
||||
|
||||
it('activates rage when progress.down triggers rage bar', async () => {
|
||||
progress.down = -999;
|
||||
|
||||
party.quest.progress.hp = 300;
|
||||
|
||||
await Group.processBossQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.sendChat).to.be.calledWith(quest.boss.rage.effect('en'));
|
||||
expect(party.quest.progress.hp).to.eql(383.5);
|
||||
expect(party.quest.progress.rage).to.eql(0);
|
||||
});
|
||||
|
||||
it('rage sets boss hp to max hp if raging would have caused hp to be higher than the max', async () => {
|
||||
progress.down = -999;
|
||||
|
||||
party.quest.progress.hp = 490;
|
||||
|
||||
await Group.processBossQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.quest.progress.hp).to.eql(500);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
describe('processCollectionQuest', () => {
|
||||
let progress, quest;
|
||||
|
||||
beforeEach(async () => {
|
||||
progress = {
|
||||
collect: 5,
|
||||
};
|
||||
quest = questScrolls.atom1;
|
||||
|
||||
party.quest.members = {
|
||||
[questLeader._id]: true,
|
||||
[participatingMember._id]: true,
|
||||
[nonParticipatingMember._id]: false,
|
||||
[undecidedMember._id]: null,
|
||||
};
|
||||
party.quest.key = 'atom1';
|
||||
|
||||
await party.save();
|
||||
await party.startQuest(questLeader);
|
||||
|
||||
sandbox.stub(party, 'sendChat');
|
||||
});
|
||||
|
||||
it('applies user\'s progress to found quest items', async () => {
|
||||
await Group.processCollectionQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.quest.progress.collect.soapBars).to.eq(5);
|
||||
});
|
||||
|
||||
it('sends a chat message about progress', async () => {
|
||||
await Group.processCollectionQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.sendChat).to.be.calledOnce;
|
||||
expect(party.sendChat).to.be.calledWith('`Participating Member found 5 Bars of Soap.`');
|
||||
});
|
||||
|
||||
it('sends a chat message if no progress is made', async () => {
|
||||
progress.collect = 0;
|
||||
|
||||
await Group.processCollectionQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.sendChat).to.be.calledOnce;
|
||||
expect(party.sendChat).to.be.calledWith('`Participating Member found nothing.`');
|
||||
});
|
||||
|
||||
it('handles collection quests with multiple items', async () => {
|
||||
progress.collect = 10;
|
||||
party.quest.key = 'evilsanta2';
|
||||
party.quest.active = false;
|
||||
quest = questScrolls.evilsanta2;
|
||||
|
||||
await party.save();
|
||||
await party.startQuest(questLeader);
|
||||
|
||||
await Group.processCollectionQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.sendChat).to.be.calledOnce;
|
||||
expect(party.sendChat).to.be.calledWithMatch(/`Participating Member found/);;
|
||||
expect(party.sendChat).to.be.calledWithMatch(/\d* (Tracks|Broken Twigs)/);
|
||||
});
|
||||
|
||||
it('sends message about victory', async () => {
|
||||
progress.collect = 500;
|
||||
|
||||
await Group.processCollectionQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.sendChat).to.be.calledTwice;
|
||||
expect(party.sendChat).to.be.calledWith('`All items found! Party has received their rewards.`');
|
||||
});
|
||||
|
||||
it('calls finishQuest when all items are found', async () => {
|
||||
progress.collect = 999;
|
||||
sandbox.spy(party, 'finishQuest');
|
||||
|
||||
await Group.processCollectionQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.finishQuest).to.be.calledOnce;
|
||||
expect(party.finishQuest).to.be.calledWith(quest);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
@@ -489,54 +489,14 @@ function _isOnQuest (user, progress, group) {
|
||||
return group && progress && group.quest && group.quest.active && group.quest.members[user._id] === true;
|
||||
}
|
||||
|
||||
async function processCollectionQuest (options) {
|
||||
schema.methods._processBossQuest = async function processBossQuest (options) {
|
||||
let {
|
||||
user,
|
||||
progress,
|
||||
quest,
|
||||
group,
|
||||
} = options;
|
||||
|
||||
let itemsFound = {};
|
||||
|
||||
_.times(progress.collect, () => {
|
||||
let item = shared.fns.randomVal(user, quest.collect, {key: true, seed: Math.random()});
|
||||
|
||||
if (!itemsFound[item]) {
|
||||
itemsFound[item] = 0;
|
||||
}
|
||||
itemsFound[item]++;
|
||||
group.quest.progress.collect[item]++;
|
||||
});
|
||||
|
||||
let foundText = _.reduce(itemsFound, (m, v, k) => {
|
||||
m.push(`${v} ${quest.collect[k].text('en')}`);
|
||||
return m;
|
||||
}, []);
|
||||
|
||||
foundText = foundText.length > 0 ? foundText.join(', ') : 'nothing';
|
||||
group.sendChat(`\`${user.profile.name} found ${foundText}.\``);
|
||||
group.markModified('quest.progress.collect');
|
||||
|
||||
// Still needs completing
|
||||
if (_.find(quest.collect, (v, k) => {
|
||||
return group.quest.progress.collect[k] < v.count;
|
||||
})) return await group.save();
|
||||
|
||||
await group.finishQuest(quest);
|
||||
group.sendChat('`All items found! Party has received their rewards.`');
|
||||
|
||||
return await group.save();
|
||||
}
|
||||
|
||||
async function processBossQuest (options) {
|
||||
let {
|
||||
user,
|
||||
progress,
|
||||
quest,
|
||||
group,
|
||||
} = options;
|
||||
|
||||
let group = this;
|
||||
let quest = questScrolls[group.quest.key];
|
||||
let down = progress.down * quest.boss.str; // multiply by boss strength
|
||||
|
||||
group.quest.progress.hp -= progress.up;
|
||||
@@ -580,10 +540,47 @@ async function processBossQuest (options) {
|
||||
}
|
||||
|
||||
return await group.save();
|
||||
}
|
||||
};
|
||||
|
||||
schema.statics.processBossQuest = processBossQuest;
|
||||
schema.statics.processCollectionQuest = processCollectionQuest;
|
||||
schema.methods._processCollectionQuest = async function processCollectionQuest (options) {
|
||||
let {
|
||||
user,
|
||||
progress,
|
||||
} = options;
|
||||
|
||||
let group = this;
|
||||
let quest = questScrolls[group.quest.key];
|
||||
let itemsFound = {};
|
||||
|
||||
_.times(progress.collect, () => {
|
||||
let item = shared.fns.randomVal(user, quest.collect, {key: true, seed: Math.random()});
|
||||
|
||||
if (!itemsFound[item]) {
|
||||
itemsFound[item] = 0;
|
||||
}
|
||||
itemsFound[item]++;
|
||||
group.quest.progress.collect[item]++;
|
||||
});
|
||||
|
||||
let foundText = _.reduce(itemsFound, (m, v, k) => {
|
||||
m.push(`${v} ${quest.collect[k].text('en')}`);
|
||||
return m;
|
||||
}, []);
|
||||
|
||||
foundText = foundText.length > 0 ? foundText.join(', ') : 'nothing';
|
||||
group.sendChat(`\`${user.profile.name} found ${foundText}.\``);
|
||||
group.markModified('quest.progress.collect');
|
||||
|
||||
// Still needs completing
|
||||
if (_.find(quest.collect, (v, k) => {
|
||||
return group.quest.progress.collect[k] < v.count;
|
||||
})) return await group.save();
|
||||
|
||||
await group.finishQuest(quest);
|
||||
group.sendChat('`All items found! Party has received their rewards.`');
|
||||
|
||||
return await group.save();
|
||||
};
|
||||
|
||||
schema.statics.processQuestProgress = async function processQuestProgress (user, progress) {
|
||||
let group = await this.getGroup({user, groupId: 'party'});
|
||||
@@ -607,10 +604,9 @@ schema.statics.processQuestProgress = async function processQuestProgress (user,
|
||||
|
||||
let questType = quest.boss ? 'Boss' : 'Collection';
|
||||
|
||||
await this[`process${questType}Quest`]({
|
||||
await group[`_process${questType}Quest`]({
|
||||
user,
|
||||
progress,
|
||||
quest,
|
||||
group,
|
||||
});
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user