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refactor(achievements): crush down to much fewer notification types
most work by @CuriousMagpie
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@@ -0,0 +1,16 @@
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const STABLE_ACHIEVEMENTS = {
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ACHIEVEMENT_BEAST_MASTER: {
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masterAchievement: 'beastMasterName',
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masterNotificationType: 'ACHIEVEMENT_STABLE',
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},
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ACHIEVEMENT_MOUNT_MASTER: {
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masterAchievement: 'mountMasterName',
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masterNotificationType: 'ACHIEVEMENT_STABLE',
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},
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ACHIEVEMENT_TRIAD_BINGO: {
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masterAchievement: 'triadBingoName',
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masterNotificationType: 'ACHIEVEMENT_STABLE',
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},
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};
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export default STABLE_ACHIEVEMENTS;
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