refactor: adjust randomDrop to use wrapped random function

This commit is contained in:
Blade Barringer
2016-09-24 21:14:09 -05:00
parent 966a50431f
commit 136e2de125
2 changed files with 36 additions and 44 deletions

View File

@@ -16,17 +16,14 @@ describe('common.fns.randomDrop', () => {
user = generateUser(); user = generateUser();
user._tmp = user._tmp ? user._tmp : {}; user._tmp = user._tmp ? user._tmp : {};
task = generateTodo({ userId: user._id }); task = generateTodo({ userId: user._id });
predictableRandom = () => { predictableRandom = sandbox.stub().returns(0.5);
return 0.5;
};
}); });
it('drops an item for the user.party.quest.progress', () => { it('drops an item for the user.party.quest.progress', () => {
expect(user.party.quest.progress.collectedItems).to.eql(0); expect(user.party.quest.progress.collectedItems).to.eql(0);
user.party.quest.key = 'vice2'; user.party.quest.key = 'vice2';
predictableRandom = () => { predictableRandom.returns(0.0001);
return 0.0001;
};
randomDrop(user, { task, predictableRandom }); randomDrop(user, { task, predictableRandom });
expect(user.party.quest.progress.collectedItems).to.eql(1); expect(user.party.quest.progress.collectedItems).to.eql(1);
expect(user._tmp.quest.collection).to.eql(1); expect(user._tmp.quest.collection).to.eql(1);
@@ -50,9 +47,8 @@ describe('common.fns.randomDrop', () => {
it('drops something when the task is a todo', () => { it('drops something when the task is a todo', () => {
expect(user._tmp).to.eql({}); expect(user._tmp).to.eql({});
user.flags.dropsEnabled = true; user.flags.dropsEnabled = true;
predictableRandom = () => { predictableRandom.returns(0.1);
return 0.1;
};
randomDrop(user, { task, predictableRandom }); randomDrop(user, { task, predictableRandom });
expect(user._tmp).to.not.eql({}); expect(user._tmp).to.not.eql({});
}); });
@@ -61,9 +57,8 @@ describe('common.fns.randomDrop', () => {
task = generateHabit({ userId: user._id }); task = generateHabit({ userId: user._id });
expect(user._tmp).to.eql({}); expect(user._tmp).to.eql({});
user.flags.dropsEnabled = true; user.flags.dropsEnabled = true;
predictableRandom = () => { predictableRandom.returns(0.1);
return 0.1;
};
randomDrop(user, { task, predictableRandom }); randomDrop(user, { task, predictableRandom });
expect(user._tmp).to.not.eql({}); expect(user._tmp).to.not.eql({});
}); });
@@ -72,9 +67,8 @@ describe('common.fns.randomDrop', () => {
task = generateDaily({ userId: user._id }); task = generateDaily({ userId: user._id });
expect(user._tmp).to.eql({}); expect(user._tmp).to.eql({});
user.flags.dropsEnabled = true; user.flags.dropsEnabled = true;
predictableRandom = () => { predictableRandom.returns(0.1);
return 0.1;
};
randomDrop(user, { task, predictableRandom }); randomDrop(user, { task, predictableRandom });
expect(user._tmp).to.not.eql({}); expect(user._tmp).to.not.eql({});
}); });
@@ -83,34 +77,30 @@ describe('common.fns.randomDrop', () => {
task = generateReward({ userId: user._id }); task = generateReward({ userId: user._id });
expect(user._tmp).to.eql({}); expect(user._tmp).to.eql({});
user.flags.dropsEnabled = true; user.flags.dropsEnabled = true;
predictableRandom = () => { predictableRandom.returns(0.1);
return 0.1;
};
randomDrop(user, { task, predictableRandom }); randomDrop(user, { task, predictableRandom });
expect(user._tmp).to.not.eql({}); expect(user._tmp).to.not.eql({});
}); });
it('drops food', () => { it('drops food', () => {
predictableRandom = () => { predictableRandom.returns(0.65);
return 0.65;
};
randomDrop(user, { task, predictableRandom }); randomDrop(user, { task, predictableRandom });
expect(user._tmp.drop.type).to.eql('Food'); expect(user._tmp.drop.type).to.eql('Food');
}); });
it('drops eggs', () => { it('drops eggs', () => {
predictableRandom = () => { predictableRandom.returns(0.35);
return 0.35;
};
randomDrop(user, { task, predictableRandom }); randomDrop(user, { task, predictableRandom });
expect(user._tmp.drop.type).to.eql('Egg'); expect(user._tmp.drop.type).to.eql('Egg');
}); });
context('drops hatching potion', () => { context('drops hatching potion', () => {
it('drops a very rare potion', () => { it('drops a very rare potion', () => {
predictableRandom = () => { predictableRandom.returns(0.01);
return 0.01;
};
randomDrop(user, { task, predictableRandom }); randomDrop(user, { task, predictableRandom });
expect(user._tmp.drop.type).to.eql('HatchingPotion'); expect(user._tmp.drop.type).to.eql('HatchingPotion');
expect(user._tmp.drop.value).to.eql(5); expect(user._tmp.drop.value).to.eql(5);
@@ -118,9 +108,8 @@ describe('common.fns.randomDrop', () => {
}); });
it('drops a rare potion', () => { it('drops a rare potion', () => {
predictableRandom = () => { predictableRandom.returns(0.08);
return 0.08;
};
randomDrop(user, { task, predictableRandom }); randomDrop(user, { task, predictableRandom });
expect(user._tmp.drop.type).to.eql('HatchingPotion'); expect(user._tmp.drop.type).to.eql('HatchingPotion');
expect(user._tmp.drop.value).to.eql(4); expect(user._tmp.drop.value).to.eql(4);
@@ -129,9 +118,8 @@ describe('common.fns.randomDrop', () => {
}); });
it('drops an uncommon potion', () => { it('drops an uncommon potion', () => {
predictableRandom = () => { predictableRandom.returns(0.17);
return 0.17;
};
randomDrop(user, { task, predictableRandom }); randomDrop(user, { task, predictableRandom });
expect(user._tmp.drop.type).to.eql('HatchingPotion'); expect(user._tmp.drop.type).to.eql('HatchingPotion');
expect(user._tmp.drop.value).to.eql(3); expect(user._tmp.drop.value).to.eql(3);
@@ -140,9 +128,8 @@ describe('common.fns.randomDrop', () => {
}); });
it('drops a common potion', () => { it('drops a common potion', () => {
predictableRandom = () => { predictableRandom.returns(0.20);
return 0.20;
};
randomDrop(user, { task, predictableRandom }); randomDrop(user, { task, predictableRandom });
expect(user._tmp.drop.type).to.eql('HatchingPotion'); expect(user._tmp.drop.type).to.eql('HatchingPotion');
expect(user._tmp.drop.value).to.eql(2); expect(user._tmp.drop.value).to.eql(2);

View File

@@ -5,6 +5,9 @@ import { daysSince } from '../cron';
import { diminishingReturns } from '../statHelpers'; import { diminishingReturns } from '../statHelpers';
import randomVal from './randomVal'; import randomVal from './randomVal';
// TODO This is only used on the server
// move to user model as an instance method?
// Clone a drop object maintaining its functions so that we can change it without affecting the original item // Clone a drop object maintaining its functions so that we can change it without affecting the original item
function cloneDropItem (drop) { function cloneDropItem (drop) {
return _.cloneDeep(drop, (val) => { return _.cloneDeep(drop, (val) => {
@@ -12,18 +15,20 @@ function cloneDropItem (drop) {
}); });
} }
function trueRandom () {
return Math.random();
}
module.exports = function randomDrop (user, options, req = {}) { module.exports = function randomDrop (user, options, req = {}) {
let acceptableDrops; let acceptableDrops;
let chance;
let drop; let drop;
let dropMultiplier; let dropMultiplier;
let rarity; let rarity;
let task;
let predictableRandom = options.predictableRandom || Math.random; let predictableRandom = options.predictableRandom || trueRandom;
task = options.task; let task = options.task;
chance = _.min([Math.abs(task.value - 21.27), 37.5]) / 150 + 0.02; let chance = _.min([Math.abs(task.value - 21.27), 37.5]) / 150 + 0.02;
chance *= task.priority * // Task priority: +50% for Medium, +100% for Hard chance *= task.priority * // Task priority: +50% for Medium, +100% for Hard
(1 + (task.streak / 100 || 0)) * // Streak bonus: +1% per streak (1 + (task.streak / 100 || 0)) * // Streak bonus: +1% per streak
(1 + user._statsComputed.per / 100) * // PERception: +1% per point (1 + user._statsComputed.per / 100) * // PERception: +1% per point
@@ -35,7 +40,7 @@ module.exports = function randomDrop (user, options, req = {}) {
}, 0) || 0)); }, 0) || 0));
chance = diminishingReturns(chance, 0.75); chance = diminishingReturns(chance, 0.75);
if (predictableRandom(user, user.stats.gp) < chance) { if (predictableRandom() < chance) {
if (!user.party.quest.progress.collectedItems) user.party.quest.progress.collectedItems = 0; if (!user.party.quest.progress.collectedItems) user.party.quest.progress.collectedItems = 0;
user.party.quest.progress.collectedItems++; user.party.quest.progress.collectedItems++;
if (!user._tmp.quest) user._tmp.quest = {}; if (!user._tmp.quest) user._tmp.quest = {};
@@ -54,8 +59,8 @@ module.exports = function randomDrop (user, options, req = {}) {
return; return;
} }
if (user.flags && user.flags.dropsEnabled && predictableRandom(user, user.stats.exp) < chance) { if (user.flags && user.flags.dropsEnabled && predictableRandom() < chance) {
rarity = predictableRandom(user, user.stats.gp); rarity = predictableRandom();
if (rarity > 0.6) { // food 40% chance if (rarity > 0.6) { // food 40% chance
drop = cloneDropItem(randomVal(_.where(content.food, { drop = cloneDropItem(randomVal(_.where(content.food, {