Database Access optimisations (#14544)

* Optimize database access during spell casting

* load less data when casting spells

* Begin migrating update calls to updateOne and updateMany

* Only update user objects that don’t have notification yet

* fix test

* fix spy

* Don’t unnecessarily update user when requesting invalid guild

* fix sort order for middlewares to not load user twice every request

* fix tests

* fix integration test

* fix skill usage not always deducting mp

* addtest case for blessing spell

* fix healAll

* fix lint

* Fix error for when some spells are used outside of party

* Add check to not run bulk spells in web client

* fix(tags): change const to let

---------

Co-authored-by: SabreCat <sabe@habitica.com>
This commit is contained in:
Phillip Thelen
2023-05-16 19:21:45 +02:00
committed by GitHub
parent f0637dcf49
commit 8150fef993
20 changed files with 223 additions and 133 deletions

View File

@@ -840,7 +840,7 @@ api.moveTask = {
// Cannot send $pull and $push on same field in one single op
const pullQuery = { $pull: {} };
pullQuery.$pull[`tasksOrder.${task.type}s`] = task.id;
await owner.update(pullQuery).exec();
await owner.updateOne(pullQuery).exec();
let position = to;
if (to === -1) position = order.length - 1; // push to bottom
@@ -850,7 +850,7 @@ api.moveTask = {
$each: [task._id],
$position: position,
};
await owner.update(updateQuery).exec();
await owner.updateOne(updateQuery).exec();
// Update the user version field manually,
// it cannot be updated in the pre update hook
@@ -1434,7 +1434,7 @@ api.deleteTask = {
const pullQuery = { $pull: {} };
pullQuery.$pull[`tasksOrder.${task.type}s`] = task._id;
const taskOrderUpdate = (challenge || user).update(pullQuery).exec();
const taskOrderUpdate = (challenge || user).updateOne(pullQuery).exec();
// Update the user version field manually,
// it cannot be updated in the pre update hook