Merge branch 'develop' into hairlessbear-quest_invite_modal_on_user_sync

This commit is contained in:
Blade Barringer
2015-06-14 16:33:38 -05:00
679 changed files with 14883 additions and 11486 deletions

3
.gitignore vendored
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@@ -23,7 +23,8 @@ test/*.js
test/*.map
website/public/docs
*.sublime-workspace
coverage
coverage.html
common/dist/scripts/habitrpg-shared.js
test/spec/translations.js
test/spec/mocks/translations.js

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@@ -11,3 +11,5 @@ before_script:
- cp config.json.example config.json
- "until nc -z localhost 27017; do echo Waiting for MongoDB; sleep 1; done"
- "export DISPLAY=:99"
after_script:
- "./node_modules/.bin/lcov-result-merger 'coverage/**/*.info' | ./node_modules/coveralls/bin/coveralls.js"

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@@ -31,7 +31,7 @@ module.exports = function(grunt) {
// For hair, skins, beards, etc. we want to output a '.customize-options.WHATEVER' class, which works as a
// 60x60 image pointing at the proper part of the 90x90 sprite.
// We set up the custom info here, and the template makes use of it.
if (sprite.name.match(/hair|skin|beard|mustach|shirt|flower/) || sprite.name=='head_0') {
if (sprite.name.match(/hair|skin|beard|mustach|shirt|flower|^headAccessory_special_\w+Ears/) || sprite.name=='head_0') {
sprite.custom = {
px: {
offset_x: "-" + (sprite.x + 25) + "px",
@@ -220,7 +220,7 @@ module.exports = function(grunt) {
require('coffee-script');
var i18n = require('./website/src/i18n'),
fs = require('fs');
fs.writeFileSync('test/spec/translations.js',
fs.writeFileSync('test/spec/mocks/translations.js',
"if(!window.env) window.env = {};\n" +
"window.env.translations = " + JSON.stringify(i18n.translations['en']) + ';');
});

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@@ -1,4 +1,4 @@
HabitRPG [![Build Status](https://travis-ci.org/HabitRPG/habitrpg.png?branch=develop)](https://travis-ci.org/HabitRPG/habitrpg) [![Code Climate](https://codeclimate.com/github/HabitRPG/habitrpg.png)](https://codeclimate.com/github/HabitRPG/habitrpg) [![Bountysource](https://api.bountysource.com/badge/tracker?tracker_id=68393)](https://www.bountysource.com/trackers/68393-habitrpg?utm_source=68393&utm_medium=shield&utm_campaign=TRACKER_BADGE) [![Dependency Status](https://gemnasium.com/HabitRPG/habitrpg.svg)](https://gemnasium.com/HabitRPG/habitrpg)
HabitRPG [![Build Status](https://travis-ci.org/HabitRPG/habitrpg.png?branch=develop)](https://travis-ci.org/HabitRPG/habitrpg) [![Code Climate](https://codeclimate.com/github/HabitRPG/habitrpg.png)](https://codeclimate.com/github/HabitRPG/habitrpg) [![Coverage Status](https://coveralls.io/repos/HabitRPG/habitrpg/badge.svg?branch=develop)](https://coveralls.io/r/HabitRPG/habitrpg?branch=develop) [![Bountysource](https://api.bountysource.com/badge/tracker?tracker_id=68393)](https://www.bountysource.com/trackers/68393-habitrpg?utm_source=68393&utm_medium=shield&utm_campaign=TRACKER_BADGE) [![Dependency Status](https://gemnasium.com/HabitRPG/habitrpg.svg)](https://gemnasium.com/HabitRPG/habitrpg)
===============
[HabitRPG](https://habitrpg.com) is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.

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@@ -33,7 +33,7 @@
"Angular-At-Directive": "git://github.com/snicker/Angular-At-Directive#master",
"js-emoji": "git://github.com/snicker/js-emoji#master",
"sticky": "*",
"swagger-ui": "git://github.com/wordnik/swagger-ui.git",
"swagger-ui": "git://github.com/wordnik/swagger-ui.git#v2.0.24",
"ngInfiniteScroll": "1.0.0",
"jquery-colorbox": "~1.4.36",
"pnotify": "~1.3.1",

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@@ -37,6 +37,12 @@
margin-right: 10px;
}
.multi-achievement {
margin: auto;
padding-left: 0.5em;
padding-right: 0.5em;
}
[class*="Mount_Head_"], [class*="Mount_Body_"]{
margin-top:18px; /* Sprite accommodates 105x123 box */
}

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