mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-15 05:37:22 +01:00
Move inbox to its own model (#10428)
* shared model for chat and inbox * disable inbox schema * inbox: use separate model * remove old code that used group.chat * add back chat field (not used) and remove old tests * remove inbox exclusions when loading user * add GET /api/v3/inbox/messages * add comment * implement DELETE /inbox/messages/:messageid in v4 * implement GET /inbox/messages in v4 and update tests * implement DELETE /api/v4/inbox/clear * fix url * fix doc * update /export/inbox.html * update other data exports * add back messages in user schema * add user.toJSONWithInbox * add compativility until migration is done * more compatibility * fix tojson called twice * add compatibility methods * fix common tests * fix v4 integration tests * v3 get user -> with inbox * start to fix tests * fix v3 integration tests * wip * wip, client use new route * update tests for members/send-private-message * tests for get user in v4 * add tests for DELETE /inbox/messages/:messageId * add tests for DELETE /inbox/clear in v4 * update docs * fix tests * initial migration * fix migration * fix migration * migration fixes * migrate api.enterCouponCode * migrate api.castSpell * migrate reset, reroll, rebirth * add routes to v4 version * fix tests * fixes * api.updateUser * remove .only * get user -> userLib * refactor inbox.vue to work with new data model * fix return message when messaging yourself * wip fix bug with new conversation * wip * fix remaining ui issues * move api.registerLocal, fixes * keep only v3 version of GET /inbox/messages
This commit is contained in:
324
test/api/v4/user/POST-user_class_cast_spellId.test.js
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324
test/api/v4/user/POST-user_class_cast_spellId.test.js
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@@ -0,0 +1,324 @@
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import {
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generateUser,
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translate as t,
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createAndPopulateGroup,
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generateGroup,
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generateChallenge,
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sleep,
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} from '../../../helpers/api-integration/v4';
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import { v4 as generateUUID } from 'uuid';
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import { find } from 'lodash';
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import apiError from '../../../../website/server/libs/apiError';
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describe('POST /user/class/cast/:spellId', () => {
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let user;
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beforeEach(async () => {
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user = await generateUser();
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});
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it('returns an error if spell does not exist', async () => {
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await user.update({'stats.class': 'rogue'});
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let spellId = 'invalidSpell';
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await expect(user.post(`/user/class/cast/${spellId}`))
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.to.eventually.be.rejected.and.eql({
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code: 404,
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error: 'NotFound',
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message: apiError('spellNotFound', {spellId}),
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});
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});
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it('returns an error if spell does not exist in user\'s class', async () => {
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let spellId = 'pickPocket';
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await expect(user.post(`/user/class/cast/${spellId}`))
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.to.eventually.be.rejected.and.eql({
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code: 404,
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error: 'NotFound',
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message: apiError('spellNotFound', {spellId}),
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});
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});
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it('returns an error if spell.mana > user.mana', async () => {
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await user.update({'stats.class': 'rogue'});
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await expect(user.post('/user/class/cast/backStab'))
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.to.eventually.be.rejected.and.eql({
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code: 401,
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error: 'NotAuthorized',
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message: t('notEnoughMana'),
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});
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});
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it('returns an error if spell.value > user.gold', async () => {
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await expect(user.post('/user/class/cast/birthday'))
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.to.eventually.be.rejected.and.eql({
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code: 401,
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error: 'NotAuthorized',
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message: t('messageNotEnoughGold'),
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});
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});
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it('returns an error if spell.lvl > user.level', async () => {
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await user.update({'stats.mp': 200, 'stats.class': 'wizard'});
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await expect(user.post('/user/class/cast/earth'))
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.to.eventually.be.rejected.and.eql({
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code: 401,
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error: 'NotAuthorized',
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message: t('spellLevelTooHigh', {level: 13}),
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});
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});
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it('returns an error if user doesn\'t own the spell', async () => {
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await expect(user.post('/user/class/cast/snowball'))
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.to.eventually.be.rejected.and.eql({
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code: 401,
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error: 'NotAuthorized',
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message: t('spellNotOwned'),
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});
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});
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it('returns an error if targetId is not an UUID', async () => {
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await expect(user.post('/user/class/cast/spellId?targetId=notAnUUID'))
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.to.eventually.be.rejected.and.eql({
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code: 400,
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error: 'BadRequest',
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message: t('invalidReqParams'),
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});
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});
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it('returns an error if targetId is required but missing', async () => {
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await user.update({'stats.class': 'rogue', 'stats.lvl': 11});
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await expect(user.post('/user/class/cast/pickPocket'))
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.to.eventually.be.rejected.and.eql({
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code: 400,
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error: 'BadRequest',
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message: t('targetIdUUID'),
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});
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});
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it('returns an error if targeted task doesn\'t exist', async () => {
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await user.update({'stats.class': 'rogue', 'stats.lvl': 11});
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await expect(user.post(`/user/class/cast/pickPocket?targetId=${generateUUID()}`))
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.to.eventually.be.rejected.and.eql({
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code: 404,
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error: 'NotFound',
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message: t('taskNotFound'),
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});
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});
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it('returns an error if a challenge task was targeted', async () => {
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let {group, groupLeader} = await createAndPopulateGroup();
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let challenge = await generateChallenge(groupLeader, group);
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await groupLeader.post(`/challenges/${challenge._id}/join`);
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await groupLeader.post(`/tasks/challenge/${challenge._id}`, [
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{type: 'habit', text: 'task text'},
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]);
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await groupLeader.update({'stats.class': 'rogue', 'stats.lvl': 11});
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await sleep(0.5);
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await groupLeader.sync();
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await expect(groupLeader.post(`/user/class/cast/pickPocket?targetId=${groupLeader.tasksOrder.habits[0]}`))
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.to.eventually.be.rejected.and.eql({
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code: 400,
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error: 'BadRequest',
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message: t('challengeTasksNoCast'),
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});
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});
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it('returns an error if a group task was targeted', async () => {
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let {group, groupLeader} = await createAndPopulateGroup();
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let groupTask = await groupLeader.post(`/tasks/group/${group._id}`, {
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text: 'todo group',
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type: 'todo',
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});
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await groupLeader.post(`/tasks/${groupTask._id}/assign/${groupLeader._id}`);
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let memberTasks = await groupLeader.get('/tasks/user');
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let syncedGroupTask = find(memberTasks, function findAssignedTask (memberTask) {
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return memberTask.group.id === group._id;
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});
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await groupLeader.update({'stats.class': 'rogue', 'stats.lvl': 11});
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await sleep(0.5);
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await groupLeader.sync();
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await expect(groupLeader.post(`/user/class/cast/pickPocket?targetId=${syncedGroupTask._id}`))
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.to.eventually.be.rejected.and.eql({
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code: 400,
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error: 'BadRequest',
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message: t('groupTasksNoCast'),
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});
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});
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it('returns an error if targeted party member doesn\'t exist', async () => {
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let {groupLeader} = await createAndPopulateGroup({
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groupDetails: { type: 'party', privacy: 'private' },
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members: 1,
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});
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await groupLeader.update({'items.special.snowball': 3});
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let target = generateUUID();
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await expect(groupLeader.post(`/user/class/cast/snowball?targetId=${target}`))
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.to.eventually.be.rejected.and.eql({
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code: 404,
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error: 'NotFound',
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message: t('userWithIDNotFound', {userId: target}),
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});
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});
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it('returns an error if party does not exists', async () => {
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await user.update({'items.special.snowball': 3});
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await expect(user.post(`/user/class/cast/snowball?targetId=${generateUUID()}`))
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.to.eventually.be.rejected.and.eql({
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code: 404,
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error: 'NotFound',
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message: t('partyNotFound'),
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});
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});
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it('send message in party chat if party && !spell.silent', async () => {
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let { group, groupLeader } = await createAndPopulateGroup({
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groupDetails: { type: 'party', privacy: 'private' },
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members: 1,
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});
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await groupLeader.update({'stats.mp': 200, 'stats.class': 'wizard', 'stats.lvl': 13});
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await groupLeader.post('/user/class/cast/earth');
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await sleep(1);
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const groupMessages = await groupLeader.get(`/groups/${group._id}/chat`);
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expect(groupMessages[0]).to.exist;
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expect(groupMessages[0].uuid).to.equal('system');
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});
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it('Ethereal Surge does not recover mp of other mages', async () => {
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let group = await createAndPopulateGroup({
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groupDetails: { type: 'party', privacy: 'private' },
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members: 4,
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});
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let promises = [];
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promises.push(group.groupLeader.update({'stats.mp': 200, 'stats.class': 'wizard', 'stats.lvl': 20}));
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promises.push(group.members[0].update({'stats.mp': 0, 'stats.class': 'warrior', 'stats.lvl': 20}));
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promises.push(group.members[1].update({'stats.mp': 0, 'stats.class': 'wizard', 'stats.lvl': 20}));
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promises.push(group.members[2].update({'stats.mp': 0, 'stats.class': 'rogue', 'stats.lvl': 20}));
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promises.push(group.members[3].update({'stats.mp': 0, 'stats.class': 'healer', 'stats.lvl': 20}));
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await Promise.all(promises);
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await group.groupLeader.post('/user/class/cast/mpheal');
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promises = [];
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promises.push(group.members[0].sync());
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promises.push(group.members[1].sync());
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promises.push(group.members[2].sync());
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promises.push(group.members[3].sync());
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await Promise.all(promises);
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expect(group.members[0].stats.mp).to.be.greaterThan(0); // warrior
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expect(group.members[1].stats.mp).to.equal(0); // wizard
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expect(group.members[2].stats.mp).to.be.greaterThan(0); // rogue
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expect(group.members[3].stats.mp).to.be.greaterThan(0); // healer
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});
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it('cast bulk', async () => {
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let { group, groupLeader } = await createAndPopulateGroup({
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groupDetails: { type: 'party', privacy: 'private' },
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members: 1,
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});
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await groupLeader.update({'stats.mp': 200, 'stats.class': 'wizard', 'stats.lvl': 13});
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await groupLeader.post('/user/class/cast/earth', {quantity: 2});
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await sleep(1);
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group = await groupLeader.get(`/groups/${group._id}`);
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expect(group.chat[0]).to.exist;
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expect(group.chat[0].uuid).to.equal('system');
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});
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it('searing brightness does not affect challenge or group tasks', async () => {
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let guild = await generateGroup(user);
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let challenge = await generateChallenge(user, guild);
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await user.post(`/challenges/${challenge._id}/join`);
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await user.post(`/tasks/challenge/${challenge._id}`, {
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text: 'test challenge habit',
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type: 'habit',
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});
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let groupTask = await user.post(`/tasks/group/${guild._id}`, {
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text: 'todo group',
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type: 'todo',
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});
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await user.update({'stats.class': 'healer', 'stats.mp': 200, 'stats.lvl': 15});
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await user.post(`/tasks/${groupTask._id}/assign/${user._id}`);
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await user.post('/user/class/cast/brightness');
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await user.sync();
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let memberTasks = await user.get('/tasks/user');
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let syncedGroupTask = find(memberTasks, function findAssignedTask (memberTask) {
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return memberTask.group.id === guild._id;
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});
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let userChallengeTask = find(memberTasks, function findAssignedTask (memberTask) {
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return memberTask.challenge.id === challenge._id;
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});
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expect(userChallengeTask).to.exist;
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expect(syncedGroupTask).to.exist;
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expect(userChallengeTask.value).to.equal(0);
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expect(syncedGroupTask.value).to.equal(0);
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});
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it('increases both user\'s achievement values', async () => {
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let party = await createAndPopulateGroup({
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members: 1,
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});
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let leader = party.groupLeader;
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let recipient = party.members[0];
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await leader.update({'stats.gp': 10});
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await leader.post(`/user/class/cast/birthday?targetId=${recipient._id}`);
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await leader.sync();
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await recipient.sync();
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expect(leader.achievements.birthday).to.equal(1);
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expect(recipient.achievements.birthday).to.equal(1);
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});
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it('only increases user\'s achievement one if target == caster', async () => {
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await user.update({'stats.gp': 10});
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await user.post(`/user/class/cast/birthday?targetId=${user._id}`);
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await user.sync();
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expect(user.achievements.birthday).to.equal(1);
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});
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it('passes correct target to spell when targetType === \'task\'', async () => {
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await user.update({'stats.class': 'wizard', 'stats.lvl': 11});
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let task = await user.post('/tasks/user', {
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text: 'test habit',
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type: 'habit',
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});
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let result = await user.post(`/user/class/cast/fireball?targetId=${task._id}`);
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expect(result.task._id).to.equal(task._id);
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});
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it('passes correct target to spell when targetType === \'self\'', async () => {
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await user.update({'stats.class': 'wizard', 'stats.lvl': 14, 'stats.mp': 50});
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let result = await user.post('/user/class/cast/frost');
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expect(result.user.stats.mp).to.equal(10);
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});
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// TODO find a way to have sinon working in integration tests
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// it doesn't work when tests are running separately from server
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it('passes correct target to spell when targetType === \'tasks\'');
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it('passes correct target to spell when targetType === \'party\'');
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it('passes correct target to spell when targetType === \'user\'');
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it('passes correct target to spell when targetType === \'party\' and user is not in a party');
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it('passes correct target to spell when targetType === \'user\' and user is not in a party');
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});
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Reference in New Issue
Block a user