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refactor(achievements): crush down to much fewer notification types
most work by @CuriousMagpie
This commit is contained in:
@@ -17,10 +17,21 @@ const QUEST_SERIES_ACHIEVEMENTS = {
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'lostMasterclasser3',
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'lostMasterclasser4',
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],
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mindOverMatter: [
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'rock',
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'slime',
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'yarn',
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bareNecessities: [
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'monkey',
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'sloth',
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'treeling',
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],
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bugBonanza: [
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'beetle',
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'butterfly',
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'snail',
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'spider',
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],
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freshwaterFriends: [
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'axolotl',
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'frog',
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'hippo',
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],
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justAddWater: [
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'octopus',
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@@ -32,21 +43,10 @@ const QUEST_SERIES_ACHIEVEMENTS = {
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'seaserpent',
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'dolphin',
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],
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bugBonanza: [
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'beetle',
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'butterfly',
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'snail',
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'spider',
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],
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bareNecessities: [
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'monkey',
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'sloth',
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'treeling',
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],
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freshwaterFriends: [
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'axolotl',
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'frog',
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'hippo',
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mindOverMatter: [
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'rock',
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'slime',
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'yarn',
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],
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seasonalSpecialist: [
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'egg',
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