eggs: some cleanup and passing around of $index so we can retrieve

egg/pot value
This commit is contained in:
Tyler Renelle
2013-10-19 19:58:11 -07:00
parent 378d158a44
commit 017398eb83
2 changed files with 23 additions and 19 deletions

View File

@@ -5,25 +5,32 @@ habitrpg.controller("InventoryCtrl", ['$scope', 'User',
$scope.userEggs = User.user.items.eggs;
$scope.userHatchingPotions = User.user.items.hatchingPotions;
$scope.chooseEgg = function(egg){
$scope.selectedEgg = null; // {index: 1, name: "Tiger", value: 5}
$scope.selectedPotion = null; // {index: 5, name: "Red", value: 3}
$scope.chooseEgg = function(egg, $index){
var eggData = _.defaults({index:$index}, egg);
if (!$scope.selectedPotion) {
$scope.selectedEgg = egg.name;
$scope.selectedEgg = eggData;
} else {
$scope.hatch(egg, $scope.selectedPotion);
$scope.hatch(eggData, $scope.selectedPotion);
}
}
$scope.choosePotion = function(potion){
$scope.choosePotion = function(potion, $index){
// we really didn't think through the way these things are stored and getting passed around...
var potionData = _.findWhere(window.habitrpgShared.items.items.hatchingPotions, {name:potion});
potionData = _.defaults({index:$index}, potionData);
if (!$scope.selectedEgg) {
$scope.selectedPotion = potion;
$scope.selectedPotion = potionData;
} else {
$scope.hatch($scope.selectedEgg, potion);
$scope.hatch($scope.selectedEgg, potionData);
}
}
$scope.ownsPet = function(egg, potion){
if (!egg || !potion) return;
var pet = egg + '-' + potion;
var pet = egg.name + '-' + potion;
return User.user.items.pets && ~User.user.items.pets.indexOf(pet)
}
@@ -33,15 +40,12 @@ habitrpg.controller("InventoryCtrl", ['$scope', 'User',
}
$scope.hatch = function(egg, potion){
var pet = $scope.selectedEgg + '-' + $scope.selectedPotion;
if ($scope.ownsPet(egg, potion)){
if ($scope.ownsPet(egg.name, potion.name)){
return alert("You already have that pet, hatch a different combo.")
}
var i = _.indexOf($scope.userEggs, $scope.selectedEgg);
$scope.userEggs.splice(i, 1);
i = _.indexOf($scope.userHatchingPotions, $scope.selectedPotion);
$scope.userHatchingPotions.splice(i, 1);
var pet = egg.name + '-' + potion.name;
$scope.userEggs.splice(egg.index, 1);
$scope.userHatchingPotions.splice(potion.index, 1);
if(!User.user.items.pets) User.user.items.pets = [];
User.user.items.pets.push(pet);