mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-17 22:57:21 +01:00
refactor: Make quest methods private instance methods
This commit is contained in:
@@ -50,6 +50,318 @@ describe('Group Model', () => {
|
||||
]);
|
||||
});
|
||||
|
||||
describe('Static Methods', () => {
|
||||
describe('processQuestProgress', () => {
|
||||
let progress;
|
||||
|
||||
beforeEach(async () => {
|
||||
progress = {
|
||||
up: 5,
|
||||
down: -5,
|
||||
collect: 5,
|
||||
};
|
||||
|
||||
party.quest.members = {
|
||||
[questLeader._id]: true,
|
||||
[participatingMember._id]: true,
|
||||
[nonParticipatingMember._id]: false,
|
||||
[undecidedMember._id]: null,
|
||||
};
|
||||
|
||||
await party.save();
|
||||
});
|
||||
|
||||
context('early returns', () => {
|
||||
beforeEach(() => {
|
||||
sandbox.stub(Group.prototype, '_processBossQuest').returns(Promise.resolve());
|
||||
sandbox.stub(Group.prototype, '_processCollectionQuest').returns(Promise.resolve());
|
||||
});
|
||||
|
||||
it('returns early if user is not in a party', async () => {
|
||||
let userWithoutParty = new User();
|
||||
|
||||
await userWithoutParty.save();
|
||||
|
||||
await Group.processQuestProgress(userWithoutParty, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(party._processBossQuest).to.not.be.called;
|
||||
expect(party._processCollectionQuest).to.not.be.called;
|
||||
});
|
||||
|
||||
it('returns early if party is not on quest', async () => {
|
||||
party.quest.active = false;
|
||||
await party.save();
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(party._processBossQuest).to.not.be.called;
|
||||
expect(party._processCollectionQuest).to.not.be.called;
|
||||
});
|
||||
|
||||
it('returns early if user is not on quest', async () => {
|
||||
await Group.processQuestProgress(nonParticipatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(party._processBossQuest).to.not.be.called;
|
||||
expect(party._processCollectionQuest).to.not.be.called;
|
||||
});
|
||||
|
||||
it('returns early if user has made no progress', async () => {
|
||||
await Group.processQuestProgress(participatingMember, null);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(party._processBossQuest).to.not.be.called;
|
||||
expect(party._processCollectionQuest).to.not.be.called;
|
||||
});
|
||||
|
||||
it('returns early if quest does not exist', async () => {
|
||||
party.quest.key = 'foobar';
|
||||
await party.save();
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(party._processBossQuest).to.not.be.called;
|
||||
expect(party._processCollectionQuest).to.not.be.called;
|
||||
});
|
||||
|
||||
it('calls _processBossQuest if quest is a boss quest', async () => {
|
||||
party.quest.key = 'whale';
|
||||
|
||||
await party.startQuest(questLeader);
|
||||
await party.save();
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(Group.prototype._processBossQuest).to.be.calledOnce;
|
||||
expect(party._processCollectionQuest).to.not.be.called;
|
||||
});
|
||||
|
||||
it('calls _processCollectionQuest if quest is a collection quest', async () => {
|
||||
party.quest.key = 'evilsanta2';
|
||||
|
||||
await party.startQuest(questLeader);
|
||||
await party.save();
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(party._processBossQuest).to.not.be.called;
|
||||
expect(Group.prototype._processCollectionQuest).to.be.calledOnce;
|
||||
});
|
||||
});
|
||||
|
||||
context('Boss Quests', () => {
|
||||
beforeEach(async () => {
|
||||
party.quest.key = 'whale';
|
||||
|
||||
await party.startQuest(questLeader);
|
||||
await party.save();
|
||||
|
||||
sandbox.stub(Group.prototype, 'sendChat');
|
||||
});
|
||||
|
||||
it('applies user\'s progress to quest boss hp', async () => {
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(party.quest.progress.hp).to.eql(495);
|
||||
});
|
||||
|
||||
it('sends a chat message about progress', async () => {
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(Group.prototype.sendChat).to.be.calledOnce;
|
||||
expect(Group.prototype.sendChat).to.be.calledWith('`Participating Member attacks Wailing Whale for 5.0 damage.` `Wailing Whale attacks party for 7.5 damage.`');
|
||||
});
|
||||
|
||||
it('applies damage only to participating members of party', async () => {
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
let [
|
||||
updatedLeader,
|
||||
updatedParticipatingMember,
|
||||
updatedNonParticipatingMember,
|
||||
updatedUndecidedMember,
|
||||
] = await Promise.all([
|
||||
User.findById(questLeader._id),
|
||||
User.findById(participatingMember._id),
|
||||
User.findById(nonParticipatingMember._id),
|
||||
User.findById(undecidedMember._id),
|
||||
]);
|
||||
|
||||
expect(updatedLeader.stats.hp).to.eql(42.5);
|
||||
expect(updatedParticipatingMember.stats.hp).to.eql(42.5);
|
||||
expect(updatedNonParticipatingMember.stats.hp).to.eql(50);
|
||||
expect(updatedUndecidedMember.stats.hp).to.eql(50);
|
||||
});
|
||||
|
||||
it('sends message about victory', async () => {
|
||||
progress.up = 999;
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(Group.prototype.sendChat).to.be.calledTwice;
|
||||
expect(Group.prototype.sendChat).to.be.calledWith('`You defeated Wailing Whale! Questing party members receive the rewards of victory.`');
|
||||
});
|
||||
|
||||
it('calls finishQuest when boss has <= 0 hp', async () => {
|
||||
let quest = questScrolls[party.quest.key];
|
||||
let finishQuest = sandbox.spy(Group.prototype, 'finishQuest');
|
||||
|
||||
progress.up = 999;
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
expect(finishQuest).to.be.calledOnce;
|
||||
expect(finishQuest).to.be.calledWith(quest);
|
||||
});
|
||||
|
||||
context('with Rage', () => {
|
||||
beforeEach(async () => {
|
||||
party.quest.active = false;
|
||||
party.quest.key = 'trex_undead';
|
||||
|
||||
await party.startQuest(questLeader);
|
||||
await party.save();
|
||||
});
|
||||
|
||||
it('applies down progress to boss rage', async () => {
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(party.quest.progress.rage).to.eql(10);
|
||||
});
|
||||
|
||||
it('activates rage when progress.down triggers rage bar', async () => {
|
||||
let quest = questScrolls[party.quest.key];
|
||||
|
||||
progress.down = -999;
|
||||
party.quest.progress.hp = 300;
|
||||
|
||||
await party.save();
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(Group.prototype.sendChat).to.be.calledWith(quest.boss.rage.effect('en'));
|
||||
expect(party.quest.progress.hp).to.eql(383.5);
|
||||
expect(party.quest.progress.rage).to.eql(0);
|
||||
});
|
||||
|
||||
it('rage sets boss hp to max hp if raging would have caused hp to be higher than the max', async () => {
|
||||
progress.down = -999;
|
||||
|
||||
party.quest.progress.hp = 490;
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(party.quest.progress.hp).to.eql(500);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
context('Collection Quests', () => {
|
||||
beforeEach(async () => {
|
||||
party.quest.key = 'atom1';
|
||||
|
||||
await party.startQuest(questLeader);
|
||||
await party.save();
|
||||
|
||||
sandbox.stub(Group.prototype, 'sendChat');
|
||||
});
|
||||
|
||||
it('applies user\'s progress to found quest items', async () => {
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(party.quest.progress.collect.soapBars).to.eq(5);
|
||||
});
|
||||
|
||||
it('sends a chat message about progress', async () => {
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(Group.prototype.sendChat).to.be.calledOnce;
|
||||
expect(Group.prototype.sendChat).to.be.calledWith('`Participating Member found 5 Bars of Soap.`');
|
||||
});
|
||||
|
||||
it('sends a chat message if no progress is made', async () => {
|
||||
progress.collect = 0;
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(Group.prototype.sendChat).to.be.calledOnce;
|
||||
expect(Group.prototype.sendChat).to.be.calledWith('`Participating Member found nothing.`');
|
||||
});
|
||||
|
||||
it('handles collection quests with multiple items', async () => {
|
||||
progress.collect = 10;
|
||||
party.quest.key = 'evilsanta2';
|
||||
party.quest.active = false;
|
||||
|
||||
await party.startQuest(questLeader);
|
||||
await party.save();
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(Group.prototype.sendChat).to.be.calledOnce;
|
||||
expect(Group.prototype.sendChat).to.be.calledWithMatch(/`Participating Member found/);
|
||||
expect(Group.prototype.sendChat).to.be.calledWithMatch(/\d* (Tracks|Broken Twigs)/);
|
||||
});
|
||||
|
||||
it('sends message about victory', async () => {
|
||||
progress.collect = 500;
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
party = await Group.findOne({_id: party._id});
|
||||
|
||||
expect(Group.prototype.sendChat).to.be.calledTwice;
|
||||
expect(Group.prototype.sendChat).to.be.calledWith('`All items found! Party has received their rewards.`');
|
||||
});
|
||||
|
||||
it('calls finishQuest when all items are found', async () => {
|
||||
let quest = questScrolls[party.quest.key];
|
||||
let finishQuest = sandbox.spy(Group.prototype, 'finishQuest');
|
||||
|
||||
progress.collect = 999;
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
expect(finishQuest).to.be.calledOnce;
|
||||
expect(finishQuest).to.be.calledWith(quest);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
context('Instance Methods', () => {
|
||||
describe('#startQuest', () => {
|
||||
context('Failure Conditions', () => {
|
||||
@@ -300,363 +612,5 @@ describe('Group Model', () => {
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
describe('processQuestProgress', () => {
|
||||
let progress;
|
||||
|
||||
beforeEach(async () => {
|
||||
progress = {
|
||||
up: 5,
|
||||
down: -5,
|
||||
};
|
||||
|
||||
party.quest.active = true;
|
||||
party.quest.members = {
|
||||
[questLeader._id]: true,
|
||||
[participatingMember._id]: true,
|
||||
[nonParticipatingMember._id]: false,
|
||||
[undecidedMember._id]: null,
|
||||
};
|
||||
|
||||
await party.save();
|
||||
|
||||
sandbox.stub(Group, 'processBossQuest').returns(Promise.resolve());
|
||||
sandbox.stub(Group, 'processCollectionQuest').returns(Promise.resolve());
|
||||
});
|
||||
|
||||
it('returns early if user is not in a party', async () => {
|
||||
let userWithoutParty = new User();
|
||||
|
||||
await userWithoutParty.save();
|
||||
|
||||
await Group.processQuestProgress(userWithoutParty, progress);
|
||||
|
||||
expect(Group.processBossQuest).to.not.be.called;
|
||||
expect(Group.processCollectionQuest).to.not.be.called;
|
||||
});
|
||||
|
||||
it('returns early if party is not on quest', async () => {
|
||||
party.quest.active = false;
|
||||
await party.save();
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
expect(Group.processBossQuest).to.not.be.called;
|
||||
expect(Group.processCollectionQuest).to.not.be.called;
|
||||
});
|
||||
|
||||
it('returns early if user is not on quest', async () => {
|
||||
await Group.processQuestProgress(nonParticipatingMember, progress);
|
||||
|
||||
expect(Group.processBossQuest).to.not.be.called;
|
||||
expect(Group.processCollectionQuest).to.not.be.called;
|
||||
});
|
||||
|
||||
it('returns early if user has made no progress', async () => {
|
||||
await Group.processQuestProgress(participatingMember, null);
|
||||
|
||||
expect(Group.processBossQuest).to.not.be.called;
|
||||
expect(Group.processCollectionQuest).to.not.be.called;
|
||||
});
|
||||
|
||||
it('returns early if quest does not exist', async () => {
|
||||
party.quest.key = 'foobar';
|
||||
await party.save();
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
expect(Group.processBossQuest).to.not.be.called;
|
||||
expect(Group.processCollectionQuest).to.not.be.called;
|
||||
});
|
||||
|
||||
it('calls processBossQuest if quest is a boss quest', async () => {
|
||||
party.quest.key = 'whale';
|
||||
await party.save();
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
expect(Group.processBossQuest).to.be.calledOnce;
|
||||
expect(Group.processCollectionQuest).to.not.be.called;
|
||||
});
|
||||
|
||||
it('calls processCollectionQuest if quest is a collection quest', async () => {
|
||||
party.quest.key = 'evilsanta2';
|
||||
await party.save();
|
||||
|
||||
await Group.processQuestProgress(participatingMember, progress);
|
||||
|
||||
expect(Group.processBossQuest).to.not.be.called;
|
||||
expect(Group.processCollectionQuest).to.be.calledOnce;
|
||||
});
|
||||
});
|
||||
|
||||
describe('processBossQuest', () => {
|
||||
let progress, quest;
|
||||
|
||||
beforeEach(async () => {
|
||||
progress = {
|
||||
up: 5,
|
||||
down: -5,
|
||||
};
|
||||
quest = questScrolls.whale;
|
||||
|
||||
party.quest.members = {
|
||||
[questLeader._id]: true,
|
||||
[participatingMember._id]: true,
|
||||
[nonParticipatingMember._id]: false,
|
||||
[undecidedMember._id]: null,
|
||||
};
|
||||
party.quest.key = 'whale';
|
||||
|
||||
await party.save();
|
||||
await party.startQuest(questLeader);
|
||||
|
||||
sandbox.stub(party, 'sendChat');
|
||||
});
|
||||
|
||||
it('applies user\'s progress to quest boss hp', async () => {
|
||||
await Group.processBossQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.quest.progress.hp).to.eql(495);
|
||||
});
|
||||
|
||||
it('sends a chat message about progress', async () => {
|
||||
await Group.processBossQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.sendChat).to.be.calledOnce;
|
||||
expect(party.sendChat).to.be.calledWith('`Participating Member attacks Wailing Whale for 5.0 damage.` `Wailing Whale attacks party for 7.5 damage.`');
|
||||
});
|
||||
|
||||
it('applies damage only to participating members of party', async () => {
|
||||
await Group.processBossQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
let [
|
||||
updatedLeader,
|
||||
updatedParticipatingMember,
|
||||
updatedNonParticipatingMember,
|
||||
updatedUndecidedMember,
|
||||
] = await Promise.all([
|
||||
User.findById(questLeader._id),
|
||||
User.findById(participatingMember._id),
|
||||
User.findById(nonParticipatingMember._id),
|
||||
User.findById(undecidedMember._id),
|
||||
]);
|
||||
|
||||
expect(updatedLeader.stats.hp).to.eql(42.5);
|
||||
expect(updatedParticipatingMember.stats.hp).to.eql(42.5);
|
||||
expect(updatedNonParticipatingMember.stats.hp).to.eql(50);
|
||||
expect(updatedUndecidedMember.stats.hp).to.eql(50);
|
||||
});
|
||||
|
||||
it('sends message about victory', async () => {
|
||||
progress.up = 999;
|
||||
|
||||
await Group.processBossQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.sendChat).to.be.calledTwice;
|
||||
expect(party.sendChat).to.be.calledWith('`You defeated Wailing Whale! Questing party members receive the rewards of victory.`');
|
||||
});
|
||||
|
||||
it('calls finishQuest when boss has <= 0 hp', async () => {
|
||||
progress.up = 999;
|
||||
sandbox.spy(party, 'finishQuest');
|
||||
|
||||
await Group.processBossQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.finishQuest).to.be.calledOnce;
|
||||
expect(party.finishQuest).to.be.calledWith(quest);
|
||||
});
|
||||
|
||||
context('rage quests', () => {
|
||||
beforeEach(async () => {
|
||||
party.quest.active = false;
|
||||
party.quest.key = 'trex_undead';
|
||||
quest = questScrolls[party.quest.key];
|
||||
|
||||
await party.save();
|
||||
|
||||
await party.startQuest(questLeader);
|
||||
});
|
||||
|
||||
it('applies down progress to boss rage', async () => {
|
||||
await Group.processBossQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.quest.progress.rage).to.eql(10);
|
||||
});
|
||||
|
||||
it('activates rage when progress.down triggers rage bar', async () => {
|
||||
progress.down = -999;
|
||||
|
||||
party.quest.progress.hp = 300;
|
||||
|
||||
await Group.processBossQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.sendChat).to.be.calledWith(quest.boss.rage.effect('en'));
|
||||
expect(party.quest.progress.hp).to.eql(383.5);
|
||||
expect(party.quest.progress.rage).to.eql(0);
|
||||
});
|
||||
|
||||
it('rage sets boss hp to max hp if raging would have caused hp to be higher than the max', async () => {
|
||||
progress.down = -999;
|
||||
|
||||
party.quest.progress.hp = 490;
|
||||
|
||||
await Group.processBossQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.quest.progress.hp).to.eql(500);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
describe('processCollectionQuest', () => {
|
||||
let progress, quest;
|
||||
|
||||
beforeEach(async () => {
|
||||
progress = {
|
||||
collect: 5,
|
||||
};
|
||||
quest = questScrolls.atom1;
|
||||
|
||||
party.quest.members = {
|
||||
[questLeader._id]: true,
|
||||
[participatingMember._id]: true,
|
||||
[nonParticipatingMember._id]: false,
|
||||
[undecidedMember._id]: null,
|
||||
};
|
||||
party.quest.key = 'atom1';
|
||||
|
||||
await party.save();
|
||||
await party.startQuest(questLeader);
|
||||
|
||||
sandbox.stub(party, 'sendChat');
|
||||
});
|
||||
|
||||
it('applies user\'s progress to found quest items', async () => {
|
||||
await Group.processCollectionQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.quest.progress.collect.soapBars).to.eq(5);
|
||||
});
|
||||
|
||||
it('sends a chat message about progress', async () => {
|
||||
await Group.processCollectionQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.sendChat).to.be.calledOnce;
|
||||
expect(party.sendChat).to.be.calledWith('`Participating Member found 5 Bars of Soap.`');
|
||||
});
|
||||
|
||||
it('sends a chat message if no progress is made', async () => {
|
||||
progress.collect = 0;
|
||||
|
||||
await Group.processCollectionQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.sendChat).to.be.calledOnce;
|
||||
expect(party.sendChat).to.be.calledWith('`Participating Member found nothing.`');
|
||||
});
|
||||
|
||||
it('handles collection quests with multiple items', async () => {
|
||||
progress.collect = 10;
|
||||
party.quest.key = 'evilsanta2';
|
||||
party.quest.active = false;
|
||||
quest = questScrolls.evilsanta2;
|
||||
|
||||
await party.save();
|
||||
await party.startQuest(questLeader);
|
||||
|
||||
await Group.processCollectionQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.sendChat).to.be.calledOnce;
|
||||
expect(party.sendChat).to.be.calledWithMatch(/`Participating Member found/);;
|
||||
expect(party.sendChat).to.be.calledWithMatch(/\d* (Tracks|Broken Twigs)/);
|
||||
});
|
||||
|
||||
it('sends message about victory', async () => {
|
||||
progress.collect = 500;
|
||||
|
||||
await Group.processCollectionQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.sendChat).to.be.calledTwice;
|
||||
expect(party.sendChat).to.be.calledWith('`All items found! Party has received their rewards.`');
|
||||
});
|
||||
|
||||
it('calls finishQuest when all items are found', async () => {
|
||||
progress.collect = 999;
|
||||
sandbox.spy(party, 'finishQuest');
|
||||
|
||||
await Group.processCollectionQuest({
|
||||
user: participatingMember,
|
||||
progress,
|
||||
quest,
|
||||
group: party,
|
||||
});
|
||||
|
||||
expect(party.finishQuest).to.be.calledOnce;
|
||||
expect(party.finishQuest).to.be.calledWith(quest);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user