mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-18 07:07:35 +01:00
Quest refactor (#9681)
* Separated out quest sidebar component * Added accepted count
This commit is contained in:
@@ -28,23 +28,19 @@
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.row.chat-row
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.col-12
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h3(v-once) {{ $t('chat') }}
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.row.new-message-row
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textarea(:placeholder="!isParty ? $t('chatPlaceholder') : $t('partyChatPlaceholder')", v-model='newMessage', @keydown='updateCarretPosition', @keyup.ctrl.enter='sendMessage()')
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autocomplete(:text='newMessage', v-on:select="selectedAutocomplete", :coords='coords', :chat='group.chat')
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.row
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.col-6
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button.btn.btn-secondary.float-left.fetch(v-once, @click='fetchRecentMessages()') {{ $t('fetchRecentMessages') }}
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button.btn.btn-secondary.float-left(v-once, @click='reverseChat()') {{ $t('reverseChat') }}
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.col-6
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button.btn.btn-secondary.send-chat.float-right(v-once, @click='sendMessage()') {{ $t('send') }}
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.row.community-guidelines(v-if='!communityGuidelinesAccepted')
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div.col-8(v-once, v-html="$t('communityGuidelinesIntro')")
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div.col-4
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button.btn.btn-info(@click='acceptCommunityGuidelines()', v-once) {{ $t('acceptCommunityGuidelines') }}
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.row
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.col-12.hr
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chat-message(:chat.sync='group.chat', :group-id='group._id', group-name='group.name')
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@@ -66,75 +62,8 @@
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// @TODO: V2 button.btn.btn-primary(v-once, v-if='!isLeader') {{$t('messageGuildLeader')}} // Suggest making the button visible to the leader too - useful for them to test how the feature works or to send a note to themself. -- Alys
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.button-container
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// @TODO: V2 button.btn.btn-primary(v-once, v-if='isMember && !isParty') {{$t('donateGems')}} // Suggest removing the isMember restriction - it's okay if non-members donate to a public guild. Also probably allow it for parties if parties can buy imagery. -- Alys
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.section-header(v-if='isParty')
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.row
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.col-10
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h3(v-once) {{ $t('questDetailsTitle') }}
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.col-2
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.toggle-up(@click="sections.quest = !sections.quest", v-if="sections.quest")
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.svg-icon(v-html="icons.upIcon")
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.toggle-down(@click="sections.quest = !sections.quest", v-if="!sections.quest")
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.svg-icon(v-html="icons.downIcon")
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.section(v-if="sections.quest")
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.row.no-quest-section(v-if='isParty && !onPendingQuest && !onActiveQuest')
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.col-12.text-center
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.svg-icon(v-html="icons.questIcon")
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h4(v-once) {{ $t('youAreNotOnQuest') }}
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p(v-once) {{ $t('questDescription') }}
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button.btn.btn-secondary(v-once, @click="openStartQuestModal()") {{ $t('startAQuest') }}
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.row.quest-active-section(v-if='isParty && onPendingQuest && !onActiveQuest')
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.col-2
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.quest(:class='`inventory_quest_scroll_${questData.key}`')
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.col-6.titles
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strong {{ questData.text() }}
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p {{acceptedCount}} / {{group.memberCount}}
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.col-4
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button.btn.btn-secondary(@click="openQuestDetails()") {{ $t('details') }}
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.row.quest-active-section.quest-invite(v-if='user.party.quest && user.party.quest.RSVPNeeded')
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span {{ $t('wouldYouParticipate') }}
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button.btn.btn-primary.accept(@click='questAccept(group._id)') {{$t('accept')}}
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button.btn.btn-primary.reject(@click='questReject(group._id)') {{$t('reject')}}
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.row.quest-active-section(v-if='isParty && !onPendingQuest && onActiveQuest')
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.col-12.text-center
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.quest-boss(:class="'quest_' + questData.key")
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h3(v-once) {{ questData.text() }}
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.quest-box
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.collect-info(v-if='questData.collect')
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.row(v-for='(value, key) in questData.collect')
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.col-2
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div(:class="'quest_' + questData.key + '_' + key")
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.col-10
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strong {{value.text()}}
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.grey-progress-bar
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.collect-progress-bar(:style="{width: (group.quest.progress.collect[key] / value.count) * 100 + '%'}")
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strong {{group.quest.progress.collect[key]}} / {{value.count}}
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.boss-info(v-if='questData.boss')
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.row
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.col-6
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h4.float-left(v-once) {{ questData.boss.name() }}
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.col-6
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span.float-right(v-once) {{ $t('participantsTitle') }}
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.row
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.col-12
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.grey-progress-bar
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.boss-health-bar(:style="{width: (group.quest.progress.hp / questData.boss.hp) * 100 + '%'}")
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.row.boss-details
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.col-6
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span.float-left
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| {{parseFloat(group.quest.progress.hp).toFixed(2)}} / {{parseFloat(questData.boss.hp).toFixed(2)}}
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.col-6(v-if='userIsOnQuest')
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// @TODO: Why do we not sync quset progress on the group doc? Each user could have different progress
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span.float-right {{parseFloat(user.party.quest.progress.up).toFixed(1) || 0}} pending damage
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.row.rage-bar-row(v-if='questData.boss.rage')
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.col-12
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.grey-progress-bar
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.boss-health-bar.rage-bar(:style="{width: (group.quest.progress.rage / questData.boss.rage.value) * 100 + '%'}")
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.row.boss-details.rage-details(v-if='questData.boss.rage')
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.col-6
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span.float-left {{ $t('rage') }} {{ parseFloat(group.quest.progress.rage).toFixed(2) }} / {{ questData.boss.rage.value }}
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button.btn.btn-secondary(v-once, @click="questAbort()", v-if='canEditQuest') {{ $t('abort') }}
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quest-sidebar-section(@toggle='toggleQuestSection', :show='sections.quest', :group='group')
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.section-header(v-if='!isParty')
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.row
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.col-10
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@@ -146,7 +75,6 @@
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.svg-icon(v-html="icons.downIcon")
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.section(v-if="sections.summary")
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p(v-markdown='group.summary')
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.section-header
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.row
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.col-10
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@@ -158,7 +86,6 @@
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.svg-icon(v-html="icons.downIcon")
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.section(v-if="sections.description")
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p(v-markdown='group.description')
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.section-header.challenge
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.row
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.col-10.information-header
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@@ -335,26 +262,6 @@
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margin-right: .3em;
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}
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.no-quest-section {
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padding: 2em;
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color: $gray-300;
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h4 {
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color: $gray-300;
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}
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p {
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margin-bottom: 2em;
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}
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.svg-icon {
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height: 30px;
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width: 30px;
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margin: 0 auto;
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margin-bottom: 2em;
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}
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}
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.information-header {
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h3, .tooltip-wrapper {
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display: inline-block;
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@@ -366,62 +273,6 @@
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}
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}
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.quest-active-section {
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.titles {
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padding-top: .5em;
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}
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.quest-box {
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background-image: url('~client/assets/svg/for-css/quest-border.svg');
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background-size: 100% 100%;
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width: 100%;
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padding: .5em;
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margin-bottom: 1em;
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svg: {
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width: 100%;
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height: 100%;
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}
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}
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.boss-info, .collect-info {
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width: 90%;
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margin: 0 auto;
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text-align: left;
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}
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}
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.quest-invite {
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background-color: #2995cd;
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color: #fff;
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padding: 1em;
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span {
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margin-top: .3em;
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font-size: 14px;
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font-weight: bold;
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}
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.accept, .reject {
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padding: .2em 1em;
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font-size: 12px;
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height: 24px;
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border-radius: 2px;
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box-shadow: 0 2px 2px 0 rgba(26, 24, 29, 0.16), 0 1px 4px 0 rgba(26, 24, 29, 0.12);
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}
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.accept {
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background-color: #24cc8f;
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margin-left: 4em;
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margin-right: .5em;
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}
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.reject {
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border-radius: 2px;
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background-color: #f74e52;
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}
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}
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.section-header {
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border-top: 1px solid #e1e0e3;
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margin-top: 1em;
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@@ -438,38 +289,6 @@
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cursor: pointer;
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}
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.quest-boss {
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margin: 0 auto;
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}
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.boss-health-bar {
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width: 80%;
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background-color: red;
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height: 15px;
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margin-bottom: .5em;
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}
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.rage-details {
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margin-bottom: 1em;
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}
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.boss-health-bar.rage-bar {
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margin-top: 1em;
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background-color: orange;
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}
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.grey-progress-bar {
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width: 100%;
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height: 15px;
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background-color: #e1e0e3;
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}
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.collect-progress-bar {
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background-color: #24cc8f;
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height: 15px;
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max-width: 100%;
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}
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.hr {
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width: 100%;
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height: 20px;
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@@ -491,14 +310,13 @@ import * as Analytics from 'client/libs/analytics';
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import membersModal from './membersModal';
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import startQuestModal from './startQuestModal';
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import questDetailsModal from './questDetailsModal';
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import quests from 'common/script/content/quests';
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import percent from 'common/script/libs/percent';
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import groupFormModal from './groupFormModal';
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import inviteModal from './inviteModal';
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import chatMessage from '../chat/chatMessages';
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import autocomplete from '../chat/autoComplete';
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import groupChallenges from '../challenges/groupChallenges';
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import groupGemsModal from 'client/components/groups/groupGemsModal';
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import questSidebarSection from 'client/components/groups/questSidebarSection';
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import markdownDirective from 'client/directives/markdown';
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import deleteIcon from 'assets/svg/delete.svg';
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@@ -529,6 +347,7 @@ export default {
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autocomplete,
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questDetailsModal,
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groupGemsModal,
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questSidebarSection,
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},
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directives: {
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markdown: markdownDirective,
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@@ -573,17 +392,6 @@ export default {
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if (!this.group.quest || !this.group.quest.members) return false;
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return Boolean(this.group.quest.members[this.user._id]);
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},
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acceptedCount () {
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let count = 0;
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if (!this.group || !this.group.quest) return count;
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for (let uuid in this.group.quest.members) {
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if (this.group.quest.members[uuid]) count += 1;
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}
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return count;
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},
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communityGuidelinesAccepted () {
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return this.user.flags.communityGuidelinesAccepted;
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},
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@@ -593,12 +401,6 @@ export default {
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isParty () {
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return this.$route.path.startsWith('/party');
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},
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onPendingQuest () {
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return Boolean(this.group.quest.key) && !this.group.quest.active;
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},
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onActiveQuest () {
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return this.group.quest.active;
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},
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isLeader () {
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return this.user._id === this.group.leader._id;
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},
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@@ -608,26 +410,6 @@ export default {
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isMember () {
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return this.isMemberOfGroup(this.user, this.group);
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},
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canEditQuest () {
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if (!this.group.quest) return false;
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let isQuestLeader = this.group.quest.leader === this.user._id;
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let isPartyLeader = this.group.leader._id === this.user._id;
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return isQuestLeader || isPartyLeader;
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},
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isMemberOfPendingQuest () {
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let userid = this.user._id;
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let group = this.group;
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if (!group.quest || !group.quest.members) return false;
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if (group.quest.active) return false; // quest is started, not pending
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return userid in group.quest.members && group.quest.members[userid] !== false;
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},
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isMemberOfRunningQuest () {
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let userid = this.user._id;
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let group = this.group;
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if (!group.quest || !group.quest.members) return false;
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if (!group.quest.active) return false; // quest is pending, not started
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return group.quest.members[userid];
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},
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memberProfileName (memberId) {
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let foundMember = find(this.group.members, function findMember (member) {
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return member._id === memberId;
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@@ -647,13 +429,6 @@ export default {
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if (!this.group.challenges) return false;
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return this.group.challenges.length === 0;
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},
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bossHpPercent () {
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return percent(this.group.quest.progress.hp, this.questData.boss.hp);
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},
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questData () {
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if (!this.group.quest) return {};
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return quests.quests[this.group.quest.key];
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},
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},
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mounted () {
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if (!this.searchId) this.searchId = this.groupId;
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@@ -782,12 +557,6 @@ export default {
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// User.clearPMs();
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}
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},
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openStartQuestModal () {
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this.$root.$emit('bv::show::modal', 'start-quest-modal');
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},
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openQuestDetails () {
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this.$root.$emit('bv::show::modal', 'quest-details');
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},
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checkForAchievements () {
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// Checks if user's party has reached 2 players for the first time.
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if (!this.user.achievements.partyUp && this.group.memberCount >= 2) {
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@@ -883,28 +652,12 @@ export default {
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startingPage: 'profile',
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});
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},
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async questAbort () {
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if (!confirm(this.$t('sureAbort'))) return;
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if (!confirm(this.$t('doubleSureAbort'))) return;
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let quest = await this.$store.dispatch('quests:sendAction', {groupId: this.group._id, action: 'quests/abort'});
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this.group.quest = quest;
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},
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async questLeave () {
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if (!confirm(this.$t('sureLeave'))) return;
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let quest = await this.$store.dispatch('quests:sendAction', {groupId: this.group._id, action: 'quests/leave'});
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this.group.quest = quest;
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},
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async questAccept (partyId) {
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let quest = await this.$store.dispatch('quests:sendAction', {groupId: partyId, action: 'quests/accept'});
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this.user.party.quest = quest;
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},
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async questReject (partyId) {
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let quest = await this.$store.dispatch('quests:sendAction', {groupId: partyId, action: 'quests/reject'});
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this.user.party.quest = quest;
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},
|
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showGroupGems () {
|
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this.$root.$emit('bv::show::modal', 'group-gems-modal');
|
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},
|
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toggleQuestSection () {
|
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this.sections.quest = !this.sections.quest;
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},
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||||
},
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||||
};
|
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</script>
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287
website/client/components/groups/questSidebarSection.vue
Normal file
287
website/client/components/groups/questSidebarSection.vue
Normal file
@@ -0,0 +1,287 @@
|
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<template lang="pug">
|
||||
div
|
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.row
|
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.col-10
|
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h3(v-once) {{ $t('questDetailsTitle') }}
|
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.col-2
|
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.toggle-up(@click="toggle()", v-if="show")
|
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.svg-icon(v-html="icons.upIcon")
|
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.toggle-down(@click="toggle()", v-if="!show")
|
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.svg-icon(v-html="icons.downIcon")
|
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.section(v-if="show")
|
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.row.no-quest-section(v-if='!onPendingQuest && !onActiveQuest')
|
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.col-12.text-center
|
||||
.svg-icon(v-html="icons.questIcon")
|
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h4(v-once) {{ $t('youAreNotOnQuest') }}
|
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p(v-once) {{ $t('questDescription') }}
|
||||
button.btn.btn-secondary(v-once, @click="openStartQuestModal()") {{ $t('startAQuest') }}
|
||||
.row.quest-active-section(v-if='onPendingQuest && !onActiveQuest')
|
||||
.col-2
|
||||
.quest(:class='`inventory_quest_scroll_${questData.key}`')
|
||||
.col-6.titles
|
||||
strong {{ questData.text() }}
|
||||
p {{acceptedCount}} / {{group.memberCount}}
|
||||
.col-4
|
||||
button.btn.btn-secondary(@click="openQuestDetails()") {{ $t('details') }}
|
||||
.row.quest-active-section.quest-invite(v-if='user.party.quest && user.party.quest.RSVPNeeded')
|
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span {{ $t('wouldYouParticipate') }}
|
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button.btn.btn-primary.accept(@click='questAccept(group._id)') {{$t('accept')}}
|
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button.btn.btn-primary.reject(@click='questReject(group._id)') {{$t('reject')}}
|
||||
.row.quest-active-section(v-if='!onPendingQuest && onActiveQuest')
|
||||
.col-12.text-center
|
||||
.quest-boss(:class="'quest_' + questData.key")
|
||||
h3(v-once) {{ questData.text() }}
|
||||
.quest-box
|
||||
.collect-info(v-if='questData.collect')
|
||||
.row(v-for='(value, key) in questData.collect')
|
||||
.col-2
|
||||
div(:class="'quest_' + questData.key + '_' + key")
|
||||
.col-10
|
||||
strong {{value.text()}}
|
||||
.grey-progress-bar
|
||||
.collect-progress-bar(:style="{width: (group.quest.progress.collect[key] / value.count) * 100 + '%'}")
|
||||
strong {{group.quest.progress.collect[key]}} / {{value.count}}
|
||||
.boss-info(v-if='questData.boss')
|
||||
.row
|
||||
.col-6
|
||||
h4.float-left(v-once) {{ questData.boss.name() }}
|
||||
.col-6
|
||||
span.float-right(v-once) {{ $t('participantsTitle') }}
|
||||
.row
|
||||
.col-12
|
||||
.grey-progress-bar
|
||||
.boss-health-bar(:style="{width: (group.quest.progress.hp / questData.boss.hp) * 100 + '%'}")
|
||||
.row.boss-details
|
||||
.col-6
|
||||
span.float-left
|
||||
| {{parseFloat(group.quest.progress.hp).toFixed(2)}} / {{parseFloat(questData.boss.hp).toFixed(2)}}
|
||||
.col-6(v-if='userIsOnQuest')
|
||||
// @TODO: Why do we not sync quset progress on the group doc? Each user could have different progress
|
||||
span.float-right {{parseFloat(user.party.quest.progress.up).toFixed(1) || 0}} pending damage
|
||||
.row.rage-bar-row(v-if='questData.boss.rage')
|
||||
.col-12
|
||||
.grey-progress-bar
|
||||
.boss-health-bar.rage-bar(:style="{width: (group.quest.progress.rage / questData.boss.rage.value) * 100 + '%'}")
|
||||
.row.boss-details.rage-details(v-if='questData.boss.rage')
|
||||
.col-6
|
||||
span.float-left {{ $t('rage') }} {{ parseFloat(group.quest.progress.rage).toFixed(2) }} / {{ questData.boss.rage.value }}
|
||||
button.btn.btn-secondary(v-once, @click="questAbort()", v-if='canEditQuest') {{ $t('abort') }}
|
||||
</template>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
@import '~client/assets/scss/colors.scss';
|
||||
|
||||
.svg-icon {
|
||||
height: 25px;
|
||||
width: 25px;
|
||||
}
|
||||
|
||||
.quest-boss {
|
||||
margin: 0 auto;
|
||||
}
|
||||
|
||||
.boss-health-bar {
|
||||
width: 80%;
|
||||
background-color: red;
|
||||
height: 15px;
|
||||
margin-bottom: .5em;
|
||||
}
|
||||
|
||||
.rage-details {
|
||||
margin-bottom: 1em;
|
||||
}
|
||||
|
||||
.boss-health-bar.rage-bar {
|
||||
margin-top: 1em;
|
||||
background-color: orange;
|
||||
}
|
||||
|
||||
.grey-progress-bar {
|
||||
width: 100%;
|
||||
height: 15px;
|
||||
background-color: #e1e0e3;
|
||||
}
|
||||
|
||||
.collect-progress-bar {
|
||||
background-color: #24cc8f;
|
||||
height: 15px;
|
||||
max-width: 100%;
|
||||
}
|
||||
|
||||
.no-quest-section {
|
||||
padding: 2em;
|
||||
color: $gray-300;
|
||||
|
||||
h4 {
|
||||
color: $gray-300;
|
||||
}
|
||||
|
||||
p {
|
||||
margin-bottom: 2em;
|
||||
}
|
||||
|
||||
.svg-icon {
|
||||
height: 30px;
|
||||
width: 30px;
|
||||
margin: 0 auto;
|
||||
margin-bottom: 2em;
|
||||
}
|
||||
}
|
||||
|
||||
.quest-active-section {
|
||||
.titles {
|
||||
padding-top: .5em;
|
||||
}
|
||||
|
||||
.quest-box {
|
||||
background-image: url('~client/assets/svg/for-css/quest-border.svg');
|
||||
background-size: 100% 100%;
|
||||
width: 100%;
|
||||
padding: .5em;
|
||||
margin-bottom: 1em;
|
||||
|
||||
svg: {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
.boss-info, .collect-info {
|
||||
width: 90%;
|
||||
margin: 0 auto;
|
||||
text-align: left;
|
||||
}
|
||||
}
|
||||
|
||||
.quest-invite {
|
||||
background-color: #2995cd;
|
||||
color: #fff;
|
||||
padding: 1em;
|
||||
|
||||
span {
|
||||
margin-top: .3em;
|
||||
font-size: 14px;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.accept, .reject {
|
||||
padding: .2em 1em;
|
||||
font-size: 12px;
|
||||
height: 24px;
|
||||
border-radius: 2px;
|
||||
box-shadow: 0 2px 2px 0 rgba(26, 24, 29, 0.16), 0 1px 4px 0 rgba(26, 24, 29, 0.12);
|
||||
}
|
||||
|
||||
.accept {
|
||||
background-color: #24cc8f;
|
||||
margin-left: 4em;
|
||||
margin-right: .5em;
|
||||
}
|
||||
|
||||
.reject {
|
||||
border-radius: 2px;
|
||||
background-color: #f74e52;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
<script>
|
||||
import { mapState } from 'client/libs/store';
|
||||
|
||||
import quests from 'common/script/content/quests';
|
||||
import percent from 'common/script/libs/percent';
|
||||
|
||||
import upIcon from 'assets/svg/up.svg';
|
||||
import downIcon from 'assets/svg/down.svg';
|
||||
import questIcon from 'assets/svg/quest.svg';
|
||||
|
||||
export default {
|
||||
props: ['show', 'group'],
|
||||
data () {
|
||||
return {
|
||||
icons: Object.freeze({
|
||||
upIcon,
|
||||
downIcon,
|
||||
questIcon,
|
||||
}),
|
||||
};
|
||||
},
|
||||
computed: {
|
||||
...mapState({user: 'user.data'}),
|
||||
onPendingQuest () {
|
||||
return Boolean(this.group.quest.key) && !this.group.quest.active;
|
||||
},
|
||||
onActiveQuest () {
|
||||
return this.group.quest.active;
|
||||
},
|
||||
bossHpPercent () {
|
||||
return percent(this.group.quest.progress.hp, this.questData.boss.hp);
|
||||
},
|
||||
questData () {
|
||||
if (!this.group.quest) return {};
|
||||
return quests.quests[this.group.quest.key];
|
||||
},
|
||||
canEditQuest () {
|
||||
if (!this.group.quest) return false;
|
||||
let isQuestLeader = this.group.quest.leader === this.user._id;
|
||||
let isPartyLeader = this.group.leader._id === this.user._id;
|
||||
return isQuestLeader || isPartyLeader;
|
||||
},
|
||||
isMemberOfPendingQuest () {
|
||||
let userid = this.user._id;
|
||||
let group = this.group;
|
||||
if (!group.quest || !group.quest.members) return false;
|
||||
if (group.quest.active) return false; // quest is started, not pending
|
||||
return userid in group.quest.members && group.quest.members[userid] !== false;
|
||||
},
|
||||
isMemberOfRunningQuest () {
|
||||
let userid = this.user._id;
|
||||
let group = this.group;
|
||||
if (!group.quest || !group.quest.members) return false;
|
||||
if (!group.quest.active) return false; // quest is pending, not started
|
||||
return group.quest.members[userid];
|
||||
},
|
||||
acceptedCount () {
|
||||
let count = 0;
|
||||
|
||||
if (!this.group || !this.group.quest) return count;
|
||||
|
||||
for (let uuid in this.group.quest.members) {
|
||||
if (this.group.quest.members[uuid]) count += 1;
|
||||
}
|
||||
|
||||
return count;
|
||||
},
|
||||
},
|
||||
methods: {
|
||||
toggle () {
|
||||
this.$emit('toggle');
|
||||
},
|
||||
openStartQuestModal () {
|
||||
this.$root.$emit('bv::show::modal', 'start-quest-modal');
|
||||
},
|
||||
openQuestDetails () {
|
||||
this.$root.$emit('bv::show::modal', 'quest-details');
|
||||
},
|
||||
async questAbort () {
|
||||
if (!confirm(this.$t('sureAbort'))) return;
|
||||
if (!confirm(this.$t('doubleSureAbort'))) return;
|
||||
let quest = await this.$store.dispatch('quests:sendAction', {groupId: this.group._id, action: 'quests/abort'});
|
||||
this.group.quest = quest;
|
||||
},
|
||||
async questLeave () {
|
||||
if (!confirm(this.$t('sureLeave'))) return;
|
||||
let quest = await this.$store.dispatch('quests:sendAction', {groupId: this.group._id, action: 'quests/leave'});
|
||||
this.group.quest = quest;
|
||||
},
|
||||
async questAccept (partyId) {
|
||||
let quest = await this.$store.dispatch('quests:sendAction', {groupId: partyId, action: 'quests/accept'});
|
||||
this.user.party.quest = quest;
|
||||
},
|
||||
async questReject (partyId) {
|
||||
let quest = await this.$store.dispatch('quests:sendAction', {groupId: partyId, action: 'quests/reject'});
|
||||
this.user.party.quest = quest;
|
||||
},
|
||||
},
|
||||
};
|
||||
</script>
|
||||
Reference in New Issue
Block a user