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https://github.com/HabitRPG/habitica.git
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[#1444] implement delete-tag (incl server route). run tags-cleanup migration
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102
migrations/20130204_user_public_private_paths.js
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102
migrations/20130204_user_public_private_paths.js
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// %mongo server:27017/dbname underscore.js my_commands.js
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// %mongo server:27017/dbname underscore.js --shell
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//db.users.find({'auth.facebook.email': 'tylerrenelle@gmail.com'}).forEach(function(user){
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db.users.find().forEach(function(user){
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if (!user._id) {
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print("User has null _id");
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return; // need to figure out how to delete these buggers if they don't have an id to delete from
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}
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if (!!user.idLists) {
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print("User " + user._id + " has already been migrated")
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return
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}
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if (user._id.indexOf("$") === 0) {
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print("User id starts with $ (" + user._id + ")")
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return;
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}
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// even though we're clobbering user later, sometimes these are undefined and crash the script
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// this saves us some ternaries
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user.stats = user.stats || {};
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user.items = user.items || {};
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user.preferences = user.preferences || {};
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user.notifications = user.notifications || {};
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user.flags = user.flags || {};
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user.habitIds = user.habitIds || [];
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user.dailyIds = user.dailyIds || [];
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user.todoIds = user.todoIds || [];
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user.rewardIds = user.rewardIds|| [];
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_.each(user.tasks, function(task, key){
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if (!task.type) {
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delete user.tasks[key];
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// idList will take care of itself on page-load
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return
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}
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if (key == '$spec') {
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print("$spec was found: " + user._id);
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return
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}
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if (key.indexOf("$_") === 0) {
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var newKey = key.replace("$_", ''),
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index = user[task.type + "Ids"].indexOf(key)
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user[task.type + "Ids"][index] = newKey;
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task.id = newKey
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user.tasks[newKey] = task
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// TODO make sure this is ok, that we're not deleting the original
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// Otherwise use lodash.cloneDeep
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delete user.tasks[key]
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}
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});
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// New user schema has public and private paths, so we can setup proper access control with racer
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// Note 'public' and 'private' are reserved words
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var newUser = {
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auth: user.auth, // we need this top-level due to derby-auth
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apiToken: user.preferences.api_token || null, // set on update, we need derby.uuid()
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preferences: {
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armorSet: user.preferences.armorSet || 'v1',
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gender: user.preferences.gender || 'm'
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},
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balance: user.balance || 2,
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lastCron: user.lastCron || +new Date,
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history: user.history || [],
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stats: {
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gp: user.stats.money || 0,
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hp: user.stats.hp || 50,
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exp: user.stats.exp || 0,
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lvl: user.stats.lvl || 1
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},
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items: {
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armor: user.items.armor || 0,
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weapon: user.items.weapon || 0
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},
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tasks: user.tasks || {},
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idLists: {
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habit: user.habitIds || [],
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daily: user.dailyIds || [],
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todo: user.todoIds || [],
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reward: user.rewardIds || []
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},
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flags: {
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partyEnabled: false,
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itemsEnabled: user.items.itemsEnabled || false,
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kickstarter: user.notifications.kickstarter || 'show',
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ads: user.flags.ads || null // null because it's set on registration
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},
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party: {
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current: null,
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invitation: null
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}
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};
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try {
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db.users.update({_id:user._id}, newUser);
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} catch(e) {
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print(e);
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}
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})
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