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feat(backgrounds): May BGs
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@@ -87,5 +87,13 @@
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"backgroundFloralMeadowText": "Flowering Meadow",
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"backgroundFloralMeadowNotes": "Picnic in a Flowering Meadow.",
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"backgroundGumdropLandText": "Gumdrop Land",
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"backgroundGumdropLandNotes": "Nibble the scenery of Gumdrop Land."
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"backgroundGumdropLandNotes": "Nibble the scenery of Gumdrop Land.",
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"backgrounds052015": "SET 12: Released May 2015",
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"backgroundMarbleTempleText": "Marble Temple",
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"backgroundMarbleTempleNotes": "Pose in front of a Marble Temple.",
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"backgroundMountainLakeText": "Mountain Lake",
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"backgroundMountainLakeNotes": "Dip your toes in a Mountain Lake.",
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"backgroundPagodasText": "Pagodas",
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"backgroundPagodasNotes": "Climb to the top of Pagodas."
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}
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@@ -1798,6 +1798,16 @@ api.backgrounds =
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gumdrop_land:
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text: t('backgroundGumdropLandText')
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notes: t('backgroundGumdropLandNotes')
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backgrounds052015:
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marble_temple:
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text: t('backgroundMarbleTempleText')
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notes: t('backgroundMarbleTempleNotes')
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mountain_lake:
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text: t('backgroundMountainLakeText')
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notes: t('backgroundMountainLakeNotes')
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pagodas:
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text: t('backgroundPagodasText')
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notes: t('backgroundPagodasNotes')
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api.subscriptionBlocks =
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basic_earned: months:1, price:5
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@@ -1,36 +1,43 @@
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h5 5/01/2015 - Skills Rebalancing
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hr
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tr
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td
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p After over a year's worth of complaints on Trello and countless bug reports on Github, and after almost five months of dedicated debating, coding, and testing, we have finally rolled out an overhaul of the skills and mana system. Thank you so much to everyone who contributed opinions, time, and effort! Here's what happened:
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tr
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td
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h5 HABITS DAMAGE BOSSES
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p Now it's even easier to damage a Boss without skills! It was definitely high time that HabitRPG counted Habits towards battles. We were not living up to our name.
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tr
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td
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h5 MANA DIRECTLY LINKED TO PROGRESS
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p Mana was pretty broken: you gained it overnight no matter what you'd done the day before, and it was only linked to To-Dos. This meant that using skills was pretty detached from how well you were doing in your real life, which defeated the purpose of the game!
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p Now you can gain Mana from Dailies and positive Habits as well as To-Dos! You still gain Mana overnight, but how much you gain depends on how many of your Dailies you did.
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p You can also lose Mana by hitting negative Habits. Yikes! Better not indulge...
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tr
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td
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h5 SKILLS STRENGTHENED AND WEAKENED
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p Some notoriously overpowered skills have been weakened, like Backstab (which often granted over 1000GP per cast), Burst of Flames (which allowed you to 1-hit KO most bosses regardless of how much or how little you'd done that day), and Valorous Presence (which caused the notorious "I checked off one Daily and gained 997 levels" bug reports).
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p Some painfully UNDERpowered skills have been strengthened, such as Tools of the Trade and Searing Brightness. We think you'll like these much better now!
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p For a full description of what changed, <a href='http://habitrpg.wikia.com/wiki/User_blog:LadyAlys/Skills_Rebalancing_and_Other_Changes' target='_blank'>check out this blog post</a>.
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tr
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td
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h5 GIVING FEEDBACK
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p We understand that these changes may be disruptive to some of you. We're sorry! We hope that with time, you will find them to be a drastic improvement. We will be waiting two weeks (so that everyone can get used to the new system), and then on May 15th will open up a new Trello card for comments and feedback.
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p For those of you who want to reallocate stats now that you have the new system, please post your User ID in this <a href='https://github.com/HabitRPG/habitrpg/issues/5082' target='_blank'>Github ticket</a>. (Your UUID is found under Settings > API; do NOT post your API Token.) That ticket is also being used to debate a possibility to make it so that reallocating stats does not cost gems. If that's a feature you would like (or would hate), definitely drop by that ticket and let us know!
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p.small.muted by Alys, Verabird, brandonjreid, ShilohT, betaveros, SabreCat, chimericdream, and everyone who commented with feedback on Trello and Github. You guys are great!
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h5 5/06/2015 - MAY BACKGROUNDS REVEALED
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hr
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td
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h5 May Backgrounds Revealed
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p There are three new avatar backgrounds in the <a href='https://habitrpg.com/#/options/profile/backgrounds' target='_blank'>Background Shop</a>! Now your avatar can climb to the top of Pagodas, pose in front of a Marble Temple, or dip toes in a Mountain Lake!
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p.small.muted by (in order) Teto is Great, Painter de Cluster, and Hazel40
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hr
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a(href='/static/old-news', target='_blank') Read older news
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mixin oldNews
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h5 5/01/2015 - Skills Rebalancing
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hr
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tr
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td
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p After over a year's worth of complaints on Trello and countless bug reports on Github, and after almost five months of dedicated debating, coding, and testing, we have finally rolled out an overhaul of the skills and mana system. Thank you so much to everyone who contributed opinions, time, and effort! Here's what happened:
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tr
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||||
td
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h5 HABITS DAMAGE BOSSES
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p Now it's even easier to damage a Boss without skills! It was definitely high time that HabitRPG counted Habits towards battles. We were not living up to our name.
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tr
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td
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h5 MANA DIRECTLY LINKED TO PROGRESS
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p Mana was pretty broken: you gained it overnight no matter what you'd done the day before, and it was only linked to To-Dos. This meant that using skills was pretty detached from how well you were doing in your real life, which defeated the purpose of the game!
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p Now you can gain Mana from Dailies and positive Habits as well as To-Dos! You still gain Mana overnight, but how much you gain depends on how many of your Dailies you did.
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p You can also lose Mana by hitting negative Habits. Yikes! Better not indulge...
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tr
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td
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h5 SKILLS STRENGTHENED AND WEAKENED
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p Some notoriously overpowered skills have been weakened, like Backstab (which often granted over 1000GP per cast), Burst of Flames (which allowed you to 1-hit KO most bosses regardless of how much or how little you'd done that day), and Valorous Presence (which caused the notorious "I checked off one Daily and gained 997 levels" bug reports).
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p Some painfully UNDERpowered skills have been strengthened, such as Tools of the Trade and Searing Brightness. We think you'll like these much better now!
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p For a full description of what changed, <a href='http://habitrpg.wikia.com/wiki/User_blog:LadyAlys/Skills_Rebalancing_and_Other_Changes' target='_blank'>check out this blog post</a>.
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tr
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td
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h5 GIVING FEEDBACK
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p We understand that these changes may be disruptive to some of you. We're sorry! We hope that with time, you will find them to be a drastic improvement. We will be waiting two weeks (so that everyone can get used to the new system), and then on May 15th will open up a new Trello card for comments and feedback.
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p For those of you who want to reallocate stats now that you have the new system, please post your User ID in this <a href='https://github.com/HabitRPG/habitrpg/issues/5082' target='_blank'>Github ticket</a>. (Your UUID is found under Settings > API; do NOT post your API Token.) That ticket is also being used to debate a possibility to make it so that reallocating stats does not cost gems. If that's a feature you would like (or would hate), definitely drop by that ticket and let us know!
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p.small.muted by Alys, Verabird, brandonjreid, ShilohT, betaveros, SabreCat, chimericdream, and everyone who commented with feedback on Trello and Github. You all are great!
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h5 4/30/2015 - LAST CHANCE FOR BUSY BEE AND SPRING FLING ITEMS, AND SOON-TO-APPEAR NEW EQUIPMENT!
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hr
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tr
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