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challenge: small tweaks on descriptions
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@@ -109,6 +109,7 @@ api.get = function(req, res) {
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api.create = function(req, res){
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var user = res.locals.user;
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var waterfall = [];
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if (+req.body.prize < 0) return res.json(401, {err: 'Challenge prize must be >= 0'});
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if (+req.body.prize > 0) {
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var net = 0;
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waterfall = [
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@@ -20,10 +20,9 @@ script(type='text/ng-template', id='partials/options.challenges.detail.html')
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.-options
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input.option-content(type='text', ng-model='challenge.name')
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textarea.option-content(cols='3', placeholder='Description', ng-model='challenge.description')
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// <input type=number class='option-content' placeholder='Gems Prize' value={@challenge.prize} />
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hr
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div(ng-if='challenge.description') {{challenge.description}}
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.well(ng-if='challenge.description') {{challenge.description}}
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habitrpg-tasks(obj='challenge', main=false)
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h3 Statistics
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div(ng-repeat='member in challenge.members', ng-init='member._locked = true; obj=member')
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@@ -65,8 +64,7 @@ script(type='text/ng-template', id='partials/options.challenges.html')
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.option-group.option-medium
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input.option-content(type='number', min="0", max="{{maxPrize}}", ng-model='newChallenge.prize', placeholder='Prize')
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span.input-suffix.Pet_Currency_Gem1x.inline-gems
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i.icon-question-sign(popover="If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Min = 0, Max = the number of gems you own. If you created the guild for this challenge, Max += Guild.balance", popover-trigger='mouseenter', popover-placement='right')
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i.icon-question-sign(popover="If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = #gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", popover-trigger='mouseenter', popover-placement='right')
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habitrpg-tasks(main=false, obj='newChallenge')
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