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Merge branch 'develop' into release
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@@ -36,7 +36,7 @@ function fillSpecialGear (gearItems, gearType, value, stats) {
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value: actualValue,
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season,
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}, actualStats);
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if (klass === 'wizard') {
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if (klass === 'wizard' && gearType === 'weapon') {
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defaults(gearItems[key], {
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twoHanded: true,
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});
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