More fixes (#8988)

* Links stay white on hover

* Fixed task icon color

* Disabled plus button when needed

* Fixed difficulty color

* Fixed task reward color

* Updated create styles

* Fixed group plan link

* Fixed second group test modal

* Added login incentives

* Fixed group notification clear

* Show baily correctly

* Styled armoire notification

* Fixed contributor achievement styles

* Fixed death

* Fixed drop styles

* Fixed invited friend modal

* Fixed joined challenge achievement style

* Fixed joined guild style

* Fixed level up styles

* Updated low health styles

* Fixed bailey styles

* Updated quest completed

* Added soem conditionals to hide modals

* Added rebirth styles

* Fixed rebirth enable styles

* Fixed streak styles

* Fixed testing modals

* Fixed ultimate gear achievement

* Fixed won challenge

* Set user to welcomed if created on mobile

* Removed old default tasks

* Began adding more options to avatar

* Added change class

* Inbox to messages

* Moved profile to menu

* Added user modal for viewing a user and send message

* Fixed conversations

* Fixed lint

* Fixed challenges sending to server

* Added challenge progress view

* Fixed group sync after pay

* Fixed some group accepting features

* Fixed initial chat loading

* Fixed some exitence errors

* Added user names to assigned

* Added upgrade link

* Began adding new payment flow

* Added default tasks

* Updated avatar styles

* Updated tutorial styles

* Rebuilt notifications and styles

* Updated upload script

* Fixed lint

* Added default tasks back to mobile and added updated tests

* More test fixes
This commit is contained in:
Keith Holliday
2017-08-25 20:56:21 -06:00
committed by GitHub
parent c129c38631
commit 0233f7b486
64 changed files with 13438 additions and 5207 deletions

View File

@@ -337,6 +337,16 @@ export default {
alert(errors);
} else {
this.workingChallenge.timestamp = new Date().getTime();
let categoryKeys = this.workingChallenge.categories;
let serverCategories = [];
categoryKeys.forEach(key => {
let catName = this.categoriesHashByKey[key];
serverCategories.push({
slug: key,
name: catName,
});
});
this.workingChallenge.categories = serverCategories;
let challenge = await this.$store.dispatch('challenges:createChallenge', {challenge: this.workingChallenge});
// @TODO: When to remove from guild instead?