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New Party Loading Messages (#7862)
* add basic party loading message code; doesn't work yet * fixup party loading messages, remove rpg-style messages * move party-loading messages back into groups.json * party-loading message logic returns a string instead of a number
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committed by
Blade Barringer
parent
7ccbcd7b33
commit
55111a6ddc
@@ -3,15 +3,21 @@
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habitrpg.controller("PartyCtrl", ['$rootScope','$scope','Groups','Chat','User','Challenges','$state','$compile','Analytics','Quests','Social', 'Pusher',
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function($rootScope, $scope, Groups, Chat, User, Challenges, $state, $compile, Analytics, Quests, Social, Pusher) {
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var PARTY_LOADING_MESSAGES = 4;
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var user = User.user;
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$scope.type = 'party';
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$scope.text = window.env.t('party');
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$scope.group = {loadingParty: true}
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$scope.group = {loadingParty: true};
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$scope.inviteOrStartParty = Groups.inviteOrStartParty;
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$scope.loadWidgets = Social.loadWidgets;
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// Random message between 1 and PARTY_LOADING_MESSAGES
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var partyMessageNumber = Math.floor(Math.random() * PARTY_LOADING_MESSAGES) + 1;
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$scope.partyLoadingMessage = window.env.t('partyLoading' + partyMessageNumber);
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function handlePartyResponse (group) {
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$rootScope.party = $scope.group = group;
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checkForNotifications();
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