Remove underscores from function names

This commit is contained in:
Blade Barringer
2015-09-12 21:04:38 -05:00
parent a0e5ea6f4f
commit 5876c37271

View File

@@ -16,12 +16,12 @@ gulp.task('sprites:compile', ['sprites:clean', 'sprites:main', 'sprites:largeSpr
gulp.task('sprites:main', () => {
let mainSrc = sync('common/img/sprites/spritesmith/**/*.png');
return _createSpritesStream('main', mainSrc);
return createSpritesStream('main', mainSrc);
});
gulp.task('sprites:largeSprites', () => {
let largeSrc = sync('common/img/sprites/spritesmith_large/**/*.png');
return _createSpritesStream('largeSprites', largeSrc);
return createSpritesStream('largeSprites', largeSrc);
});
gulp.task('sprites:clean', (done) => {
@@ -39,7 +39,7 @@ gulp.task('sprites:checkCompiledDimensions', ['sprites:main', 'sprites:largeSpri
let distSpritesheets = sync(`${DIST_PATH}*.png`);
each(distSpritesheets, (img, index) => {
let spriteSize = _calculateImgDimensions(img);
let spriteSize = calculateImgDimensions(img);
if (spriteSize > MAX_SPRITESHEET_SIZE) {
numberOfSheetsThatAreTooBig++;
@@ -56,8 +56,8 @@ gulp.task('sprites:checkCompiledDimensions', ['sprites:main', 'sprites:largeSpri
}
});
function _createSpritesStream(name, src) {
let spritesheetSliceIndicies = _calculateSpritesheetsSrcIndicies(src);
function createSpritesStream(name, src) {
let spritesheetSliceIndicies = calculateSpritesheetsSrcIndicies(src);
let stream = mergeStream();
each(spritesheetSliceIndicies, (start, index) => {
@@ -70,7 +70,7 @@ function _createSpritesStream(name, src) {
algorithm: 'binary-tree',
padding: 1,
cssTemplate: 'common/css/css.template.mustache',
cssVarMap: _cssVarMap
cssVarMap: cssVarMap
}));
let imgStream = spriteData.img
@@ -87,12 +87,12 @@ function _createSpritesStream(name, src) {
return stream;
}
function _calculateSpritesheetsSrcIndicies(src) {
function calculateSpritesheetsSrcIndicies(src) {
let totalPixels = 0;
let slices = [0];
each(src, (img, index) => {
let imageSize = _calculateImgDimensions(img, true);
let imageSize = calculateImgDimensions(img, true);
totalPixels += imageSize;
if (totalPixels > MAX_SPRITESHEET_SIZE) {
@@ -104,10 +104,10 @@ function _calculateSpritesheetsSrcIndicies(src) {
return slices;
}
function _calculateImgDimensions(img, addPadding) {
function calculateImgDimensions(img, addPadding) {
let dims = sizeOf(img);
let requiresSpecialTreatment = _checkForSpecialTreatment(img);
let requiresSpecialTreatment = checkForSpecialTreatment(img);
if (requiresSpecialTreatment) {
let newWidth = dims.width < 90 ? 90 : dims.width;
let newHeight = dims.height < 90 ? 90 : dims.height;
@@ -130,16 +130,16 @@ function _calculateImgDimensions(img, addPadding) {
return totalPixelSize;
}
function _checkForSpecialTreatment(name) {
function checkForSpecialTreatment(name) {
let regex = /hair|skin|beard|mustach|shirt|flower|^headAccessory_special_\w+Ears/;
return name.match(regex) || name === 'head_0';
}
function _cssVarMap(sprite) {
function cssVarMap(sprite) {
// For hair, skins, beards, etc. we want to output a '.customize-options.WHATEVER' class, which works as a
// 60x60 image pointing at the proper part of the 90x90 sprite.
// We set up the custom info here, and the template makes use of it.
let requiresSpecialTreatment = _checkForSpecialTreatment(sprite.name);
let requiresSpecialTreatment = checkForSpecialTreatment(sprite.name);
if (requiresSpecialTreatment) {
sprite.custom = {
px: {