working code and original tests pass

This commit is contained in:
Matteo Pagliazzi
2020-06-02 23:58:48 +02:00
parent b911ecdcf0
commit 0896837528
3 changed files with 155 additions and 55 deletions

View File

@@ -9,7 +9,7 @@ describe('shared.ops.unlock', () => {
const unlockGearSetPath = 'items.gear.owned.headAccessory_special_bearEars,items.gear.owned.headAccessory_special_cactusEars,items.gear.owned.headAccessory_special_foxEars,items.gear.owned.headAccessory_special_lionEars,items.gear.owned.headAccessory_special_pandaEars,items.gear.owned.headAccessory_special_pigEars,items.gear.owned.headAccessory_special_tigerEars,items.gear.owned.headAccessory_special_wolfEars';
const backgroundUnlockPath = 'background.giant_florals';
const unlockCost = 1.25;
const usersStartingGems = 5;
const usersStartingGems = 50 / 4;
beforeEach(() => {
user = generateUser();
@@ -48,32 +48,50 @@ describe('shared.ops.unlock', () => {
});
it('returns an error when user already owns a full set', done => {
let expectedBalance;
try {
unlock(user, { query: { path: unlockPath } });
expectedBalance = user.balance;
unlock(user, { query: { path: unlockPath } });
} catch (err) {
expect(err).to.be.an.instanceof(NotAuthorized);
expect(err.message).to.equal(i18n.t('alreadyUnlocked'));
expect(user.balance).to.equal(3.75);
expect(user.balance).to.equal(expectedBalance);
done();
}
});
it('returns an error when user already owns a full set of gear', done => {
let expectedBalance;
try {
unlock(user, { query: { path: unlockGearSetPath } });
expectedBalance = user.balance;
unlock(user, { query: { path: unlockGearSetPath } });
} catch (err) {
expect(err).to.be.an.instanceof(NotAuthorized);
expect(err.message).to.equal(i18n.t('alreadyUnlocked'));
expect(user.balance).to.equal(3.75);
expect(user.balance).to.equal(expectedBalance);
done();
}
});
it('returns an error when user already owns items in a full set and it would be more expensive to buy the entire set', done => {
try {
unlock(user, { query: { path: unlockPath.split(',').splice(2).join(',') } });
// There are 11 shirts in the set, each cost 2 gems, the full set 5 gems
// In order for the full purchase not to be worth, we must own 9
const partialUnlockPaths = unlockPath.split(',');
unlock(user, { query: { path: partialUnlockPaths[0] } });
unlock(user, { query: { path: partialUnlockPaths[1] } });
unlock(user, { query: { path: partialUnlockPaths[2] } });
unlock(user, { query: { path: partialUnlockPaths[3] } });
unlock(user, { query: { path: partialUnlockPaths[4] } });
unlock(user, { query: { path: partialUnlockPaths[5] } });
unlock(user, { query: { path: partialUnlockPaths[6] } });
unlock(user, { query: { path: partialUnlockPaths[7] } });
unlock(user, { query: { path: partialUnlockPaths[8] } });
unlock(user, { query: { path: unlockPath } });
} catch (err) {
expect(err).to.be.an.instanceof(NotAuthorized);
@@ -82,6 +100,22 @@ describe('shared.ops.unlock', () => {
}
});
it('does not return an error when user already owns items in a full set and it would not be more expensive to buy the entire set', () => {
// There are 11 shirts in the set, each cost 2 gems, the full set 5 gems
// In order for the full purchase to be worth, we can own already 8
const partialUnlockPaths = unlockPath.split(',');
unlock(user, { query: { path: partialUnlockPaths[0] } });
unlock(user, { query: { path: partialUnlockPaths[1] } });
unlock(user, { query: { path: partialUnlockPaths[2] } });
unlock(user, { query: { path: partialUnlockPaths[3] } });
unlock(user, { query: { path: partialUnlockPaths[4] } });
unlock(user, { query: { path: partialUnlockPaths[5] } });
unlock(user, { query: { path: partialUnlockPaths[6] } });
unlock(user, { query: { path: partialUnlockPaths[7] } });
unlock(user, { query: { path: unlockPath } });
});
it('equips an item already owned', () => {
expect(user.purchased.background.giant_florals).to.not.exist;

View File

@@ -23,16 +23,12 @@ forOwn(backgrounds, (value, key) => {
const appearances = {
hair, NO appearances.hair.{bangs|base|beard|color|flower|mustache}[key].set.setPrice and .key
shirt: shirts, appearances.shirt[key].set.setPrice and .key
size: sizes, NO, does not have cost
skin: skins, OK, appearances.skin[key].set.setPrice and .key
chair: chairs, NO, does not have cost
background: reorderedBgs, OK appearances.backgroud[key].set.setPrice and .key
hair,
shirt: shirts,
size: sizes,
skin: skins,
chair: chairs,
background: reorderedBgs,
};
^ check with get(path) after validating name because hair are nested for example
^ if item.set exist -> use item.setPrice
^ what about other items in set?
export default appearances;

View File

@@ -7,6 +7,8 @@ import { removeItemByPath } from './pinnedGearUtils';
import getItemInfo from '../libs/getItemInfo';
import content from '../content/index';
const incentiveBackgrounds = ['blue', 'green', 'red', 'purple', 'yellow'];
/**
* Splits `items.gear.owned.headAccessory_wolfEars` into `items.gear.owned`
* and `headAccessory_wolfEars`
@@ -23,54 +25,88 @@ function invalidSet () {
}
/**
* Return the type of the set (gear or one of the appareance sets - see content.appearance).
* Return an item given its path and the type of set
*/
function getItemByPath (path, setType) {
console.log('getting item by path', path, setType);
const itemKey = splitPathItem(path)[1];
const item = setType === 'gear'
? content.gear.flat[itemKey]
: content.appearances[setType][itemKey];
return item;
}
/**
* Return the type of the set (gear or one of the appareance sets - see content.appearances).
*/
function getSetType (firstPath) {
if (firstPath.includes('gear.')) return 'gear';
const type = firstPath.split('.')[0];
if (content.appearance[type]) return type;
if (content.appearances[type]) return type;
return invalidSet();
}
/**
* Return the set of items to unlock.
* Return the set of items to unlock given the path of the first item in the set.
*/
function getSet (setType, firstPath) {
const itemKey = splitPathItem(firstPath);
const item = setType === 'gear'
? content.gear.flat[itemKey]
: content.appearance[setType][itemKey];
console.log('getting set from type and firstpath', setType, firstPath);
const item = getItemByPath(firstPath, setType);
console.log('item', item);
if (!item) return invalidSet();
if (setType === 'gear') {
// Only animal gear sets are unlockable
if (item.gearSet !== 'animal') return invalidSet();
} else {
return item.set
// Since each type of gear has only one purchasable set (the animal set)
// we get all items with the same type and gearSet === 'animal'
const items = [];
const paths = [];
Object.keys(content.gear.tree[item.type][item.klass]).forEach(possibleItemKey => {
const possibleItem = content.gear.tree[item.type][item.klass][possibleItemKey];
if (possibleItem && possibleItem.gearSet === 'animal') {
items.push(possibleItem);
paths.push(`items.gear.owned.${possibleItem.key}`);
}
});
return { items, paths, set: { setPrice: 5 } };
}
console.log('not a gear set');
const { set } = item;
if (!set || set.setPrice === 0) return invalidSet();
const items = [];
const paths = [];
Object.keys(content.appearances[setType]).forEach(possibleItemKey => {
const possibleItem = content.appearances[setType][possibleItemKey];
if (possibleItem && possibleItem.set && possibleItem.set.key === set.key) {
items.push(possibleItem);
paths.push(`${setType}.${possibleItem.key}`);
}
});
return { items, paths, set };
}
//Add comment
function determineCost (setType, isFullSet, set) {
if (isBackground) {
return isFullSet ? 3.75 : 1.75;
}
return isFullSet ? 1.25 : 0.5;
}
/**
* checks if the user has already unlocked this item
*/
function alreadyUnlocked (user, setType, path) {
const isGear = setType === 'gear';
//Add comment
function alreadyUnlocked (user, path) {
return isGear(path)
return isGear
? get(user, path) !== undefined
: get(user, `purchased.${path}`);
}
//Add comment
function setAsObject (target, key, value) {
// Using Object so path[1] won't create an array but an object {path: {1: value}}
setWith(target, key, value, Object);
@@ -83,9 +119,10 @@ function markModified (user, path) {
if (user.markModified) user.markModified(path);
}
//Add comment
function purchaseItem (path, user) {
if (isGear(path)) {
function purchaseItem (path, setType, user) {
const isGear = setType === 'gear';
if (isGear) {
setAsObject(user, path, true);
const itemName = splitPathItem(path)[1];
removeItemByPath(user, `gear.flat.${itemName}`);
@@ -96,7 +133,13 @@ function purchaseItem (path, user) {
}
}
//Add comment
function getIndividualItemPrice (setType, item) {
if (setType === 'gear') return 0.5;
if (!item.price || item.price === 0) return invalidSet();
return item.price / 4;
}
function buildResponse ({ purchased, preference, items }, ownsAlready, language) {
const response = [
{ purchased, preference, items },
@@ -117,26 +160,54 @@ export default function unlock (user, req = {}, analytics) {
const setPaths = path.split(',');
const isFullSet = setPaths.length > 1;
// We take the first path and use it to get the set,
// The passed paths are not used anymore after this point
const firstPath = setPaths[0];
const setType = getSetType(firstPath);
const set = getSet(setType, firstPath);
const cost = determineCost(setType, isFullSet, set);
let unlockedAlready;
const setType = getSetType(firstPath);
const isBackground = setType === 'background';
// We take the first path and use it to get the set,
// The passed paths are not used anymore after this point for full sets
const { set, items, paths } = getSet(setType, firstPath);
let cost;
let unlockedAlready = false;
console.log('isFullSet', isFullSet, 'setType', setType);
if (isFullSet) {
const alreadyUnlockedItems = setPaths.filter(p => alreadyUnlocked(user, p)).length;
const totalItems = setPaths.length;
console.log('fullset', {items}, {paths}, {set});
cost = set.setPrice / 4;
// all items in a set have the same price
const individualPrice = getIndividualItemPrice(setType, items[0]);
const alreadyUnlockedItems = paths
.filter(itemPath => alreadyUnlocked(user, setType, itemPath)).length;
const totalItems = items.length;
console.log('totalItems', totalItems, 'alreadyUnlockedItems', alreadyUnlockedItems)
if (alreadyUnlockedItems === totalItems) {
throw new NotAuthorized(i18n.t('alreadyUnlocked', req.language));
// TODO Different pull request
// } else if ((totalItems - alreadyOwnedItems) < 3) {
// throw new NotAuthorized(i18n.t('alreadyUnlockedPart', req.language));
} else if ((totalItems - alreadyUnlockedItems) * individualPrice < cost) {
throw new NotAuthorized(i18n.t('alreadyUnlockedPart', req.language));
}
} else {
unlockedAlready = alreadyUnlocked(user, path);
const item = getItemByPath(firstPath, setType);
if (!item || !items.includes(item) || !paths.includes(firstPath)) {
return invalidSet();
}
cost = getIndividualItemPrice(setType, item);
unlockedAlready = alreadyUnlocked(user, setType, firstPath);
// Since only an item is being unlocked here,
// remove all the other items from the set
items.splice(0, items.length);
paths.splice(0, paths.length);
// Only keep the item being unlocked
items.push(item);
paths.push(firstPath);
}
if (isBackground && !unlockedAlready
@@ -149,7 +220,7 @@ export default function unlock (user, req = {}, analytics) {
}
if (isFullSet) {
setPaths.forEach(pathPart => purchaseItem(pathPart, user));
paths.forEach(pathPart => purchaseItem(pathPart, setType, user));
} else {
const [key, value] = splitPathItem(path);
@@ -157,9 +228,8 @@ export default function unlock (user, req = {}, analytics) {
const unsetBackground = isBackground && value === user.preferences.background;
setAsObject(user, `preferences.${key}`, unsetBackground ? '' : value);
} else {
purchaseItem(path, user);
purchaseItem(paths[0], setType, user);
// @TODO: Test and check test coverage
if (isBackground) {
const backgroundContent = content.backgroundsFlat[value];
const itemInfo = getItemInfo(user, 'background', backgroundContent);