[WIP] new client - seasonal-shop (#9018)

* extract seasonal-shop config - use summer season items (to work on)

* add suggested border to shopItems

* refactor getOfficialPinnedItems (now includes the seasonal gear)

* refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items

* feat(content): Fall 2017 seasonal gear
Also adds set keys for all prior seasonal gear.

* show item limited time (buyModal & shopItem)

* select seasonal fall sets

* WIP(seasonal-shop): placeholder Fall 2017 items

* fix lint

* sprites

* styling + fix purchase of seasonal spells

* compile sprites

* fixes: check isPinned with officialItems

* enable purchase of seasonal items for testing

* fix shop apis

* add featuredItems to market

* quest shop: add featuredItems to api

* tiem travelers shop: add featuredItems to api

* fix gear types filter

* feat(content): Fall 2017 compleat

* chore(sprites): compile

* show opened shop state (npc+background)

* add opened seasonal npc

* current seasonal users class set = purchase by gold - lock other sets of the current season

* hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems

* refresh rewards column list (seasonal gear won't refresh it on purchase)

* fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears)

* every current season gear is purchased by gold - prevent buyModal on locked items

* use the current event date range

* list seasonal sets by event date

* use custom method instead of updateStore to list the pinnable gear

* change daterange to 10-31

* fix start quest modal from items - disable invite quest button if a quest is already active

* toggle pin in buy-dialogs

* check if the item is not undefined/null - renamed the watch function
This commit is contained in:
negue
2017-09-21 02:28:11 +02:00
committed by Keith Holliday
parent cd0222e208
commit 0a691ffb4f
122 changed files with 18533 additions and 17300 deletions

View File

@@ -19,13 +19,7 @@ api.getMarketItems = {
async handler (req, res) {
let user = res.locals.user;
let resObject = {
identifier: 'market',
text: res.t('market'),
notes: res.t('welcomeMarketMobile'),
imageName: 'npc_alex',
categories: shops.getMarketCategories(user, req.language),
};
let resObject = shops.getMarketShop(user, req.language);
res.respond(200, resObject);
},
@@ -70,13 +64,7 @@ api.getQuestShopItems = {
async handler (req, res) {
let user = res.locals.user;
let resObject = {
identifier: 'questShop',
text: res.t('quests'),
notes: res.t('ianTextMobile'),
imageName: 'npc_ian',
categories: shops.getQuestShopCategories(user, req.language),
};
let resObject = shops.getQuestShop(user, req.language);
res.respond(200, resObject);
},
@@ -97,15 +85,8 @@ api.getTimeTravelerShopItems = {
middlewares: [authWithHeaders()],
async handler (req, res) {
let user = res.locals.user;
let hasTrinkets = user.purchased.plan.consecutive.trinkets > 0;
let resObject = {
identifier: 'timeTravelersShop',
text: res.t('timeTravelers'),
notes: hasTrinkets ? res.t('timeTravelersPopover') : res.t('timeTravelersPopoverNoSubMobile'),
imageName: hasTrinkets ? 'npc_timetravelers_active' : 'npc_timetravelers',
categories: shops.getTimeTravelersCategories(user, req.language),
};
let resObject = shops.getTimeTravelersShop(user, req.language);
res.respond(200, resObject);
},
@@ -127,14 +108,7 @@ api.getSeasonalShopItems = {
async handler (req, res) {
let user = res.locals.user;
let resObject = {
identifier: 'seasonalShop',
text: res.t('seasonalShop'),
notes: res.t('seasonalShopClosedText'),
imageName: 'seasonalshop_closed',
opened: false,
categories: shops.getSeasonalShopCategories(user, req.language),
};
let resObject = shops.getSeasonalShop(user, req.language);
res.respond(200, resObject);
},