fix awarding of party {up,on} achievs to update server

This commit is contained in:
Kaitlin Hipkin
2016-03-10 20:38:53 -05:00
parent b0fe5f4081
commit 792e8d8094
2 changed files with 2 additions and 14 deletions

View File

@@ -18,14 +18,14 @@ habitrpg.controller("PartyCtrl", ['$rootScope','$scope','Groups','Chat','User','
// Checks if user's party has reached 2 players for the first time.
if(!user.achievements.partyUp
&& $scope.group.memberCount >= 2) {
user.achievements.partyUp = true;
User.set({'achievements.partyUp':true});
$rootScope.openModal('achievements/partyUp', {controller:'UserCtrl', size:'sm'});
}
// Checks if user's party has reached 4 players for the first time.
if(!user.achievements.partyOn
&& $scope.group.memberCount >= 4) {
user.achievements.partyOn = true;
User.set({'achievements.partyOn':true});
$rootScope.openModal('achievements/partyOn', {controller:'UserCtrl', size:'sm'});
}
}