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https://github.com/HabitRPG/habitica.git
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use helpers.countPets on server, fix client side pet count
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@@ -14,7 +14,7 @@ habitrpg.controller("InventoryCtrl", ['$rootScope', '$scope', 'User', 'API_URL',
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var countStacks = function(items) { return _.reduce(items,function(m,v){return m+v;},0);}
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var countStacks = function(items) { return _.reduce(items,function(m,v){return m+v;},0);}
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$scope.$watch('user.items.pets', function(pets){
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$scope.$watch('user.items.pets', function(pets){
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window.habitrpgShared.helpers.countPets($rootScope.countExists(pets), User.user.items.pets);
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$scope.petCount = window.habitrpgShared.helpers.countPets($rootScope.countExists(pets), User.user.items.pets);
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}, true);
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}, true);
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$scope.$watch('user.items.mounts', function(mounts){ $scope.mountCount = $rootScope.countExists(mounts); }, true);
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$scope.$watch('user.items.mounts', function(mounts){ $scope.mountCount = $rootScope.countExists(mounts); }, true);
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$scope.$watch('user.items.eggs', function(eggs){ $scope.eggCount = countStacks(eggs); }, true);
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$scope.$watch('user.items.eggs', function(eggs){ $scope.eggCount = countStacks(eggs); }, true);
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@@ -267,7 +267,7 @@ UserSchema.pre('save', function(next) {
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'Anonymous';
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'Anonymous';
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}
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}
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var petCount = _.reduce(this.items.pets,function(m,v){return m+(v ? 1 : 0);},0);
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var petCount = helpers.countPets(_.reduce(this.items.pets,function(m,v){return m+(v?1:0)},0), this.items.pets);
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this.achievements.beastMaster = petCount >= 90;
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this.achievements.beastMaster = petCount >= 90;
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//our own version incrementer
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//our own version incrementer
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