mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-18 07:07:35 +01:00
Merge branch 'shared-code-random-drop' of https://github.com/piousbox/habitrpg into piousbox-shared-code-random-drop2
This commit is contained in:
@@ -12,7 +12,6 @@ website/public/
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# Temporarilly disabled. These should be removed when the linting errors are fixed
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# Temporarilly disabled. These should be removed when the linting errors are fixed
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common/script/content/index.js
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common/script/content/index.js
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common/script/fns/randomDrop.js
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common/script/public/**/*.js
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common/script/public/**/*.js
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website/src/**/api-v2/**/*.js
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website/src/**/api-v2/**/*.js
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@@ -1,7 +1,8 @@
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import predictableRandom from './predictableRandom';
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module.exports = function crit (user, stat = 'str', chance = 0.03) {
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module.exports = function crit (user, stat = 'str', chance = 0.03) {
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let s = user._statsComputed[stat];
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let s = user._statsComputed[stat];
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if (user.fns.predictableRandom() <= chance * (1 + s / 100)) {
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if (predictableRandom(user) <= chance * (1 + s / 100)) {
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return 1.5 + 4 * s / (s + 200);
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return 1.5 + 4 * s / (s + 200);
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} else {
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} else {
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return 1;
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return 1;
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@@ -3,80 +3,118 @@ import content from '../content/index';
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import i18n from '../i18n';
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import i18n from '../i18n';
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import { daysSince } from '../cron';
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import { daysSince } from '../cron';
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import { diminishingReturns } from '../statHelpers';
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import { diminishingReturns } from '../statHelpers';
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import { predictableRandom } from './predictableRandom';
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import randomVal from './randomVal';
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// Clone a drop object maintaining its functions so that we can change it without affecting the original item
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// Clone a drop object maintaining its functions so that we can change it without affecting the original item
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function cloneDropItem (drop) {
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function cloneDropItem (drop) {
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return _.cloneDeep(drop, function (val) {
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return _.cloneDeep(drop, (val) => {
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return _.isFunction(val) ? val : undefined; // undefined will be handled by lodash
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return _.isFunction(val) ? val : undefined; // undefined will be handled by lodash
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});
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});
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}
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}
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module.exports = function randomDrop (user, modifiers, req) {
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module.exports = function randomDrop (user, modifiers, req = {}) {
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var acceptableDrops, base, base1, base2, chance, drop, dropK, dropMultiplier, name, name1, name2, quest, rarity, ref, ref1, ref2, ref3, task;
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let acceptableDrops;
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let chance;
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let drop;
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let dropK;
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let dropMultiplier;
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let quest;
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let rarity;
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let task;
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task = modifiers.task;
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task = modifiers.task;
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chance = _.min([Math.abs(task.value - 21.27), 37.5]) / 150 + .02;
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chance *= task.priority * (1 + (task.streak / 100 || 0)) * (1 + (user._statsComputed.per / 100)) * (1 + (user.contributor.level / 40 || 0)) * (1 + (user.achievements.rebirths / 20 || 0)) * (1 + (user.achievements.streak / 200 || 0)) * (user._tmp.crit || 1) * (1 + .5 * (_.reduce(task.checklist, (function(m, i) {
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chance = _.min([Math.abs(task.value - 21.27), 37.5]) / 150 + 0.02;
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return m + (i.completed ? 1 : 0);
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chance *= task.priority * // Task priority: +50% for Medium, +100% for Hard
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}), 0) || 0));
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(1 + (task.streak / 100 || 0)) * // Streak bonus: +1% per streak
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(1 + user._statsComputed.per / 100) * // PERception: +1% per point
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(1 + (user.contributor.level / 40 || 0)) * // Contrib levels: +2.5% per level
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(1 + (user.achievements.rebirths / 20 || 0)) * // Rebirths: +5% per achievement
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(1 + (user.achievements.streak / 200 || 0)) * // Streak achievements: +0.5% per achievement
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(user._tmp.crit || 1) * (1 + 0.5 * (_.reduce(task.checklist, (m, i) => {
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return m + (i.completed ? 1 : 0); // +50% per checklist item complete. TODO: make this into X individual drop chances instead
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}, 0) || 0));
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chance = diminishingReturns(chance, 0.75);
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chance = diminishingReturns(chance, 0.75);
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quest = content.quests[(ref = user.party.quest) != null ? ref.key : void 0];
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if ((quest != null ? quest.collect : void 0) && user.fns.predictableRandom(user.stats.gp) < chance) {
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if (user.party.quest.key)
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dropK = user.fns.randomVal(quest.collect, {
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quest = content.quests[user.party.quest.key];
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key: true
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if (quest && quest.collect && predictableRandom(user, user.stats.gp) < chance) {
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dropK = randomVal(user, quest.collect, {
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key: true,
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});
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});
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if (!user.party.quest.progress.collect[dropK])
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user.party.quest.progress.collect[dropK] = 0;
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user.party.quest.progress.collect[dropK]++;
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user.party.quest.progress.collect[dropK]++;
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if (typeof user.markModified === "function") {
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user.markModified('party.quest.progress');
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user.markModified('party.quest.progress');
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}
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}
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}
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dropMultiplier = ((ref1 = user.purchased) != null ? (ref2 = ref1.plan) != null ? ref2.customerId : void 0 : void 0) ? 2 : 1;
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if ((daysSince(user.items.lastDrop.date, user.preferences) === 0) && (user.items.lastDrop.count >= dropMultiplier * (5 + Math.floor(user._statsComputed.per / 25) + (user.contributor.level || 0)))) {
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if (user.purchased && user.purchased.plan && user.purchased.plan.custsomerId) {
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dropMultiplier = 2;
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} else {
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dropMultiplier = 1;
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}
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if (daysSince(user.items.lastDrop.date, user.preferences) === 0 &&
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user.items.lastDrop.count >= dropMultiplier * (5 + Math.floor(user._statsComputed.per / 25) + (user.contributor.level || 0))) {
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return;
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return;
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}
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}
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if (((ref3 = user.flags) != null ? ref3.dropsEnabled : void 0) && user.fns.predictableRandom(user.stats.exp) < chance) {
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rarity = user.fns.predictableRandom(user.stats.gp);
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if (user.flags && user.flags.dropsEnabled && predictableRandom(user, user.stats.exp) < chance) {
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if (rarity > .6) {
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rarity = predictableRandom(user, user.stats.gp);
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drop = cloneDropItem(user.fns.randomVal(_.where(content.food, {
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canDrop: true
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if (rarity > 0.6) { // food 40% chance
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drop = cloneDropItem(randomVal(user, _.where(content.food, {
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canDrop: true,
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})));
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})));
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if ((base = user.items.food)[name = drop.key] == null) {
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base[name] = 0;
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if (!user.items.food[drop.key]) {
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user.items.food[drop.key] = 0;
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}
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}
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user.items.food[drop.key] += 1;
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user.items.food[drop.key] += 1;
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drop.type = 'Food';
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drop.type = 'Food';
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drop.dialog = i18n.t('messageDropFood', {
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drop.dialog = i18n.t('messageDropFood', {
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dropArticle: drop.article,
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dropArticle: drop.article,
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dropText: drop.text(req.language),
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dropText: drop.text(req.language),
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dropNotes: drop.notes(req.language)
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dropNotes: drop.notes(req.language),
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}, req.language);
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}, req.language);
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} else if (rarity > .3) {
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} else if (rarity > 0.3) { // eggs 30% chance
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drop = cloneDropItem(user.fns.randomVal(content.dropEggs));
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drop = cloneDropItem(randomVal(user, content.dropEggs));
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if ((base1 = user.items.eggs)[name1 = drop.key] == null) {
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if (!user.items.eggs[drop.key]) {
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base1[name1] = 0;
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user.items.eggs[drop.key] = 0;
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}
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}
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user.items.eggs[drop.key]++;
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user.items.eggs[drop.key]++;
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drop.type = 'Egg';
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drop.type = 'Egg';
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drop.dialog = i18n.t('messageDropEgg', {
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drop.dialog = i18n.t('messageDropEgg', {
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dropText: drop.text(req.language),
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dropText: drop.text(req.language),
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dropNotes: drop.notes(req.language)
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dropNotes: drop.notes(req.language),
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}, req.language);
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}, req.language);
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} else {
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} else { // Hatching Potion, 30% chance - break down by rarity.
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acceptableDrops = rarity < .02 ? ['Golden'] : rarity < .09 ? ['Zombie', 'CottonCandyPink', 'CottonCandyBlue'] : rarity < .18 ? ['Red', 'Shade', 'Skeleton'] : ['Base', 'White', 'Desert'];
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if (rarity < 0.02) { // Very Rare: 10% (of 30%)
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drop = cloneDropItem(user.fns.randomVal(_.pick(content.hatchingPotions, (function(v, k) {
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acceptableDrops = ['Golden'];
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} else if (rarity < 0.09) { // Rare: 20% of 30%
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acceptableDrops = ['Zombie', 'CottonCandyPink', 'CottonCandyBlue'];
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} else if (rarity < 0.18) { // uncommon: 30% of 30%
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acceptableDrops = ['Red', 'Shade', 'Skeleton'];
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} else { // common, 40% of 30%
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acceptableDrops = ['Base', 'White', 'Desert'];
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}
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drop = cloneDropItem(randomVal(user, _.pick(content.hatchingPotions, (v, k) => {
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return acceptableDrops.indexOf(k) >= 0;
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return acceptableDrops.indexOf(k) >= 0;
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}))));
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})));
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if ((base2 = user.items.hatchingPotions)[name2 = drop.key] == null) {
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if (!user.items.hatchingPotions[drop.key]) {
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base2[name2] = 0;
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user.items.hatchingPotions[drop.key] = 0;
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}
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}
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user.items.hatchingPotions[drop.key]++;
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user.items.hatchingPotions[drop.key]++;
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drop.type = 'HatchingPotion';
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drop.type = 'HatchingPotion';
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drop.dialog = i18n.t('messageDropPotion', {
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drop.dialog = i18n.t('messageDropPotion', {
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dropText: drop.text(req.language),
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dropText: drop.text(req.language),
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dropNotes: drop.notes(req.language)
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dropNotes: drop.notes(req.language),
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}, req.language);
|
}, req.language);
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}
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}
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user._tmp.drop = drop;
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user._tmp.drop = drop;
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user.items.lastDrop.date = +(new Date);
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user.items.lastDrop.date = Number(new Date());
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return user.items.lastDrop.count++;
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user.items.lastDrop.count++;
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}
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}
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};
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};
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@@ -86,7 +86,6 @@ api.count = count;
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import statsComputed from './libs/statsComputed';
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import statsComputed from './libs/statsComputed';
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|
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// TODO As ops and fns are ported, exported them through the api object
|
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import scoreTask from './ops/scoreTask';
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import scoreTask from './ops/scoreTask';
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import sleep from './ops/sleep';
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import sleep from './ops/sleep';
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import allocate from './ops/allocate';
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import allocate from './ops/allocate';
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@@ -123,6 +122,31 @@ import reroll from './ops/reroll';
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import addPushDevice from './ops/addPushDevice';
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import addPushDevice from './ops/addPushDevice';
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import reset from './ops/reset';
|
import reset from './ops/reset';
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||||||
|
|
||||||
|
import autoAllocate from './fns/autoAllocate';
|
||||||
|
import crit from './fns/crit';
|
||||||
|
import dotGetFn from './fns/dotGet';
|
||||||
|
import dotSetFn from './fns/dotSet';
|
||||||
|
import handleTwoHanded from './fns/handleTwoHanded';
|
||||||
|
import nullify from './fns/nullify';
|
||||||
|
import predictableRandom from './fns/predictableRandom';
|
||||||
|
import randomDrop from './fns/randomDrop';
|
||||||
|
import randomVal from './fns/randomVal';
|
||||||
|
import resetGear from './fns/resetGear';
|
||||||
|
import ultimateGear from './fns/ultimateGear';
|
||||||
|
import updateStats from './fns/updateStats';
|
||||||
|
|
||||||
|
api.fns = {
|
||||||
|
autoAllocate,
|
||||||
|
crit,
|
||||||
|
handleTwoHanded,
|
||||||
|
predictableRandom,
|
||||||
|
randomDrop,
|
||||||
|
randomVal,
|
||||||
|
resetGear,
|
||||||
|
ultimateGear,
|
||||||
|
updateStats,
|
||||||
|
};
|
||||||
|
|
||||||
api.ops = {
|
api.ops = {
|
||||||
scoreTask,
|
scoreTask,
|
||||||
sleep,
|
sleep,
|
||||||
@@ -161,28 +185,12 @@ api.ops = {
|
|||||||
reset,
|
reset,
|
||||||
};
|
};
|
||||||
|
|
||||||
import handleTwoHanded from './fns/handleTwoHanded';
|
|
||||||
import predictableRandom from './fns/predictableRandom';
|
|
||||||
import randomVal from './fns/randomVal';
|
|
||||||
import ultimateGear from './fns/ultimateGear';
|
|
||||||
import autoAllocate from './fns/autoAllocate';
|
|
||||||
|
|
||||||
api.fns = {
|
|
||||||
handleTwoHanded,
|
|
||||||
predictableRandom,
|
|
||||||
randomVal,
|
|
||||||
ultimateGear,
|
|
||||||
autoAllocate,
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
------------------------------------------------------
|
------------------------------------------------------
|
||||||
User (prototype wrapper to give it ops, helper funcs, and virtuals
|
User (prototype wrapper to give it ops, helper funcs, and virtuals
|
||||||
------------------------------------------------------
|
------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
User is now wrapped (both on client and server), adding a few new properties:
|
User is now wrapped (both on client and server), adding a few new properties:
|
||||||
* getters (_statsComputed, tasks, etc)
|
* getters (_statsComputed, tasks, etc)
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ import {
|
|||||||
NotAuthorized,
|
NotAuthorized,
|
||||||
} from '../libs/errors';
|
} from '../libs/errors';
|
||||||
|
|
||||||
|
// TODO move to server code
|
||||||
module.exports = function addPushDevice (user, req = {}) {
|
module.exports = function addPushDevice (user, req = {}) {
|
||||||
let regId = _.get(req, 'body.regId');
|
let regId = _.get(req, 'body.regId');
|
||||||
if (!regId) throw new BadRequest(i18n.t('regIdRequired', req.language));
|
if (!regId) throw new BadRequest(i18n.t('regIdRequired', req.language));
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ import {
|
|||||||
} from '../libs/errors';
|
} from '../libs/errors';
|
||||||
import i18n from '../i18n';
|
import i18n from '../i18n';
|
||||||
import updateStats from '../fns/updateStats';
|
import updateStats from '../fns/updateStats';
|
||||||
|
import crit from '../fns/crit';
|
||||||
|
|
||||||
const MAX_TASK_VALUE = 21.27;
|
const MAX_TASK_VALUE = 21.27;
|
||||||
const MIN_TASK_VALUE = -47.27;
|
const MIN_TASK_VALUE = -47.27;
|
||||||
@@ -105,7 +106,7 @@ function _subtractPoints (user, task, stats, delta) {
|
|||||||
function _addPoints (user, task, stats, direction, delta) {
|
function _addPoints (user, task, stats, direction, delta) {
|
||||||
// ===== CRITICAL HITS =====
|
// ===== CRITICAL HITS =====
|
||||||
// allow critical hit only when checking off a task, not when unchecking it:
|
// allow critical hit only when checking off a task, not when unchecking it:
|
||||||
let _crit = delta > 0 ? user.fns.crit() : 1;
|
let _crit = delta > 0 ? crit(user) : 1;
|
||||||
// if there was a crit, alert the user via notification
|
// if there was a crit, alert the user via notification
|
||||||
if (_crit > 1) user._tmp.crit = _crit;
|
if (_crit > 1) user._tmp.crit = _crit;
|
||||||
|
|
||||||
|
|||||||
165
test/common/fns/randomDrop.test.js
Normal file
165
test/common/fns/randomDrop.test.js
Normal file
@@ -0,0 +1,165 @@
|
|||||||
|
// TODO disable until we can find a way to stub predictableRandom
|
||||||
|
|
||||||
|
/* eslint-disable */
|
||||||
|
|
||||||
|
import randomDrop from '../../../common/script/fns/randomDrop';
|
||||||
|
import {
|
||||||
|
generateUser,
|
||||||
|
generateTodo,
|
||||||
|
generateHabit,
|
||||||
|
generateDaily,
|
||||||
|
generateReward,
|
||||||
|
} from '../../helpers/common.helper';
|
||||||
|
// import predictableRandom from '../../../common/script/fns/predictableRandom'; // eslint-disable
|
||||||
|
import content from '../../../common/script/content/index';
|
||||||
|
|
||||||
|
xdescribe('common.fns.randomDrop', () => {
|
||||||
|
let user;
|
||||||
|
let task;
|
||||||
|
let predictableRandom;
|
||||||
|
|
||||||
|
beforeEach(() => {
|
||||||
|
user = generateUser();
|
||||||
|
user._tmp = user._tmp ? user._tmp : {};
|
||||||
|
task = generateTodo({ userId: user._id });
|
||||||
|
predictableRandom = () => {
|
||||||
|
return 0.5;
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
/**
|
||||||
|
* function signature as follows:
|
||||||
|
* randomDrop(user, modifiers) {}
|
||||||
|
* modifiers = { task, delta = null }
|
||||||
|
**/
|
||||||
|
|
||||||
|
it('drops an item for the user.party.quest.progress', () => {
|
||||||
|
expect(user.party.quest.progress.collect).to.eql({});
|
||||||
|
user.party.quest.key = 'vice2';
|
||||||
|
let collectWhat = Object.keys(content.quests[user.party.quest.key].collect)[0]; // lightCrystal
|
||||||
|
predictableRandom = () => {
|
||||||
|
return 0.0001;
|
||||||
|
};
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user.party.quest.progress.collect[collectWhat]).to.eql(1);
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user.party.quest.progress.collect[collectWhat]).to.eql(2);
|
||||||
|
});
|
||||||
|
|
||||||
|
context('drops enabled', () => {
|
||||||
|
beforeEach(() => {
|
||||||
|
user.flags.dropsEnabled = true;
|
||||||
|
task.priority = 100000;
|
||||||
|
});
|
||||||
|
|
||||||
|
it('does nothing if user.items.lastDrop.count is exceeded', () => {
|
||||||
|
user.items.lastDrop.count = 100;
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user._tmp).to.eql({});
|
||||||
|
});
|
||||||
|
|
||||||
|
it('drops something when the task is a todo', () => {
|
||||||
|
expect(user._tmp).to.eql({});
|
||||||
|
user.flags.dropsEnabled = true;
|
||||||
|
predictableRandom = () => {
|
||||||
|
return 0.1;
|
||||||
|
};
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user._tmp).to.not.eql({});
|
||||||
|
});
|
||||||
|
|
||||||
|
it('drops something when the task is a habit', () => {
|
||||||
|
task = generateHabit({ userId: user._id });
|
||||||
|
expect(user._tmp).to.eql({});
|
||||||
|
user.flags.dropsEnabled = true;
|
||||||
|
predictableRandom = () => {
|
||||||
|
return 0.1;
|
||||||
|
};
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user._tmp).to.not.eql({});
|
||||||
|
});
|
||||||
|
|
||||||
|
it('drops something when the task is a daily', () => {
|
||||||
|
task = generateDaily({ userId: user._id });
|
||||||
|
expect(user._tmp).to.eql({});
|
||||||
|
user.flags.dropsEnabled = true;
|
||||||
|
predictableRandom = () => {
|
||||||
|
return 0.1;
|
||||||
|
};
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user._tmp).to.not.eql({});
|
||||||
|
});
|
||||||
|
|
||||||
|
it('drops something when the task is a reward', () => {
|
||||||
|
task = generateReward({ userId: user._id });
|
||||||
|
expect(user._tmp).to.eql({});
|
||||||
|
user.flags.dropsEnabled = true;
|
||||||
|
predictableRandom = () => {
|
||||||
|
return 0.1;
|
||||||
|
};
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user._tmp).to.not.eql({});
|
||||||
|
});
|
||||||
|
|
||||||
|
it('drops food', () => {
|
||||||
|
predictableRandom = () => {
|
||||||
|
return 0.65;
|
||||||
|
};
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user._tmp.drop.type).to.eql('Food');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('drops eggs', () => {
|
||||||
|
predictableRandom = () => {
|
||||||
|
return 0.35;
|
||||||
|
};
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user._tmp.drop.type).to.eql('Egg');
|
||||||
|
});
|
||||||
|
|
||||||
|
context('drops hatching potion', () => {
|
||||||
|
it('drops a very rare potion', () => {
|
||||||
|
predictableRandom = () => {
|
||||||
|
return 0.01;
|
||||||
|
};
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user._tmp.drop.type).to.eql('HatchingPotion');
|
||||||
|
expect(user._tmp.drop.value).to.eql(5);
|
||||||
|
expect(user._tmp.drop.key).to.eql('Golden');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('drops a rare potion', () => {
|
||||||
|
predictableRandom = () => {
|
||||||
|
return 0.08;
|
||||||
|
};
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user._tmp.drop.type).to.eql('HatchingPotion');
|
||||||
|
expect(user._tmp.drop.value).to.eql(4);
|
||||||
|
let acceptableDrops = ['Zombie', 'CottonCandyPink', 'CottonCandyBlue'];
|
||||||
|
expect(acceptableDrops).to.contain(user._tmp.drop.key); // deterministically 'CottonCandyBlue'
|
||||||
|
});
|
||||||
|
|
||||||
|
it('drops an uncommon potion', () => {
|
||||||
|
predictableRandom = () => {
|
||||||
|
return 0.17;
|
||||||
|
};
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user._tmp.drop.type).to.eql('HatchingPotion');
|
||||||
|
expect(user._tmp.drop.value).to.eql(3);
|
||||||
|
let acceptableDrops = ['Red', 'Shade', 'Skeleton'];
|
||||||
|
expect(acceptableDrops).to.contain(user._tmp.drop.key); // always skeleton
|
||||||
|
});
|
||||||
|
|
||||||
|
it('drops a common potion', () => {
|
||||||
|
predictableRandom = () => {
|
||||||
|
return 0.20;
|
||||||
|
};
|
||||||
|
randomDrop(user, { task });
|
||||||
|
expect(user._tmp.drop.type).to.eql('HatchingPotion');
|
||||||
|
expect(user._tmp.drop.value).to.eql(2);
|
||||||
|
let acceptableDrops = ['Base', 'White', 'Desert'];
|
||||||
|
expect(acceptableDrops).to.contain(user._tmp.drop.key); // always Desert
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
Reference in New Issue
Block a user