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Fix: Inconsistent Quest Unlock Behavior (#13734)
* remove quest refactoring, created new branch for that task * remove quest refactoring, created new branch for that task * More trying to figure out how buying a quest actually works * rolling back changes * updated shops/quests/index.vue to disable clicking on locked quests * removed console.log(item) * misc fixes per review comments * changes as requested * incorporated quest refactors updates * removing a couple lines of code
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@@ -2,17 +2,15 @@ import defaults from 'lodash/defaults';
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import each from 'lodash/each';
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import sortBy from 'lodash/sortBy';
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import t from './translation';
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import {
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USER_CAN_OWN_QUEST_CATEGORIES,
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QUEST_GENERIC,
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QUEST_MASTERCLASSER,
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QUEST_PETS,
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QUEST_POTIONS,
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QUEST_SEASONAL,
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QUEST_SERIES,
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QUEST_TIME_TRAVEL,
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QUEST_WORLD,
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} from './constants';
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import { USER_CAN_OWN_QUEST_CATEGORIES } from './constants';
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import QUEST_GENERIC from './quests/generic';
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import QUEST_MASTERCLASSER from './quests/masterclasser';
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import QUEST_PETS from './quests/pets';
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import QUEST_POTIONS from './quests/potions';
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import QUEST_SEASONAL from './quests/seasonal';
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import QUEST_SERIES from './quests/series';
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import QUEST_TIME_TRAVEL from './quests/timeTravel';
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import QUEST_WORLD from './quests/world';
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const userCanOwnQuestCategories = USER_CAN_OWN_QUEST_CATEGORIES;
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const questGeneric = QUEST_GENERIC;
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