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More fixes (#8988)
* Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
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@@ -337,6 +337,16 @@ export default {
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alert(errors);
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} else {
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this.workingChallenge.timestamp = new Date().getTime();
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let categoryKeys = this.workingChallenge.categories;
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let serverCategories = [];
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categoryKeys.forEach(key => {
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let catName = this.categoriesHashByKey[key];
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serverCategories.push({
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slug: key,
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name: catName,
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});
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});
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this.workingChallenge.categories = serverCategories;
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let challenge = await this.$store.dispatch('challenges:createChallenge', {challenge: this.workingChallenge});
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// @TODO: When to remove from guild instead?
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