feat(content): Armoire and BGs
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@@ -305,5 +305,13 @@
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"backgroundHabitCityStreetsText": "Habit City Streets",
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"backgroundHabitCityStreetsText": "Habit City Streets",
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"backgroundHabitCityStreetsNotes": "Explore the Streets of Habit City.",
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"backgroundHabitCityStreetsNotes": "Explore the Streets of Habit City.",
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"backgroundOnATreeBranchText": "On a Tree Branch",
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"backgroundOnATreeBranchText": "On a Tree Branch",
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"backgroundOnATreeBranchNotes": "Perch On a Tree Branch."
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"backgroundOnATreeBranchNotes": "Perch On a Tree Branch.",
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"backgrounds062017": "SET 37: Released June 2017",
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"backgroundBuriedTreasureText": "Buried Treasure",
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"backgroundBuriedTreasureNotes": "Unearth Buried Treasure.",
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"backgroundOceanSunriseText": "Ocean Sunrise",
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"backgroundOceanSunriseNotes": "Admire an Ocean Sunrise.",
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"backgroundSandcastleText": "Sandcastle",
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"backgroundSandcastleNotes": "Rule over a Sandcastle."
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}
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}
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@@ -293,6 +293,8 @@
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"weaponArmoireFestivalFirecrackerNotes": "Enjoy this delightful sparkler responsibly. Increases Perception by <%= per %>. Enchanted Armoire: Festival Attire Set (Item 3 of 3).",
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"weaponArmoireFestivalFirecrackerNotes": "Enjoy this delightful sparkler responsibly. Increases Perception by <%= per %>. Enchanted Armoire: Festival Attire Set (Item 3 of 3).",
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"weaponArmoireMerchantsDisplayTrayText": "Merchant's Display Tray",
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"weaponArmoireMerchantsDisplayTrayText": "Merchant's Display Tray",
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"weaponArmoireMerchantsDisplayTrayNotes": "Use this lacquered tray to show the fine goods you're offering for sale. Increases Intelligence by <%= int %>. Enchanted Armoire: Merchant Set (Item 3 of 3).",
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"weaponArmoireMerchantsDisplayTrayNotes": "Use this lacquered tray to show the fine goods you're offering for sale. Increases Intelligence by <%= int %>. Enchanted Armoire: Merchant Set (Item 3 of 3).",
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"weaponArmoireBattleAxeText": "Battle Axe",
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"weaponArmoireBattleAxeNotes": "Battle Axe: This fine iron axe is well-suited to battling your fiercest foes or your most difficult tasks. Increases Intelligence by <%= int %> and Constitution by <%= con %>. Enchanted Armoire: Independent Item.",
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"armor": "armor",
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"armor": "armor",
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"armorCapitalized": "Armor",
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"armorCapitalized": "Armor",
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@@ -631,6 +633,8 @@
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"armorArmoireGreenFestivalYukataNotes": "This fine lightweight yukata will keep you cool while you enjoy any festive occasion. Increases Constitution and Perception by <%= attrs %> each. Enchanted Armoire: Festival Attire Set (Item 1 of 3).",
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"armorArmoireGreenFestivalYukataNotes": "This fine lightweight yukata will keep you cool while you enjoy any festive occasion. Increases Constitution and Perception by <%= attrs %> each. Enchanted Armoire: Festival Attire Set (Item 1 of 3).",
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"armorArmoireMerchantTunicText": "Merchant Tunic",
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"armorArmoireMerchantTunicText": "Merchant Tunic",
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"armorArmoireMerchantTunicNotes": "The wide sleeves of this tunic are perfect for stashing the coins you've earned! Increases Perception by <%= per %>. Enchanted Armoire: Merchant Set (Item 2 of 3).",
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"armorArmoireMerchantTunicNotes": "The wide sleeves of this tunic are perfect for stashing the coins you've earned! Increases Perception by <%= per %>. Enchanted Armoire: Merchant Set (Item 2 of 3).",
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"armorArmoireVikingTunicText": "Viking Tunic",
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"armorArmoireVikingTunicNotes": "Viking Tunic: This warm woolen tunic includes a cloak for extra coziness even in ocean gales. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Viking Set (Item 1 of 3).",
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"headgear": "headgear",
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"headgear": "headgear",
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"headgearCapitalized": "Headgear",
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"headgearCapitalized": "Headgear",
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@@ -985,6 +989,8 @@
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"headArmoireMushroomDruidCapNotes": "Harvested deep in a misty forest, this cap grants the wearer knowledge of medicinal plants. Increases Intelligence by <%= int %> and Strength by <%= str %>. Enchanted Armoire: Mushroom Druid Set (Item 1 of 3).",
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"headArmoireMushroomDruidCapNotes": "Harvested deep in a misty forest, this cap grants the wearer knowledge of medicinal plants. Increases Intelligence by <%= int %> and Strength by <%= str %>. Enchanted Armoire: Mushroom Druid Set (Item 1 of 3).",
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"headArmoireMerchantChaperonText": "Merchant Chaperon",
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"headArmoireMerchantChaperonText": "Merchant Chaperon",
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"headArmoireMerchantChaperonNotes": "This versatile wrapped wool hat will surely make you the most stylish seller in the market! Increases Perception and Intelligence by <%= attrs %> each. Enchanted Armoire: Merchant Set (Item 1 of 3).",
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"headArmoireMerchantChaperonNotes": "This versatile wrapped wool hat will surely make you the most stylish seller in the market! Increases Perception and Intelligence by <%= attrs %> each. Enchanted Armoire: Merchant Set (Item 1 of 3).",
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"headArmoireVikingHelmText": "Viking Helm",
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"headArmoireVikingHelmNotes": "No horns or wings are found on this helm: those are too easy for enemies to grab! Increases Strength by <%= str %> and Perception by <%= per %>. Enchanted Armoire: Viking Set (Item 2 of 3).",
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"offhand": "shield-hand item",
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"offhand": "shield-hand item",
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"offhandCapitalized": "Shield-Hand Item",
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"offhandCapitalized": "Shield-Hand Item",
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@@ -1166,6 +1172,8 @@
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"shieldArmoireMushroomDruidShieldNotes": "Though made from a mushroom, there's nothing mushy about this tough shield! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Mushroom Druid Set (Item 3 of 3).",
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"shieldArmoireMushroomDruidShieldNotes": "Though made from a mushroom, there's nothing mushy about this tough shield! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Mushroom Druid Set (Item 3 of 3).",
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"shieldArmoireFestivalParasolText": "Festival Parasol",
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"shieldArmoireFestivalParasolText": "Festival Parasol",
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"shieldArmoireFestivalParasolNotes": "This lightweight parasol will shield you from the glare--whether it's from the sun or from dark red Dailies! Increases Constitution by <%= con %>. Enchanted Armoire: Festival Attire Set (Item 2 of 3).",
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"shieldArmoireFestivalParasolNotes": "This lightweight parasol will shield you from the glare--whether it's from the sun or from dark red Dailies! Increases Constitution by <%= con %>. Enchanted Armoire: Festival Attire Set (Item 2 of 3).",
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"shieldArmoireVikingShieldText": "Viking Shield",
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"shieldArmoireVikingShieldNotes": "This sturdy shield of wood and hide can stand up to the most daunting of foes. Increases Perception by <%= per %> and Intelligence by <%= int %>. Enchanted Armoire: Viking Set (Item 3 of 3).",
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"back": "Back Accessory",
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"back": "Back Accessory",
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"backBase0Text": "No Back Accessory",
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"backBase0Text": "No Back Accessory",
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@@ -507,6 +507,20 @@ let backgrounds = {
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notes: t('backgroundOnATreeBranchNotes'),
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notes: t('backgroundOnATreeBranchNotes'),
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},
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},
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},
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},
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backgrounds062017: {
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buried_treasure: {
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text: t('backgroundBuriedTreasureText'),
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notes: t('backgroundBuriedTreasureNotes'),
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},
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ocean_sunrise: {
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text: t('backgroundOceanSunriseText'),
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notes: t('backgroundOceanSunriseNotes'),
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},
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sandcastle: {
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text: t('backgroundSandcastleText'),
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notes: t('backgroundSandcastleNotes'),
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},
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},
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incentiveBackgrounds: {
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incentiveBackgrounds: {
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violet: {
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violet: {
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text: t('backgroundVioletText'),
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text: t('backgroundVioletText'),
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@@ -243,6 +243,15 @@ let armor = {
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set: 'merchant',
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set: 'merchant',
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canOwn: ownsItem('armor_armoire_merchantTunic'),
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canOwn: ownsItem('armor_armoire_merchantTunic'),
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},
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},
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vikingTunic: {
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text: t('armorArmoireVikingTunicText'),
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notes: t('armorArmoireVikingTunicNotes', { con: 6, str: 8 }),
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value: 100,
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con: 6,
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str: 8,
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set: 'viking',
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canOwn: ownsItem('armor_armoire_vikingTunic'),
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},
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};
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};
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let eyewear = {
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let eyewear = {
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@@ -550,6 +559,15 @@ let head = {
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set: 'merchant',
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set: 'merchant',
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canOwn: ownsItem('head_armoire_merchantChaperon'),
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canOwn: ownsItem('head_armoire_merchantChaperon'),
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},
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},
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vikingHelm: {
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text: t('headArmoireVikingHelmText'),
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notes: t('headArmoireVikingHelmNotes', { str: 6, per: 8 }),
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value: 100,
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str: 6,
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per: 8,
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set: 'viking',
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canOwn: ownsItem('head_armoire_vikingHelm'),
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},
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};
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};
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let shield = {
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let shield = {
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@@ -651,6 +669,15 @@ let shield = {
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set: 'festivalAttire',
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set: 'festivalAttire',
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canOwn: ownsItem('shield_armoire_festivalParasol'),
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canOwn: ownsItem('shield_armoire_festivalParasol'),
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},
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},
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vikingShield: {
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text: t('shieldArmoireVikingShieldText'),
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notes: t('shieldArmoireVikingShieldNotes', { per: 6, int: 8 }),
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value: 100,
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per: 6,
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int: 8,
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set: 'viking',
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canOwn: ownsItem('shield_armoire_vikingShield'),
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},
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};
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};
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let headAccessory = {
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let headAccessory = {
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@@ -879,6 +906,14 @@ let weapon = {
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set: 'merchant',
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set: 'merchant',
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canOwn: ownsItem('weapon_armoire_merchantsDisplayTray'),
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canOwn: ownsItem('weapon_armoire_merchantsDisplayTray'),
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},
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},
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battleAxe: {
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text: t('weaponArmoireBattleAxeText'),
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notes: t('weaponArmoireBattleAxeNotes', { int: 6, con: 8 }),
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value: 100,
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int: 6,
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con: 8,
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canOwn: ownsItem('weapon_armoire_battleAxe'),
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},
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};
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};
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let armoireSet = {
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let armoireSet = {
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@@ -19,7 +19,7 @@ include ../../shared/mixins
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li.customize-menu
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li.customize-menu
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h3.equipment-title=env.t('questsForSale')
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h3.equipment-title=env.t('questsForSale')
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div(ng-repeat='category in questShopCategories')
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div(ng-repeat='category in questShopCategories')
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menu.pets-menu(label='{{category.text}}')
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menu.pets-menu(label='{{category.text}}', ng-if='category.items.length > 0')
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div(ng-repeat='quest in category.items')
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div(ng-repeat='quest in category.items')
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button.customize-option(ng-class='quest.class',
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button.customize-option(ng-class='quest.class',
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data-popover-html="{{quest.locked ? env.t('scrollsPre') : questPopover(quest) | markdown}}",
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data-popover-html="{{quest.locked ? env.t('scrollsPre') : questPopover(quest) | markdown}}",
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@@ -1,5 +1,36 @@
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h2 5/30/2017 - HIRING MOBILE DEVELOPER; LAST CHANCE FOR FEATHERY GOODIES AND PARTY SURVEY
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h2 6/1/2017 - JUNE BACKGROUNDS AND ARMOIRE ITEMS, NEW TAKE THIS CHALLENGE, AND GUILD SPOTLIGHT
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hr
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hr
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tr
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td
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.promo_backgrounds_armoire_201706.pull-right
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h3 June Backgrounds and Armoire Items!
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p We’ve added three new backgrounds to the <a href='/#/options/profile/backgrounds'>Background Shop</a>! Now your avatar can rule over a Sandcastle, admire an Ocean Sunrise, and unearth Buried Treasure.
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br
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p Plus, there’s new gold-purchasable equipment in the Enchanted Armoire, including the Viking Set. Better work hard on your real-life tasks to earn all the pieces! Enjoy :)
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p.small.muted by PattyTheWitch, CitrineSun, Reesachan, and Katy133
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td
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.promo_takeThis_gear.pull-left.slight-right-margin
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h3 New Take This Challenge
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p The next Take This Challenge has launched, "<a href='/#/options/groups/challenges/4db6bd82-b829-4bf2-bad2-535c14424a3d'>I Am the Night!</a>", with a focus on sleep hygiene. Be sure to check it out to earn additional pieces of the Take This armor set!
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br
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p <a href='http://www.takethis.org/' target='_blank'>Take This</a> is a nonprofit that seeks to inform the gamer community about mental health issues, to provide education about mental disorders and mental illness prevention, and to reduce the stigma of mental illness.
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br
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.scene_arts_crafts.pull-left.slight-right-margin
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p Congratulations to the winners of the last Take This Challenge, "Cast of Characters!": grand prize winner ShoTaka, and runners-up Steve the Dragon Slayer, Christina Melfi Passavia, Kingphisher, Servalan, and Júnior Rodrigues Knd! Plus, all participants in that Challenge who had not already completed the <a href='http://habitica.wikia.com/wiki/Event_Item_Sequences#Take_This_Armor_Set' target='_blank'>Take This item set</a> have received the next piece. It is located in your Rewards column. Enjoy!
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p.small.muted by Doctor B, the Take This team, Lemoness, and SabreCat
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td
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h3 Guild Spotlight: Arts and Crafts
|
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p There's a new <a href='https://habitica.wordpress.com/2017/05/25/spaces-for-the-creative-guilds-for-arts-and-crafts/' target='_blank'>Guild Spotlight on the blog</a> that highlights the Guilds that can help you as you work on creative projects! Check it out now to find Habitica's best Arts and Crafts-focused communities.
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p.small.muted by beffymaroo
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if menuItem !== 'oldNews'
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hr
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a(href='/static/old-news', target='_blank') Read older news
|
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|
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mixin oldNews
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h2 5/30/2017 - HIRING MOBILE DEVELOPER; LAST CHANCE FOR FEATHERY GOODIES AND PARTY SURVEY
|
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tr
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td
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td
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h3 Hiring Mobile Developer!
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h3 Hiring Mobile Developer!
|
||||||
@@ -22,12 +53,6 @@ h2 5/30/2017 - HIRING MOBILE DEVELOPER; LAST CHANCE FOR FEATHERY GOODIES AND PAR
|
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h3 Last Chance for Party Usage Survey
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h3 Last Chance for Party Usage Survey
|
||||||
p Tomorrow is the last day to tell us more about how your Party uses the text features on your Party page and earn the Helped Habitica Grow badge! <a href='https://docs.google.com/forms/d/e/1FAIpQLSd_0mm_cJxvWaGVJVqnjWfwaP_6p1WjPW0fiqL8deCO6lNO-w/viewform?usp=sf_link' target='_blank'>Click here to take the brief survey</a>!
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p Tomorrow is the last day to tell us more about how your Party uses the text features on your Party page and earn the Helped Habitica Grow badge! <a href='https://docs.google.com/forms/d/e/1FAIpQLSd_0mm_cJxvWaGVJVqnjWfwaP_6p1WjPW0fiqL8deCO6lNO-w/viewform?usp=sf_link' target='_blank'>Click here to take the brief survey</a>!
|
||||||
p.small.muted by Sara Olson
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p.small.muted by Sara Olson
|
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|
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if menuItem !== 'oldNews'
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|
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hr
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|
||||||
a(href='/static/old-news', target='_blank') Read older news
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|
||||||
|
|
||||||
mixin oldNews
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|
||||||
h2 5/25/2017 - MONTHLIES AND YEARLIES, CHALLENGES ON IOS, AND FLORAL HATCHING POTIONS
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h2 5/25/2017 - MONTHLIES AND YEARLIES, CHALLENGES ON IOS, AND FLORAL HATCHING POTIONS
|
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td
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td
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