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Add tests for isMemberOf
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54
test/spec/groupCtrlSpec.js
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54
test/spec/groupCtrlSpec.js
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'use strict';
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describe('Groups Controller', function() {
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var scope, ctrl, groups, user, guild, $rootScope;
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beforeEach(function() {
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module(function($provide) {
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$provide.value('User', {});
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});
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inject(function($rootScope, $controller, Groups){
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user = specHelper.newUser();
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user._id = "unique-user-id";
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scope = $rootScope.$new();
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// Load RootCtrl to ensure shared behaviors are loaded
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$controller('RootCtrl', {$scope: scope, User: {user: user}});
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ctrl = $controller('GroupsCtrl', {$scope: scope, User: {user: user}});
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groups = Groups;
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});
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});
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it('isMemberOfGroup returns true if guild is included in myGuilds call', function(){
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guild = specHelper.newGroup("leaders-user-id");
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guild._id = "unique-guild-id";
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guild.type = 'guild';
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guild.members.push(user._id);
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var myGuilds = sinon.stub(groups,"myGuilds", function() {
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return [guild];
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});
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expect(scope.isMemberOfGroup(user._id, guild)).to.be.eql(true);
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expect(myGuilds).to.be.called
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});
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it('isMemberOfGroup does not return true if guild is not included in myGuilds call', function(){
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guild = specHelper.newGroup("leaders-user-id");
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guild._id = "unique-guild-id";
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guild.type = 'guild';
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var myGuilds = sinon.stub(groups,"myGuilds", function() {
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return [];
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});
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expect(scope.isMemberOfGroup(user._id, guild)).to.not.be.eql(true);
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expect(myGuilds).to.be.called
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});
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});
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@@ -29,5 +29,21 @@ specHelper = {
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achievements: {},
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achievements: {},
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};
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};
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return user;
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return user;
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},
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newGroup: function(leader) {
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var quest = { progress: { }, active: false };
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group = {
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"leader" : leader,
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"quest" : quest,
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"memberCount" : 1,
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"chat" : [],
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"privacy" : "public",
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"invites" : [],
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"members" : [
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leader
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]
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};
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return group;
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}
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}
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};
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};
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@@ -20,9 +20,7 @@ habitrpg.controller("GroupsCtrl", ['$scope', '$rootScope', 'Shared', 'Groups', '
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// If the group is a guild, just check for an intersection with the
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// If the group is a guild, just check for an intersection with the
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// current user's guilds, rather than checking the members of the group.
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// current user's guilds, rather than checking the members of the group.
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if(group.type === 'guild') {
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if(group.type === 'guild') {
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if (_.detect(Groups.myGuilds(), function(g) { return g._id === group._id })) {
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return _.detect(Groups.myGuilds(), function(g) { return g._id === group._id })
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return true;
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}
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}
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}
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if (!group.members) return false;
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if (!group.members) return false;
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