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https://github.com/HabitRPG/habitica.git
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start upgrading eslint
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@@ -1,20 +1,12 @@
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// When using a common module from the website or the server NEVER import the module directly
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// but access it through `api` (the main common) module, otherwise you would require the non transpiled version of the file in production.
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const api = {};
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import content from './content/index';
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api.content = content;
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import * as errors from './libs/errors';
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api.errors = errors;
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import i18n from './i18n';
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api.i18n = i18n;
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// TODO under api.libs.cron?
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import { shouldDo, daysSince, DAY_MAPPING } from './cron';
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api.shouldDo = shouldDo;
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api.daysSince = daysSince;
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api.DAY_MAPPING = DAY_MAPPING;
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import {
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MAX_HEALTH,
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@@ -34,90 +26,48 @@ import {
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CHAT_FLAG_FROM_SHADOW_MUTE,
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} from './constants';
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api.constants = {
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MAX_INCENTIVES,
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LARGE_GROUP_COUNT_MESSAGE_CUTOFF,
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MAX_SUMMARY_SIZE_FOR_GUILDS,
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MAX_SUMMARY_SIZE_FOR_CHALLENGES,
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MIN_SHORTNAME_SIZE_FOR_CHALLENGES,
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SUPPORTED_SOCIAL_NETWORKS,
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GUILDS_PER_PAGE,
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PARTY_LIMIT_MEMBERS,
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CHAT_FLAG_LIMIT_FOR_HIDING,
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CHAT_FLAG_FROM_MOD,
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CHAT_FLAG_FROM_SHADOW_MUTE,
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};
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// TODO Move these under api.constants
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api.maxLevel = MAX_LEVEL;
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api.maxHealth = MAX_HEALTH;
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api.maxStatPoints = MAX_STAT_POINTS;
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api.TAVERN_ID = TAVERN_ID;
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// TODO under api.libs.statHelpers?
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import * as statHelpers from './statHelpers';
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api.capByLevel = statHelpers.capByLevel;
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api.tnl = statHelpers.toNextLevel;
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api.diminishingReturns = statHelpers.diminishingReturns;
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import splitWhitespace from './libs/splitWhitespace';
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api.$w = splitWhitespace;
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import refPush from './libs/refPush';
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api.refPush = refPush;
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import planGemLimits from './libs/planGemLimits';
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api.planGemLimits = planGemLimits;
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import preenTodos from './libs/preenTodos';
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api.preenTodos = preenTodos;
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import updateStore from './libs/updateStore';
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api.updateStore = updateStore;
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import inAppRewards from './libs/inAppRewards';
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api.inAppRewards = inAppRewards;
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import uuid from './libs/uuid';
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api.uuid = uuid;
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import taskDefaults from './libs/taskDefaults';
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api.taskDefaults = taskDefaults;
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import percent from './libs/percent';
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api.percent = percent;
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import gold from './libs/gold';
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api.gold = gold;
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import silver from './libs/silver';
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api.silver = silver;
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import noTags from './libs/noTags';
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api.noTags = noTags;
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import appliedTags from './libs/appliedTags';
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api.appliedTags = appliedTags;
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import pickDeep from './libs/pickDeep';
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api.pickDeep = pickDeep;
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import * as count from './count';
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api.count = count;
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import statsComputed from './libs/statsComputed';
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api.statsComputed = statsComputed;
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import shops from './libs/shops';
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api.shops = shops;
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import achievements from './libs/achievements';
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api.achievements = achievements;
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import randomVal from './libs/randomVal';
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api.randomVal = randomVal;
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import hasClass from './libs/hasClass';
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api.hasClass = hasClass;
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import autoAllocate from './fns/autoAllocate';
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import crit from './fns/crit';
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@@ -128,17 +78,6 @@ import resetGear from './fns/resetGear';
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import ultimateGear from './fns/ultimateGear';
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import updateStats from './fns/updateStats';
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api.fns = {
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autoAllocate,
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crit,
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handleTwoHanded,
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predictableRandom,
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randomDrop,
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resetGear,
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ultimateGear,
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updateStats,
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};
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import scoreTask from './ops/scoreTask';
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import sleep from './ops/sleep';
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import allocateNow from './ops/stats/allocateNow';
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@@ -166,6 +105,67 @@ import reset from './ops/reset';
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import markPmsRead from './ops/markPMSRead';
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import * as pinnedGearUtils from './ops/pinnedGearUtils';
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const api = {};
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api.content = content;
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api.errors = errors;
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api.i18n = i18n;
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api.shouldDo = shouldDo;
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api.daysSince = daysSince;
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api.DAY_MAPPING = DAY_MAPPING;
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api.constants = {
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MAX_INCENTIVES,
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LARGE_GROUP_COUNT_MESSAGE_CUTOFF,
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MAX_SUMMARY_SIZE_FOR_GUILDS,
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MAX_SUMMARY_SIZE_FOR_CHALLENGES,
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MIN_SHORTNAME_SIZE_FOR_CHALLENGES,
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SUPPORTED_SOCIAL_NETWORKS,
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GUILDS_PER_PAGE,
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PARTY_LIMIT_MEMBERS,
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CHAT_FLAG_LIMIT_FOR_HIDING,
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CHAT_FLAG_FROM_MOD,
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CHAT_FLAG_FROM_SHADOW_MUTE,
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};
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// TODO Move these under api.constants
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api.maxLevel = MAX_LEVEL;
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api.maxHealth = MAX_HEALTH;
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api.maxStatPoints = MAX_STAT_POINTS;
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api.TAVERN_ID = TAVERN_ID;
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api.capByLevel = statHelpers.capByLevel;
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api.tnl = statHelpers.toNextLevel;
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api.diminishingReturns = statHelpers.diminishingReturns;
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api.$w = splitWhitespace;
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api.refPush = refPush;
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api.planGemLimits = planGemLimits;
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api.preenTodos = preenTodos;
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api.updateStore = updateStore;
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api.inAppRewards = inAppRewards;
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api.uuid = uuid;
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api.taskDefaults = taskDefaults;
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api.percent = percent;
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api.gold = gold;
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api.silver = silver;
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api.noTags = noTags;
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api.appliedTags = appliedTags;
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api.pickDeep = pickDeep;
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api.count = count;
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api.statsComputed = statsComputed;
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api.shops = shops;
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api.achievements = achievements;
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api.randomVal = randomVal;
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api.hasClass = hasClass;
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api.fns = {
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autoAllocate,
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crit,
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handleTwoHanded,
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predictableRandom,
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randomDrop,
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resetGear,
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ultimateGear,
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updateStats,
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};
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api.ops = {
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scoreTask,
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sleep,
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