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New notification type for boss damage (#12249)
* Add new notification type for boss damage with sword icon * Use vars for color
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@@ -60,6 +60,21 @@
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<div v-html="notification.text"></div>
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</div>
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</div>
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<div
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v-if="notification.type === 'damage'"
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class="row"
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>
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<div class="text col-7 offset-1">
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<div>{{ message }}</div>
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</div>
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<div class="icon col-4">
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<div
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class="svg-icon"
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v-html="icons.sword"
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></div>
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<div v-html="notification.text"></div>
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</div>
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</div>
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<div
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v-if="['info', 'success', 'crit', 'lvl'].indexOf(notification.type) !== -1"
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class="row"
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@@ -86,6 +101,8 @@
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</template>
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<style lang="scss" scoped>
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@import '~@/assets/scss/colors.scss';
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.notification {
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border-radius: 30px;
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background-color: #24cc8f;
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@@ -133,6 +150,10 @@
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color: #2995cd;
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}
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.damage .icon {
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color: $gray-100;
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}
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.icon {
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background: #fff;
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color: #ffa623;
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@@ -171,6 +192,7 @@ import health from '@/assets/svg/health.svg';
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import gold from '@/assets/svg/gold.svg';
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import star from '@/assets/svg/star.svg';
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import mana from '@/assets/svg/mana.svg';
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import sword from '@/assets/svg/sword.svg';
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export default {
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props: ['notification'],
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@@ -182,6 +204,7 @@ export default {
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gold,
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star,
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mana,
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sword,
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}),
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show: true,
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};
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@@ -197,6 +220,7 @@ export default {
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if (this.notification.type === 'xp') localeKey += 'Experience';
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if (this.notification.type === 'gp') localeKey += 'Gold';
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if (this.notification.type === 'streak') localeKey = 'streakCoins';
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if (this.notification.type === 'damage') localeKey = 'bossDamage';
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return this.$t(localeKey);
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// This requires eight translatable strings, but that gives the
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// translators the most flexibility for matching gender/number
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