API v3 [WIP] (#6144)

* Fixed more tests

* Added tags into user service

* Added api-v3 auth urls

* v3: fix package.json

* v3: fix package.json

* Fixed auth tests. Updated Authctrl response

* v3: remove newrelic config file in favour of env variables

* v3: upgrade some deps

* switch from Q to Bluebird

* v3 fix tests with deferred

* Removed extra consoles.log. Changed data.data to res.data

* v3 fix tests and use coroutines instead of regenerator

* v3: fix tests

* v3: do not await a non promise

* v3: q -> bluebird

* Changed id param for registration response

* Updated party query and create

* Ensured login callback happens after user sync

* Add challenges to groups. Fixed isMemberOfGuild check

* Updated party and group tests

* Fixed cron test

* return user.id and send analytics event before changing page

* fix trailing spaces

* disable redirects

* Api v3 party tavern fixes (#7191)

* Added check if user is in party before query

* Cached party query. Prevented party request when user is not in party. Updated Party create with no invites

* Update tavern ctrl to use new promise

* v3: misc fixes

* Api v3 task fixes (#7193)

* Update task view to use _id

* Added try catch to user service ops calls

* v3 client: saving after syncing is complete

* Fixed test broken by part sync change (#7195)

* v3: fix todo scoring and try to fix production testing problem

* revert changes to mongoose config

* mongoose: increase keepAlive

* test mongoose fix

* fix: Only apply captureStackTrace if it exists on the error object

* v3: fix reminders with no startDate

* mongoose: use options

* chore(): rename website/src -> website/server and website/public -> website/client (#7199)

* v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203)

* [API v3] Fix calls to user.ops and deleting tags (#7204)

* v3: fixes calls to user.ops from views and deleting tags

* v3: fix tests that use user._statsComputed

* Api v3 fixes continued (#7205)

* Added timzeone offset back

* Added APIToken back to settings page

* Fixed fetch recent messages for party

* Fixed returning group description

* Fixed check if user is member of challenge

* Fixed party members appearing in header

* Updated get myGroups param to include public groups. Fixed isMemberOf group

* Fixed hourglass purchase

* Fixed challenge addding tasks on first creating

* Updated tests to accomidate new changes

* fix: Correct checklist on client

Closes #7207

* fix: Pin eslint to 2.9

* minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions

* fix: Add missing type param to equip call

closes #7212

* rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges

* allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227

* fix tests for /members/transfer-gems

* fix: Set gems sent notification as translatable string

* chore: Remove unusued variable

* fix: Remove requirement on message paramter in transfer-gems

* add a missing variable declaration

* chore: clarify comments on cron code

* fix: Correct client request from habitrpg -> tavern

* update apidoc URL in package.json

Closes #7222

* Fixed start party by invites

* Updated spell casting to v3

* Fixed adding and removing tags on tasks

* Fixed page reload on settings change

* Fixed battle monsters with friends button

* Loaded completed todos when done is clicked

* chore: Reinstate floating version number for eslint

babel-eslint regression fixed

* Fixed reload tests

* change "an user" to "a user" in comments and text (no code changes) (#7257)

* fix: Alert user that drops were recieved

* remove userServices.js from karma.conf - it's been moved to website/client/js/services

* feat: Create debug update user route

* fix: Correct set cron debug function

* feat: Add make admin button to debug menu

* lint: Add missing semicolons in test

* fix: Temporarilly comment out udpate user debug route

* v3: fix _tmp for crit and streakBonus

* v3: execute all actions when leaving a solo party

* v3 client: fix group not found when leaving party

* v3 migration: fix challenge prize

* v3 cron: only save modified tasks

* v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons

* v3: fix tasks chart

* v3 client: fix ability to leave challenge

* v3 client: fix filtering by tag and correctly show tag tooltip

* v3 common: fix tags tests

* v3 client: support unlinking not found challenges tasks

* v3: disable Bluebird warning for missing return, fixes #7269

* feat: Separate out update-user into set-cron and make-admin debug routes

* chore: Disable make admin debug route for v3 prod testing

* v3: misc fixes

* v3: misc fixes

* v3: fix adding multiple tasks

* Fixed join/leave button updates

* Queried only user groups to be available when creating challenges

* Fixed bulk add tasks to challenge

* Synced challenge tasks after leave and join.

* Fixed default selected group

* Fixed challenge member info. Fixed challenge winner selection

* Fixed deleting challenge tasks

* Fixed particiapting filter

* v3 client: fix casting spells

* v3: do not log sensitive data

* v3: always save user when casting spell

* v3: always save user when casting spell

* v3: more fixes for spells

* fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282)

* v3: add TODO for client side spells

* feat: Add modify inventory debug menu

* Fixed viewing user progress on challenge

* Updated tests

* fix: Fix quest progress button

* fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion

* v3: fix stealth casting

* v3: fix tasks saving and selection for rebirth reroll and reset (server-only)

* v3: fix auto allocation

* v3 client: misc fixes

* rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error

* Added delete for saved challenge task

* Fixed member modal on front page

* adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298)

* fix bug in Rebirth test, add new tests, adjust apidocs (#7293)

* Updated task model to allow setting streak (#7306)

* fix: Correct missing * in apidoc comments

* Api v3 challenge fixes (#7287)

* Fixed join/leave button updates

* Queried only user groups to be available when creating challenges

* Fixed bulk add tasks to challenge

* Synced challenge tasks after leave and join.

* Fixed default selected group

* Fixed challenge member info. Fixed challenge winner selection

* Fixed deleting challenge tasks

* Fixed particiapting filter

* Fixed viewing user progress on challenge

* Updated tests

* Added delete for saved challenge task

* v3: fix sorting

* [API v3] add CRON_SAFE_MODE (#7286)

* add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO

* create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161

* fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment

* fix check for CRON_SAFE_MODE

* v3 client: fix typo

* adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons

* completed To-Dos: return the 30 most recent instead of 30 oldest (#7318)

* v3 migration: fix createdAt date

* adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321)

* v3: fix unlinking multiple tasks

* v3 fix releasing pets

* v3: fix authenticating with apiUrl

* v3: fix typo

* v3 fix client tests for unlinking

* v3 client: do not show start quest button when quest is active

* v3 client: fix ability to send cards

* v3 client: fix misc challenge issues

* v3: fix notifications

* v3 client: more user friendly errors

* v3 client: only load completed todos once

* v3 client: fix tests

* v3: move TAVERN_ID to common code

* fix: Provide default type and text for new task creation in score route

* fix: Provide default history [] for habit in score route

* fix: Add _legacyId prop to tasks to support non-uuid identifiers

* chore: Change v3 migration to use _legacyId instead of legacyId

* fix: check for _legacyId in tasks if id does not exist

* refactor: Extract out finding task by id or _legacyId into a function

* Api v3 party quest fixes (#7341)

* Fix display of add challenge message when group challenges are empty

* Fixed forced quest start to update quest without reload

* Fixed needing to reload when accepting party invite

* Fix group leave and join reload

* Fixed leave current party and join another

* Updated party tests

* v3 client: remove console.log statement

* v3: misc fixes

* v3 client: fix predicatbale random

* v3: info about API v3

* v3: update footer with links to developer resources

* v3: support party invitation from email

* v3 client: fix chat flagging

* fix: Correct get tasks route to properly get todos (#7349)

* move locales strings from api-v3.json to other locales files (#7347)

* move locales strings from api-v3.json: authentication strings -> front.json

* move locales strings from api-v3.json: authentication strings -> tasks.json

* move locales strings from api-v3.json: authentication strings -> groups.json

* move locales strings from api-v3.json: authentication strings -> challenge.json

* move locales strings from api-v3.json: authentication strings -> groups.json (again)

* move locales strings from api-v3.json: authentication strings -> quests.json

* move locales strings from api-v3.json: authentication strings -> subscriber.json

* move locales strings from api-v3.json: authentication strings -> spells.json

* move locales strings from api-v3.json: authentication strings -> character.json

* move locales strings from api-v3.json: authentication strings -> groups.json (PMs)

* move locales strings from api-v3.json: authentication strings -> npc.json

* move locales strings from api-v3.json: authentication strings -> pets.json

* move locales strings from api-v3.json: authentication strings -> miscellaneous

* move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json

* move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup

* v3 client: fix sticky header

* v3: remove unused code

* v3 client: correctly redirect after inviting

* Removed v2 calls from views (#7351)

* v3: fix tests for challenge export

* v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails

* Added force cache update when fetching new messages (#7360)

* v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data

* v3: misc fixes for payments

* v3: limit fields of challenge tasks that can be updated

* fix(tests): never connect to NODE_DB_URI for tests

* Added new route for setting last cron and updated front end

* v3: fix iap url

* v3: fix build and ios IAP

* Changed route to user set custom day start

* v3: iap accessible under /api/v3, fixes to spells and groups invitations

* v3: correctly use v3 routes in client

* remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246

* use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error

* Updated ui when user rejects a guild invite (#7368)

* feat: complete custom day start route

Closes #7363

* fix: Correct spelling of healAll skill

fix: Correct sprite name of healAll skill

* fix: Change all instances of spookDust -> spookySparkles

* add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386)

* add plumilla to artists for Tangle Tree in Bailey message

* Fixed quest drop modal (#7377)

* Fixed quest drop modal

* Fixed broken party test

* [API v3] Maintenance Mode (#7367)

* WIP(maintenance): maintenance

* WIP(maintenance): working locale features

* fix(maintenance): don't translate info page target

* WIP(maintenance): start adding info page

* fix(maintenance): linting

* feat: Add container to maintenance info page

* fix(maintenance): add config.json edits
Also DRY variables for main vs info pages

* fix(maintenance): linting

* refactor(maintenance): further slim down variables

* refactor: Remove unnecessary variables

* fix: Correct string interpolation in maintenace view

* feat: Dynamically add time to maintenance pages

* maintenance mode: do not connect to mongodb

* fix(maintenance): clean up timezones etc.

* fix(maintenance): remove unneeded sprite

* Tavern party challenges invites fix (#7394)

* Added challenges and invitations to party

* Loaded tavern challenges

* Updated group and quest services tests

* v3: implement automatic syncing if user is not up to date

* Removed unnecessary fields when updating groups and challenges (#7395)

* v3: do not saved populated user

* v3: correctly return user subset

* Chained party promises together (#7396)

* v3: $w -> splitWhitespace

* use bluebird

* use babel polyfill

* migration: fix items

* update links for v3

* Updated shortname validation to support multiple browsers

* Docs changes (#7401)

* chore: Clarify transfer-gems documentation

* chore: Clarify api status route documentation

* chore: Mark webhooks as BETA

* Added tags update route. Added sort to user service (#7381)

* Added tags update route. Added sort to user service

* Change update tasks route to reorder tasks

* Fixed linting issue

* Changed params for reorder tags route

* Fixed not found tag and added test

* Added password confirmation when deleteing account (#7402)

* fix production logging

* feat(commit): push

* empty commit

* feat(maintenance): post-downtime news & awards (#7406)

* fix exporting avatar

* second attempt at fixing exporting avatar

* fix production logging

* s3: convert moment to date instance

* fix avatar sharing and caching (30 minutes)

* fix: Correct missing parameter

Closes #7433

* fix: Validate challenge shortname on server

* adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
This commit is contained in:
Matteo Pagliazzi
2016-05-23 13:58:31 +02:00
parent ef3a2fc286
commit 28f2e9c356
993 changed files with 44888 additions and 12883 deletions

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import { authWithHeaders } from '../../middlewares/api-v3/auth';
import { ensureAdmin } from '../../middlewares/api-v3/ensureAccessRight';
import { model as User } from '../../models/user';
import {
NotFound,
} from '../../libs/api-v3/errors';
import _ from 'lodash';
let api = {};
/**
* @api {get} /api/v3/hall/patrons Get all patrons
* @apiDescription Only the first 50 patrons are returned. More can be accessed passing ?page=n
* @apiVersion 3.0.0
* @apiName GetPatrons
* @apiGroup Hall
*
* @apiParam {Number} page Query Parameter - The result page. Default is 0
*
* @apiSuccess {Array} data An array of patrons
*/
api.getPatrons = {
method: 'GET',
url: '/hall/patrons',
middlewares: [authWithHeaders()],
async handler (req, res) {
req.checkQuery('page', res.t('pageMustBeNumber')).optional().isNumeric();
let validationErrors = req.validationErrors();
if (validationErrors) throw validationErrors;
let page = req.query.page ? Number(req.query.page) : 0;
const perPage = 50;
let patrons = await User
.find({
'backer.tier': {$gt: 0},
})
.select('contributor backer profile.name')
.sort('-backer.tier')
.skip(page * perPage)
.limit(perPage)
.lean()
.exec();
res.respond(200, patrons);
},
};
/**
* @api {get} /api/v3/hall/heroes Get all Heroes
* @apiVersion 3.0.0
* @apiName GetHeroes
* @apiGroup Hall
*
* @apiSuccess {Array} data An array of heroes
*/
api.getHeroes = {
method: 'GET',
url: '/hall/heroes',
middlewares: [authWithHeaders()],
async handler (req, res) {
let heroes = await User
.find({
'contributor.level': {$gt: 0},
})
.select('contributor backer profile.name')
.sort('-contributor.level')
.lean()
.exec();
res.respond(200, heroes);
},
};
// Note, while the following routes are called getHero / updateHero
// they can be used by admins to get/update any user
const heroAdminFields = 'contributor balance profile.name purchased items auth';
/**
* @api {get} /api/v3/hall/heroes/:heroId Get any user ("hero") given the UUID
* @apiDescription Must be an admin to make this request.
* @apiVersion 3.0.0
* @apiName GetHero
* @apiGroup Hall
*
* @apiSuccess {Object} data The user object
*/
api.getHero = {
method: 'GET',
url: '/hall/heroes/:heroId',
middlewares: [authWithHeaders(), ensureAdmin],
async handler (req, res) {
let heroId = req.params.heroId;
req.checkParams('heroId', res.t('heroIdRequired')).notEmpty().isUUID();
let validationErrors = req.validationErrors();
if (validationErrors) throw validationErrors;
let hero = await User
.findById(heroId)
.select(heroAdminFields)
.exec();
if (!hero) throw new NotFound(res.t('userWithIDNotFound', {userId: heroId}));
let heroRes = hero.toJSON({minimize: true});
// supply to the possible absence of hero.contributor
// if we didn't pass minimize: true it would have returned all fields as empty
if (!heroRes.contributor) heroRes.contributor = {};
res.respond(200, heroRes);
},
};
// e.g., tier 5 gives 4 gems. Tier 8 = moderator. Tier 9 = staff
const gemsPerTier = {1: 3, 2: 3, 3: 3, 4: 4, 5: 4, 6: 4, 7: 4, 8: 0, 9: 0};
/**
* @api {put} /api/v3/hall/heroes/:heroId Update any user ("hero")
* @apiDescription Must be an admin to make this request.
* @apiVersion 3.0.0
* @apiName UpdateHero
* @apiGroup Hall
*
* @apiSuccess {Object} data The updated user object
*/
api.updateHero = {
method: 'PUT',
url: '/hall/heroes/:heroId',
middlewares: [authWithHeaders(), ensureAdmin],
async handler (req, res) {
let heroId = req.params.heroId;
let updateData = req.body;
req.checkParams('heroId', res.t('heroIdRequired')).notEmpty().isUUID();
let validationErrors = req.validationErrors();
if (validationErrors) throw validationErrors;
let hero = await User.findById(heroId).exec();
if (!hero) throw new NotFound(res.t('userWithIDNotFound', {userId: heroId}));
if (updateData.balance) hero.balance = updateData.balance;
// give them gems if they got an higher level
let newTier = updateData.contributor && updateData.contributor.level; // tier = level in this context
let oldTier = hero.contributor && hero.contributor.level || 0;
if (newTier > oldTier) {
hero.flags.contributor = true;
let tierDiff = newTier - oldTier; // can be 2+ tier increases at once
while (tierDiff) {
hero.balance += gemsPerTier[newTier] / 4; // balance is in $
tierDiff--;
newTier--; // give them gems for the next tier down if they weren't aready that tier
}
}
if (updateData.contributor) _.assign(hero.contributor, updateData.contributor);
if (updateData.purchased && updateData.purchased.ads) hero.purchased.ads = updateData.purchased.ads;
// give them the Dragon Hydra pet if they're above level 6
if (hero.contributor.level >= 6) hero.items.pets['Dragon-Hydra'] = 5;
if (updateData.itemPath && updateData.itemVal &&
updateData.itemPath.indexOf('items.') === 0 &&
User.schema.paths[updateData.itemPath]) {
_.set(hero, updateData.itemPath, updateData.itemVal); // Sanitization at 5c30944 (deemed unnecessary)
}
if (updateData.auth && _.isBoolean(updateData.auth.blocked)) hero.auth.blocked = updateData.auth.blocked;
let savedHero = await hero.save();
let heroJSON = savedHero.toJSON();
let responseHero = {_id: heroJSON._id}; // only respond with important fields
heroAdminFields.split(' ').forEach(field => {
_.set(responseHero, field, _.get(heroJSON, field));
});
res.respond(200, responseHero);
},
};
module.exports = api;