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https://github.com/HabitRPG/habitica.git
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rewrite: add read-only inventory. fix empty pet issue, it was the wrong
casting type UserSchema.items.eggs.type
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@@ -123,29 +123,15 @@ var UserSchema = new Schema({
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},
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eggs: [
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{
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/*"Wolf",*/
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text: String,
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/*"Wolf",*/
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name: String,
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/*3*/
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value: Number,
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/*"Find a hatching potion to pour on this egg, and one day it will hatch into a loyal pet.",*/
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notes: String,
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/*"Egg",*/
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type: String,
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/*"You've found a Wolf Egg! Find a hatching potion to pour on this egg, and one day it will hatch into a loyal pet." },*/
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dialog: String
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text: String, // Wolf
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name: String, // Wolf
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value: Number, //3
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notes: String, //Find a hatching potion to pour on this egg, and one day it will hatch into a loyal pet.
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//type: String, //Egg // FIXME this is forcing mongoose to return object as "[object Object]", but I don't think this is needed anyway?
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dialog: String //You've found a Wolf Egg! Find a hatching potion to pour on this egg, and one day it will hatch into a loyal pet
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}
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],
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/* ["Base", "Skeleton",...]*/
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hatchingPotions: Array,
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hatchingPotions: Array, //["Base", "Skeleton",...]
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lastDrop: {
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date: Date,
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count: Number
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@@ -45,7 +45,7 @@
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.row-fluid
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.span6.border-right
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h2 Inventory
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app:avatar:inventory
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include ./inventory
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.span6
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h2 Market
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app:game-pane:market
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24
views/options/inventory.jade
Normal file
24
views/options/inventory.jade
Normal file
@@ -0,0 +1,24 @@
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.row-fluid
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div(ng-class='{span6: _hatchEgg}')
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menu.inventory-list(type='list')
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li.customize-menu
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menu.pets-menu(label='Eggs')
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p(ng-show='!user.items.eggs') You don't have any eggs yet.
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div(ng-repeat='egg in user.items.eggs track by $index')
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button.customize-option(tooltip='{{egg.text}}', x-bind='click: chooseEgg', class='Pet_Egg_{{egg.name}}')
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p {{egg.text}}
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li.customize-menu
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menu.hatchingPotion-menu(label='Hatching Potions')
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p(ng-show='!user.items.hatchingPotions') You don't have any hatching potions yet.
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div(ng-repeat='hatchingPotion in user.items.hatchingPotions track by $index')
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button.customize-option(tooltip='{{hatchingPotion}}', x-bind='click: chooseHatching Potion', class='Pet_HatchingPotion_{{hatchingPotion}}')
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p {{hatchingPotion}}
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.span6(ng-show='_hatchEgg')
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h3 Hatch Your Egg
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p(ng-show='!user.items.hatchingPotions') You don't have any hatching potions yet.
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div(ng-show='user.items.hatchingPotions')
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p Which hatching potion will you pour on your {{_hatchEgg.text}} egg?
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form(x-bind='submit:hatchEgg')
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select
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option(ng-repeat='hatchingPotion in user.items.hatchingPotions track by $index') {{hatchingPotion}}
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button(type='submit') Pour
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@@ -7,67 +7,15 @@
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<hatchingPotion:>
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<td class="active-hatchingPotion" x-bind="click:buyHatchingPotion" data-hatchingPotion='{.name}'>
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<div class="Pet_HatchingPotion_{.name}"></div>
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<p>{.text}<br/><small>{.value} Gems<small></p>
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<p>{.text}<br/><small>{.value} Gems</small></p>
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</td>
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<egg:>
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<td class="active-egg" x-bind="click:buyEgg" data-egg='{.name}'>
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<div rel=tooltip class="Pet_Egg_{.name}"></div>
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<p>{.text}<br/><small>{.value} Gems<small></p>
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<p>{.text}<br/><small>{.value} Gems</small></p>
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</td>
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<inventory:>
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<div class='row-fluid'>
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<div class='{#if _hatchEgg}span6{/}'>
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<menu type="list" class="inventory-list">
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<li class="customize-menu">
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<menu label="Eggs" class='pets-menu'>
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{#if not(_user.items.eggs)}
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<p>You don't have any eggs yet.</p>
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{/if}
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{#each _user.items.eggs as :egg}
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<div>
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<button rel=tooltip title="{:egg.text}" class="customize-option Pet_Egg_{{:egg.name}}" x-bind="click: chooseEgg"></button>
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<p>{:egg.text}</p>
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</div>
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{/each}
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</menu>
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</li>
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<li class="customize-menu">
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<menu label="Hatching Potions" class='hatchingPotion-menu'>
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{#if not(_user.items.hatchingPotions)}
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<p>You don't have any hatching potions yet.</p>
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{/if}
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{#each _user.items.hatchingPotions as :hatchingPotion}
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<div>
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<button rel=tooltip title="{:hatchingPotion}" class="customize-option Pet_HatchingPotion_{{:hatchingPotion}}" x-bind="click: chooseHatching Potion"></button>
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<p>{:hatchingPotion}</p>
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</div>
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{/each}
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</menu>
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</li>
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</menu>
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</div>
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{#if _hatchEgg}
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<div class='span6'>
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<h3>Hatch Your Egg</h3>
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{#if not(_user.items.hatchingPotions)}
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<p>You don't have any hatching potions yet.</p>
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{else}
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<p>Which hatching potion will you pour on your {_hatchEgg.text} egg?</p>
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<form x-bind="submit:hatchEgg">
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<select>
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{#each _user.items.hatchingPotions as :hatchingPotion}
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<option>{:hatchingPotion}</option>
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{/each}
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</select>
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<button type=submit>Pour</button>
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</form>
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{/if}
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</div>
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{/if}
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</div>
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<stable:>
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<!-- tables, I know - I spent a good 1h here with divs & row-fluid and can't get it working, so screw it -->
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<table><tr>
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