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https://github.com/HabitRPG/habitica.git
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Added inventoryCtrl tests for hatching and selling
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@@ -1,14 +1,25 @@
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'use strict';
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describe('Inventory Controller', function() {
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var scope, ctrl;
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var scope, ctrl, user, $rootScope;
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beforeEach(module('habitrpg'));
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beforeEach(inject(function($rootScope, $controller){
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var user = {};
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user = {
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user: {
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stats: {gp: 0},
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items: {eggs: {'Cactus': 1}, hatchingPotions: {'Base': 1}, food: {'Meat': 1}, pets: {}},
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}
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};
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window.habitrpgShared.wrap(user.user);
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var mockWindow = {
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confirm: function(msg){
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return true;
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}
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};
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scope = $rootScope.$new();
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$rootScope.Content = window.habitrpgShared.content;
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ctrl = $controller('InventoryCtrl', {$scope: scope, User: user});
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ctrl = $controller('InventoryCtrl', {$scope: scope, User: user, $window: mockWindow});
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}));
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it('starts without any item selected', function(){
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@@ -26,4 +37,35 @@ describe('Inventory Controller', function() {
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scope.choosePotion('Base');
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expect(scope.selectedPotion.key).to.eql('Base');
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});
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it('hatches a pet', function(){
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scope.chooseEgg('Cactus');
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scope.choosePotion('Base');
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expect(user.user.items.eggs).to.eql({'Cactus': 0});
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expect(user.user.items.hatchingPotions).to.eql({'Base': 0});
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expect(user.user.items.pets).to.eql({'Cactus-Base': 5});
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expect(scope.selectedEgg).to.eql(null);
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expect(scope.selectedPotion).to.eql(null);
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});
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it('sells an egg', function(){
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scope.chooseEgg('Cactus');
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scope.sellInventory();
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expect(user.user.items.eggs).to.eql({'Cactus': 0});
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expect(user.user.stats.gp).to.eql(3);
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});
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it('sells a potion', function(){
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scope.choosePotion('Base');
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scope.sellInventory();
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expect(user.user.items.hatchingPotions).to.eql({'Base': 0});
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expect(user.user.stats.gp).to.eql(2);
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});
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it('sells food', function(){
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scope.chooseFood('Meat');
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scope.sellInventory();
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expect(user.user.items.food).to.eql({'Meat': 0});
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expect(user.user.stats.gp).to.eql(1);
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});
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});
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