mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-17 22:57:21 +01:00
API v3 [WIP] (#6144)
* Fixed more tests * Added tags into user service * Added api-v3 auth urls * v3: fix package.json * v3: fix package.json * Fixed auth tests. Updated Authctrl response * v3: remove newrelic config file in favour of env variables * v3: upgrade some deps * switch from Q to Bluebird * v3 fix tests with deferred * Removed extra consoles.log. Changed data.data to res.data * v3 fix tests and use coroutines instead of regenerator * v3: fix tests * v3: do not await a non promise * v3: q -> bluebird * Changed id param for registration response * Updated party query and create * Ensured login callback happens after user sync * Add challenges to groups. Fixed isMemberOfGuild check * Updated party and group tests * Fixed cron test * return user.id and send analytics event before changing page * fix trailing spaces * disable redirects * Api v3 party tavern fixes (#7191) * Added check if user is in party before query * Cached party query. Prevented party request when user is not in party. Updated Party create with no invites * Update tavern ctrl to use new promise * v3: misc fixes * Api v3 task fixes (#7193) * Update task view to use _id * Added try catch to user service ops calls * v3 client: saving after syncing is complete * Fixed test broken by part sync change (#7195) * v3: fix todo scoring and try to fix production testing problem * revert changes to mongoose config * mongoose: increase keepAlive * test mongoose fix * fix: Only apply captureStackTrace if it exists on the error object * v3: fix reminders with no startDate * mongoose: use options * chore(): rename website/src -> website/server and website/public -> website/client (#7199) * v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203) * [API v3] Fix calls to user.ops and deleting tags (#7204) * v3: fixes calls to user.ops from views and deleting tags * v3: fix tests that use user._statsComputed * Api v3 fixes continued (#7205) * Added timzeone offset back * Added APIToken back to settings page * Fixed fetch recent messages for party * Fixed returning group description * Fixed check if user is member of challenge * Fixed party members appearing in header * Updated get myGroups param to include public groups. Fixed isMemberOf group * Fixed hourglass purchase * Fixed challenge addding tasks on first creating * Updated tests to accomidate new changes * fix: Correct checklist on client Closes #7207 * fix: Pin eslint to 2.9 * minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions * fix: Add missing type param to equip call closes #7212 * rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges * allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227 * fix tests for /members/transfer-gems * fix: Set gems sent notification as translatable string * chore: Remove unusued variable * fix: Remove requirement on message paramter in transfer-gems * add a missing variable declaration * chore: clarify comments on cron code * fix: Correct client request from habitrpg -> tavern * update apidoc URL in package.json Closes #7222 * Fixed start party by invites * Updated spell casting to v3 * Fixed adding and removing tags on tasks * Fixed page reload on settings change * Fixed battle monsters with friends button * Loaded completed todos when done is clicked * chore: Reinstate floating version number for eslint babel-eslint regression fixed * Fixed reload tests * change "an user" to "a user" in comments and text (no code changes) (#7257) * fix: Alert user that drops were recieved * remove userServices.js from karma.conf - it's been moved to website/client/js/services * feat: Create debug update user route * fix: Correct set cron debug function * feat: Add make admin button to debug menu * lint: Add missing semicolons in test * fix: Temporarilly comment out udpate user debug route * v3: fix _tmp for crit and streakBonus * v3: execute all actions when leaving a solo party * v3 client: fix group not found when leaving party * v3 migration: fix challenge prize * v3 cron: only save modified tasks * v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons * v3: fix tasks chart * v3 client: fix ability to leave challenge * v3 client: fix filtering by tag and correctly show tag tooltip * v3 common: fix tags tests * v3 client: support unlinking not found challenges tasks * v3: disable Bluebird warning for missing return, fixes #7269 * feat: Separate out update-user into set-cron and make-admin debug routes * chore: Disable make admin debug route for v3 prod testing * v3: misc fixes * v3: misc fixes * v3: fix adding multiple tasks * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * v3 client: fix casting spells * v3: do not log sensitive data * v3: always save user when casting spell * v3: always save user when casting spell * v3: more fixes for spells * fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282) * v3: add TODO for client side spells * feat: Add modify inventory debug menu * Fixed viewing user progress on challenge * Updated tests * fix: Fix quest progress button * fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion * v3: fix stealth casting * v3: fix tasks saving and selection for rebirth reroll and reset (server-only) * v3: fix auto allocation * v3 client: misc fixes * rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error * Added delete for saved challenge task * Fixed member modal on front page * adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298) * fix bug in Rebirth test, add new tests, adjust apidocs (#7293) * Updated task model to allow setting streak (#7306) * fix: Correct missing * in apidoc comments * Api v3 challenge fixes (#7287) * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * Fixed viewing user progress on challenge * Updated tests * Added delete for saved challenge task * v3: fix sorting * [API v3] add CRON_SAFE_MODE (#7286) * add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO * create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161 * fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment * fix check for CRON_SAFE_MODE * v3 client: fix typo * adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons * completed To-Dos: return the 30 most recent instead of 30 oldest (#7318) * v3 migration: fix createdAt date * adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321) * v3: fix unlinking multiple tasks * v3 fix releasing pets * v3: fix authenticating with apiUrl * v3: fix typo * v3 fix client tests for unlinking * v3 client: do not show start quest button when quest is active * v3 client: fix ability to send cards * v3 client: fix misc challenge issues * v3: fix notifications * v3 client: more user friendly errors * v3 client: only load completed todos once * v3 client: fix tests * v3: move TAVERN_ID to common code * fix: Provide default type and text for new task creation in score route * fix: Provide default history [] for habit in score route * fix: Add _legacyId prop to tasks to support non-uuid identifiers * chore: Change v3 migration to use _legacyId instead of legacyId * fix: check for _legacyId in tasks if id does not exist * refactor: Extract out finding task by id or _legacyId into a function * Api v3 party quest fixes (#7341) * Fix display of add challenge message when group challenges are empty * Fixed forced quest start to update quest without reload * Fixed needing to reload when accepting party invite * Fix group leave and join reload * Fixed leave current party and join another * Updated party tests * v3 client: remove console.log statement * v3: misc fixes * v3 client: fix predicatbale random * v3: info about API v3 * v3: update footer with links to developer resources * v3: support party invitation from email * v3 client: fix chat flagging * fix: Correct get tasks route to properly get todos (#7349) * move locales strings from api-v3.json to other locales files (#7347) * move locales strings from api-v3.json: authentication strings -> front.json * move locales strings from api-v3.json: authentication strings -> tasks.json * move locales strings from api-v3.json: authentication strings -> groups.json * move locales strings from api-v3.json: authentication strings -> challenge.json * move locales strings from api-v3.json: authentication strings -> groups.json (again) * move locales strings from api-v3.json: authentication strings -> quests.json * move locales strings from api-v3.json: authentication strings -> subscriber.json * move locales strings from api-v3.json: authentication strings -> spells.json * move locales strings from api-v3.json: authentication strings -> character.json * move locales strings from api-v3.json: authentication strings -> groups.json (PMs) * move locales strings from api-v3.json: authentication strings -> npc.json * move locales strings from api-v3.json: authentication strings -> pets.json * move locales strings from api-v3.json: authentication strings -> miscellaneous * move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json * move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup * v3 client: fix sticky header * v3: remove unused code * v3 client: correctly redirect after inviting * Removed v2 calls from views (#7351) * v3: fix tests for challenge export * v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails * Added force cache update when fetching new messages (#7360) * v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data * v3: misc fixes for payments * v3: limit fields of challenge tasks that can be updated * fix(tests): never connect to NODE_DB_URI for tests * Added new route for setting last cron and updated front end * v3: fix iap url * v3: fix build and ios IAP * Changed route to user set custom day start * v3: iap accessible under /api/v3, fixes to spells and groups invitations * v3: correctly use v3 routes in client * remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246 * use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error * Updated ui when user rejects a guild invite (#7368) * feat: complete custom day start route Closes #7363 * fix: Correct spelling of healAll skill fix: Correct sprite name of healAll skill * fix: Change all instances of spookDust -> spookySparkles * add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386) * add plumilla to artists for Tangle Tree in Bailey message * Fixed quest drop modal (#7377) * Fixed quest drop modal * Fixed broken party test * [API v3] Maintenance Mode (#7367) * WIP(maintenance): maintenance * WIP(maintenance): working locale features * fix(maintenance): don't translate info page target * WIP(maintenance): start adding info page * fix(maintenance): linting * feat: Add container to maintenance info page * fix(maintenance): add config.json edits Also DRY variables for main vs info pages * fix(maintenance): linting * refactor(maintenance): further slim down variables * refactor: Remove unnecessary variables * fix: Correct string interpolation in maintenace view * feat: Dynamically add time to maintenance pages * maintenance mode: do not connect to mongodb * fix(maintenance): clean up timezones etc. * fix(maintenance): remove unneeded sprite * Tavern party challenges invites fix (#7394) * Added challenges and invitations to party * Loaded tavern challenges * Updated group and quest services tests * v3: implement automatic syncing if user is not up to date * Removed unnecessary fields when updating groups and challenges (#7395) * v3: do not saved populated user * v3: correctly return user subset * Chained party promises together (#7396) * v3: $w -> splitWhitespace * use bluebird * use babel polyfill * migration: fix items * update links for v3 * Updated shortname validation to support multiple browsers * Docs changes (#7401) * chore: Clarify transfer-gems documentation * chore: Clarify api status route documentation * chore: Mark webhooks as BETA * Added tags update route. Added sort to user service (#7381) * Added tags update route. Added sort to user service * Change update tasks route to reorder tasks * Fixed linting issue * Changed params for reorder tags route * Fixed not found tag and added test * Added password confirmation when deleteing account (#7402) * fix production logging * feat(commit): push * empty commit * feat(maintenance): post-downtime news & awards (#7406) * fix exporting avatar * second attempt at fixing exporting avatar * fix production logging * s3: convert moment to date instance * fix avatar sharing and caching (30 minutes) * fix: Correct missing parameter Closes #7433 * fix: Validate challenge shortname on server * adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
This commit is contained in:
198
website/client/js/controllers/notificationCtrl.js
Normal file
198
website/client/js/controllers/notificationCtrl.js
Normal file
@@ -0,0 +1,198 @@
|
||||
'use strict';
|
||||
|
||||
habitrpg.controller('NotificationCtrl',
|
||||
['$scope', '$rootScope', 'Shared', 'Content', 'User', 'Guide', 'Notification', 'Analytics',
|
||||
function ($scope, $rootScope, Shared, Content, User, Guide, Notification, Analytics) {
|
||||
|
||||
$rootScope.$watch('user.stats.hp', function (after, before) {
|
||||
if (after <= 0){
|
||||
$rootScope.playSound('Death');
|
||||
$rootScope.openModal('death', {keyboard:false, backdrop:'static'});
|
||||
} else if (after <= 30 && !User.user.flags.warnedLowHealth) {
|
||||
$rootScope.openModal('lowHealth', {keyboard:false, backdrop:'static', controller:'UserCtrl', track:'Health Warning'});
|
||||
}
|
||||
if (after == before) return;
|
||||
if (User.user.stats.lvl == 0) return;
|
||||
Notification.hp(after - before, 'hp');
|
||||
if (after < 0) $rootScope.playSound('Minus_Habit');
|
||||
});
|
||||
|
||||
$rootScope.$watch('user.stats.exp', function(after, before) {
|
||||
if (after == before) return;
|
||||
if (User.user.stats.lvl == 0) return;
|
||||
Notification.exp(after - before);
|
||||
});
|
||||
|
||||
$rootScope.$watch('user.achievements', function(){
|
||||
$rootScope.playSound('Achievement_Unlocked');
|
||||
}, true);
|
||||
|
||||
$rootScope.$watch('user.achievements.challenges.length', function(after, before) {
|
||||
if (after === before) return;
|
||||
if (after > before) {
|
||||
$rootScope.openModal('wonChallenge', {controller: 'UserCtrl', size: 'sm'});
|
||||
}
|
||||
});
|
||||
|
||||
$rootScope.$watch('user.stats.gp', function(after, before) {
|
||||
if (after == before) return;
|
||||
if (User.user.stats.lvl == 0) return;
|
||||
var money = after - before;
|
||||
var bonus;
|
||||
if (User.user._tmp) {
|
||||
bonus = User.user._tmp.streakBonus || 0;
|
||||
}
|
||||
Notification.gp(money, bonus || 0);
|
||||
|
||||
//Append Bonus
|
||||
|
||||
if ((money > 0) && !!bonus) {
|
||||
if (bonus < 0.01) bonus = 0.01;
|
||||
Notification.text("+ " + Notification.coins(bonus) + ' ' + window.env.t('streakCoins'));
|
||||
delete User.user._tmp.streakBonus;
|
||||
}
|
||||
});
|
||||
|
||||
$rootScope.$watch('user.stats.mp', function(after,before) {
|
||||
if (after == before) return;
|
||||
if (!User.user.flags.classSelected || User.user.preferences.disableClasses) return;
|
||||
var mana = after - before;
|
||||
Notification.mp(mana);
|
||||
});
|
||||
|
||||
// Levels that already display modals and should not trigger generic Level Up
|
||||
var unlockLevels = {
|
||||
'3': 'drop system',
|
||||
'10': 'class system',
|
||||
'50': 'Orb of Rebirth'
|
||||
}
|
||||
|
||||
$rootScope.$watch('user.stats.lvl', function(after, before) {
|
||||
if (after <= before) return;
|
||||
Notification.lvl();
|
||||
$rootScope.playSound('Level_Up');
|
||||
if (User.user._tmp && User.user._tmp.drop && (User.user._tmp.drop.type === 'Quest')) return;
|
||||
if (unlockLevels['' + after]) return;
|
||||
if (!User.user.preferences.suppressModals.levelUp) $rootScope.openModal('levelUp', {controller:'UserCtrl', size:'sm'});
|
||||
});
|
||||
|
||||
$rootScope.$watch('!user.flags.classSelected && user.stats.lvl >= 10', function(after, before){
|
||||
if(after){
|
||||
$rootScope.openModal('chooseClass', {controller:'UserCtrl', keyboard:false, backdrop:'static'});
|
||||
}
|
||||
});
|
||||
|
||||
$rootScope.$watch('user._tmp.crit', function(after, before){
|
||||
if (after == before || !after) return;
|
||||
var amount = User.user._tmp.crit * 100 - 100;
|
||||
// reset the crit counter
|
||||
User.user._tmp.crit = undefined;
|
||||
Notification.crit(amount);
|
||||
});
|
||||
|
||||
$rootScope.$watch('user._tmp.drop', function(after, before){
|
||||
// won't work when getting the same item twice?
|
||||
if (_.isEqual(after, before) || !after) return;
|
||||
var text, notes, type;
|
||||
$rootScope.playSound('Item_Drop');
|
||||
|
||||
// Note: For Mystery Item gear, after.type will be 'head', 'armor', etc
|
||||
// so we use after.notificationType below.
|
||||
|
||||
if (after.type !== 'gear' && after.type !== 'Quest' && after.notificationType !== 'Mystery') {
|
||||
if (after.type === 'Food') {
|
||||
type = 'food';
|
||||
} else if (after.type === 'HatchingPotion') {
|
||||
type = 'hatchingPotions';
|
||||
} else {
|
||||
type = after.type.toLowerCase() + 's';
|
||||
}
|
||||
if(!User.user.items[type][after.key]){
|
||||
User.user.items[type][after.key] = 0;
|
||||
}
|
||||
User.user.items[type][after.key]++;
|
||||
}
|
||||
|
||||
if (after.type === 'HatchingPotion'){
|
||||
text = Content.hatchingPotions[after.key].text();
|
||||
notes = Content.hatchingPotions[after.key].notes();
|
||||
Notification.drop(env.t('messageDropPotion', {dropText: text, dropNotes: notes}), after);
|
||||
} else if (after.type === 'Egg'){
|
||||
text = Content.eggs[after.key].text();
|
||||
notes = Content.eggs[after.key].notes();
|
||||
Notification.drop(env.t('messageDropEgg', {dropText: text, dropNotes: notes}), after);
|
||||
} else if (after.type === 'Food'){
|
||||
text = Content.food[after.key].text();
|
||||
notes = Content.food[after.key].notes();
|
||||
Notification.drop(env.t('messageDropFood', {dropArticle: after.article, dropText: text, dropNotes: notes}), after);
|
||||
} else if (after.type === 'Quest') {
|
||||
$rootScope.selectedQuest = Content.quests[after.key];
|
||||
$rootScope.openModal('questDrop', {controller:'PartyCtrl', size:'sm'});
|
||||
} else if (after.notificationType === 'Mystery') {
|
||||
text = Content.gear.flat[after.key].text();
|
||||
Notification.drop(env.t('messageDropMysteryItem', {dropText: text}), after);
|
||||
} else {
|
||||
// Keep support for another type of drops that might be added
|
||||
Notification.drop(User.user._tmp.drop.dialog);
|
||||
}
|
||||
|
||||
Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'acquire item','itemName':after.key,'acquireMethod':'Drop'});
|
||||
});
|
||||
|
||||
$rootScope.$watch('user.achievements.streak', function(after, before){
|
||||
if(before == undefined || after <= before) return;
|
||||
Notification.streak(User.user.achievements.streak);
|
||||
$rootScope.playSound('Achievement_Unlocked');
|
||||
if (!User.user.preferences.suppressModals.streak) {
|
||||
$rootScope.openModal('achievements/streak', {controller:'UserCtrl'});
|
||||
}
|
||||
});
|
||||
|
||||
$rootScope.$watch('user.achievements.ultimateGearSets', function(after, before){
|
||||
if (_.isEqual(after,before) || !_.contains(User.user.achievements.ultimateGearSets, true)) return;
|
||||
$rootScope.openModal('achievements/ultimateGear', {controller:'UserCtrl'});
|
||||
}, true);
|
||||
|
||||
$rootScope.$watch('user.flags.armoireEmpty', function(after,before){
|
||||
if (before == undefined || after == before || after == false) return;
|
||||
$rootScope.openModal('armoireEmpty');
|
||||
});
|
||||
|
||||
$rootScope.$watch('user.achievements.rebirths', function(after, before){
|
||||
if(after === before) return;
|
||||
$rootScope.openModal('achievements/rebirth', {controller:'UserCtrl', size: 'sm'});
|
||||
});
|
||||
|
||||
$rootScope.$watch('user.flags.contributor', function(after, before){
|
||||
if (after === before || after !== true) return;
|
||||
$rootScope.openModal('achievements/contributor',{controller:'UserCtrl'});
|
||||
});
|
||||
|
||||
// Completed quest modal
|
||||
$scope.$watch('user.party.quest.completed', function(after, before){
|
||||
if (!after) return;
|
||||
$rootScope.openModal('questCompleted', {controller:'InventoryCtrl'});
|
||||
});
|
||||
|
||||
// Quest invitation modal
|
||||
$scope.$watch('user.party.quest.RSVPNeeded && !user.party.quest.completed', function(after, before){
|
||||
if (after != true) return;
|
||||
$rootScope.openModal('questInvitation', {controller:'PartyCtrl'});
|
||||
});
|
||||
|
||||
$rootScope.$on('responseError500', function(ev, error){
|
||||
Notification.error(error);
|
||||
});
|
||||
$rootScope.$on('responseError', function(ev, error){
|
||||
Notification.error(error, true);
|
||||
});
|
||||
|
||||
$rootScope.$on('responseText', function(ev, error){
|
||||
Notification.text(error);
|
||||
});
|
||||
|
||||
// Show new-stuff modal on load
|
||||
if (User.user.flags.newStuff)
|
||||
$rootScope.openModal('newStuff', {size:'lg'});
|
||||
}
|
||||
]);
|
||||
Reference in New Issue
Block a user