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Fix issue with l4p not resetting properly (#15240)
* actually clear out seeking field on user. Even when creating a party * Add tests to ensure party.seeking is cleared * fix(lint): don't assign unused const --------- Co-authored-by: Sabe Jones <sabe@habitica.com>
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@@ -136,6 +136,7 @@ api.createGroup = {
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if (user.party._id) throw new NotAuthorized(res.t('messageGroupAlreadyInParty'));
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user.party._id = group._id;
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user.party.seeking = undefined;
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}
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let savedGroup;
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@@ -590,7 +591,7 @@ api.joinGroup = {
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// Clear all invitations of new user and reset looking for party state
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user.invitations.parties = [];
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user.invitations.party = {};
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user.party.seeking = null;
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user.party.seeking = undefined;
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// invite new user to pending quest
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if (group.quest.key && !group.quest.active) {
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