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Notifications v2 and Bailey API (#9716)
* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests
This commit is contained in:
@@ -247,6 +247,43 @@ schema.pre('save', true, function preSaveUser (next, done) {
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// this.items.pets['JackOLantern-Base'] = 5;
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}
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// Manage unallocated stats points notifications
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if (this.isSelected('stats') && this.isSelected('notifications')) {
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const pointsToAllocate = this.stats.points;
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// Sometimes there can be more than 1 notification
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const existingNotifications = this.notifications.filter(notification => {
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return notification.type === 'UNALLOCATED_STATS_POINTS';
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});
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const existingNotificationsLength = existingNotifications.length;
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// Take the most recent notification
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const lastExistingNotification = existingNotificationsLength > 0 ? existingNotifications[existingNotificationsLength - 1] : null;
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// Decide if it's outdated or not
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const outdatedNotification = !lastExistingNotification || lastExistingNotification.data.points !== pointsToAllocate;
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// If the notification is outdated, remove all the existing notifications, otherwise all of them except the last
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let notificationsToRemove = outdatedNotification ? existingNotificationsLength : existingNotificationsLength - 1;
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// If there are points to allocate and the notification is outdated, add a new notifications
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if (pointsToAllocate > 0 && outdatedNotification) {
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this.addNotification('UNALLOCATED_STATS_POINTS', { points: pointsToAllocate });
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}
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// Remove the outdated notifications
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if (notificationsToRemove > 0) {
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let notificationsRemoved = 0;
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this.notifications = this.notifications.filter(notification => {
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if (notification.type !== 'UNALLOCATED_STATS_POINTS') return true;
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if (notificationsRemoved === notificationsToRemove) return true;
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notificationsRemoved++;
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return false;
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});
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}
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}
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// Enable weekly recap emails for old users who sign in
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if (this.flags.lastWeeklyRecapDiscriminator) {
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// Enable weekly recap emails in 24 hours
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